Player Matchup

Achilles
Achilles
Lata ATMGirl513
Achilles
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
666W - 657L
1,556 Elo+
Party 1
Bellona
Bellona
MHG Exclusive
Bellona
Level 158
God Stats
7W - 7L
1,879 SR
Queue Stats
416W - 392L
1,493 Elo+
Party 1
Cerberus
Cerberus
Nox52222
Cerberus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 28L
1,253 Elo+
Party 1
Scylla
Scylla
kougrs
Scylla
Level 102
God Stats
0W - 1L
1,280 SR
Queue Stats
14W - 25L
1,419 Elo+
Party 1
Horus
Horus
xXSTUCKSXx5954
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 138L
1,449 Elo+
Party 1
Team Averages
Level 113
1,532 SR
1,434 Elo+

VS

Team Averages
Level 112
1,546 SR
1,504 Elo+
Vulcan
Vulcan
 
Vulcan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Altereddevotion
Surtr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,452 Elo+
Solo
Guan Yu
Guan Yu
KamalaAOC2028
Guan Yu
Level 114
God Stats
4W - 1L
1,731 SR
Queue Stats
194W - 195L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
랙느ㅑ소1
Zhong Kui
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
403W - 381L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 0 / 1
4,446
889
1,329
2,545
1,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
10
0 / 1 / 1
4,562
912
3,192
3,724
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Nox52222
Cerberus
1
0 / 0 / 0
1,212
242
0
0
0
Scylla
kougrs
Scylla
10
1 / 1 / 0
4,809
962
2,335
2,188
774
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,803
961
869
5,499
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 0 / 1
5,932
1,186
4,859
2,877
1,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
 
Fafnir
9
0 / 0 / 2
5,600
1,120
764
3,809
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 3
5,297
1,059
2,232
3,212
2,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
10
1 / 1 / 2
5,732
1,146
1,280
5,790
3,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Zhong Kui
랙느ㅑ소1
Zhong Kui
9
0 / 0 / 1
5,402
1,080
2,817
3,665
3,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
3
3
Deaths
1
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
W
Fafnir
 
Fafnir
0
0
2
1
W
0
0
3
1.5
W
Guan Yu
1
1
2
2
L
Achilles
0
0
1
0.5
L
Bellona
0
1
1
0.5
L
Cerberus
Nox52222
Cerberus
0
0
0
0
L
Scylla
kougrs
Scylla
1
1
0
1
L
0
1
1
0.5
W
Zhong Kui
랙느ㅑ소1
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,725
Damage
11,952
13,956
Taken
19,353
10,457
Mitigated
16,238
5,945
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,859
2,572
223
477
2,877
1,485
411
185
2,568
13,240
314
W
Fafnir
 
Fafnir
764
183
867
673
3,809
4,430
192
702
2,987
1,415
29
W
2,232
675
289
824
3,212
2,861
197
183
2,945
111
5,531
W
Guan Yu
1,280
90
2,504
2,115
5,790
3,750
344
663
5,041
0
2,055
L
Achilles
1,329
186
150
495
2,545
1,992
0
1,932
571
0
3,916
L
Bellona
3,192
709
346
896
3,724
3,126
0
1,967
1,676
0
5,690
L
Cerberus
Nox52222
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
kougrs
Scylla
2,335
128
0
323
2,188
774
0
1,030
1,116
10,403
0
L
869
605
1,590
2,145
5,499
4,565
0
3,513
1,821
0
4,104
W
Zhong Kui
랙느ㅑ소1
Zhong Kui
2,817
162
298
959
3,665
3,712
866
602
2,861
12,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,832
Gold Earned
27,963
31
Minions Killed
57
0
Camps Cleared
0
357,037
Distance Traveled
457,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,932
1,186
19
4
0
120,551
0
W
Fafnir
5,600
1,120
3
1
0
67,712
0
W
Surtr
5,297
1,059
10
2
0
81,018
0
W
Guan Yu
5,732
1,146
3
1
0
108,689
0
L
Achilles
4,446
889
2
0
0
76,121
0
L
Bellona
4,562
912
7
1
0
101,205
0
L
Cerberus
1,212
242
0
0
0
0
0
L
Scylla
4,809
962
22
4
0
82,244
0
L
Horus
4,803
961
0
0
0
97,467
0
W
Zhong Kui
5,402
1,080
22
4
0
79,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role