Player Matchup

Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Intromic
Thor
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 21L
1,661 Elo+
Party 1
Ne Zha
Ne Zha
Jamex1
Ne Zha
Level 109
God Stats
17W - 10L
1,677 SR
Queue Stats
156W - 81L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
Nelix TBS
Amaterasu
Level 67
God Stats
1W - 1L
1,296 SR
Queue Stats
14W - 11L
1,549 Elo+
Solo
Nu Wa
Nu Wa
z12 Baz
Nu Wa
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
374W - 315L
1,473 Elo+
Party 1
Team Averages
Level 100
1,495 SR
1,546 Elo+

VS

Team Averages
Level 122
1,463 SR
1,505 Elo+
Osiris
Osiris
BiggTuna
Osiris
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,502 Elo+
Solo
Apollo
Apollo
OlivandersWandz
Apollo
Level 126
God Stats
10W - 7L
1,581 SR
Queue Stats
95W - 124L
1,560 Elo+
Solo
Nox
Nox
PentaKruel
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,461 Elo+
Solo
Scylla
Scylla
Scoorah
Scylla
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 74L
1,610 Elo+
Solo
Hercules
Hercules
SomeoneStrange
Hercules
Level 107
God Stats
0W - 4L
1,232 SR
Queue Stats
72W - 82L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 0 / 2
5,763
720
5,041
4,768
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
1 / 0 / 1
4,825
603
2,535
6,412
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Jamex1
Ne Zha
8
1 / 0 / 2
5,551
694
2,237
5,041
3,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Nelix TBS
Amaterasu
9
0 / 2 / 0
4,738
592
894
6,263
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
z12 Baz
Nu Wa
10
1 / 0 / 1
5,402
675
3,261
2,982
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BiggTuna
Osiris
10
1 / 0 / 1
5,510
689
3,202
3,837
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
3,272
409
301
1,884
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
4,891
611
2,065
3,940
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Scoorah
Scylla
9
1 / 2 / 0
4,820
603
3,157
5,949
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
8
0 / 2 / 0
4,427
553
1,961
7,934
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
L
Osiris
BiggTuna
Osiris
1
0
1
1.5
W
Thor
1
0
1
1.5
W
Ne Zha
Jamex1
Ne Zha
1
0
2
2
W
Amaterasu
Nelix TBS
Amaterasu
0
2
0
0
L
0
1
0
0
L
0
0
0
0
L
Scylla
Scoorah
Scylla
1
2
0
0.5
L
Hercules
0
2
0
0
W
Nu Wa
z12 Baz
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
10,686
25,466
Taken
23,544
12,193
Mitigated
10,558
10,851
Healing
8,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,041
3,845
0
2,119
4,768
1,501
86
466
4,302
0
47,663
L
Osiris
BiggTuna
Osiris
3,202
1,108
0
1,228
3,837
3,136
0
280
3,557
0
31,759
W
Thor
2,535
663
0
3,538
6,412
2,345
0
1,983
4,429
0
36,672
W
Ne Zha
Jamex1
Ne Zha
2,237
514
0
1,821
5,041
3,392
303
1,140
3,901
0
19,963
W
Amaterasu
Nelix TBS
Amaterasu
894
280
0
2,597
6,263
3,952
0
82
5,721
0
23,249
L
301
301
0
553
1,884
298
0
350
1,534
0
4,266
L
2,065
140
0
1,307
3,940
1,494
0
1,202
2,738
35,965
0
L
Scylla
Scoorah
Scylla
3,157
522
0
3,148
5,949
1,628
0
1,120
4,829
33,307
1,793
L
Hercules
1,961
366
0
2,750
7,934
4,002
0
287
7,647
0
17,706
W
Nu Wa
z12 Baz
Nu Wa
3,261
820
0
776
2,982
1,003
0
2,298
684
34,179
211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,279
Gold Earned
22,920
287
Minions Killed
229
0
Camps Cleared
0
887,439
Distance Traveled
698,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,763
720
74
9
0
150,539
0
L
Osiris
5,510
689
54
7
0
153,320
0
W
Thor
4,825
603
59
7
0
205,524
0
W
Ne Zha
5,551
694
31
4
0
212,972
2
W
Amaterasu
4,738
592
49
6
0
146,567
0
L
Apollo
3,272
409
8
1
0
29,823
0
L
Nox
4,891
611
60
8
0
181,480
2
L
Scylla
4,820
603
78
10
0
171,378
0
L
Hercules
4,427
553
29
4
0
162,909
0
W
Nu Wa
5,402
675
74
9
0
171,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role