Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Arrondiep300
King Arthur
Level 129
God Stats
0W - 4L
1,156 SR
Queue Stats
292W - 304L
1,490 Elo+
Solo
Atlas
Atlas
MissThunderPink
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,400 Elo+
Solo
Terra
Terra
TheBrickOvenKing
Terra
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Tsunami2266
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,207 Elo+
Solo
Team Averages
Level 83
1,431 SR
1,428 Elo+

VS

Team Averages
Level 121
1,566 SR
1,487 Elo+
Vulcan
Vulcan
El terror de al
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,458 Elo+
Party 1
Geb
Geb
MKXVYT
Geb
Level 128
God Stats
3W - 1L
1,516 SR
Queue Stats
157W - 152L
1,472 Elo+
Solo
Scylla
Scylla
Raven Ferms
Scylla
Level 93
God Stats
6W - 4L
1,558 SR
Queue Stats
305W - 300L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
SUPER MATRYX
Cu Chulainn
Level 140
God Stats
5W - 3L
1,655 SR
Queue Stats
71W - 82L
1,445 Elo+
Party 1
Ra
Ra
YaaBurnt
Ra
Level 120
God Stats
8W - 4L
1,600 SR
Queue Stats
373W - 358L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 1 / 3
5,985
1,197
7,988
3,787
1,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Arrondiep300
King Arthur
7
0 / 2 / 0
4,582
916
1,438
4,044
3,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 5
5,479
1,096
4,750
6,288
5,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,244
249
0
0
0
Cabrakan
Tsunami2266
Cabrakan
11
3 / 3 / 3
5,667
1,133
4,682
6,281
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
5,471
1,094
3,982
4,457
1,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Geb
MKXVYT
Geb
11
2 / 1 / 4
5,908
1,182
2,576
6,627
4,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
10
4 / 1 / 3
5,755
1,151
2,687
2,720
1,058
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SUPER MATRYX
Cu Chulainn
11
1 / 1 / 5
5,596
1,119
4,564
7,890
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 3
5,253
1,051
2,733
3,728
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
8
8
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
1
3
3.5
L
King Arthur
Arrondiep300
King Arthur
0
2
0
0
W
0
1
6
3
W
Geb
MKXVYT
Geb
2
1
4
4
L
1
2
5
1.75
W
Scylla
4
1
3
5.5
W
Cu Chulainn
SUPER MATRYX
Cu Chulainn
1
1
5
3.5
L
0
0
0
0
L
Cabrakan
Tsunami2266
Cabrakan
3
3
3
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,858
Damage
16,542
20,400
Taken
25,422
16,405
Mitigated
12,777
5,491
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,988
1,244
0
790
3,787
1,688
0
2,132
1,655
20,562
0
L
King Arthur
Arrondiep300
King Arthur
1,438
180
15
512
4,044
3,955
0
2,315
1,729
0
4,380
W
3,982
2,851
370
236
4,457
1,761
34
3,354
1,103
9,924
0
W
Geb
MKXVYT
Geb
2,576
665
971
1,091
6,627
4,822
0
3,485
3,142
3,812
0
L
4,750
1,917
675
2,323
6,288
5,859
0
3,916
2,372
8,345
176
W
Scylla
2,687
273
965
444
2,720
1,058
140
1,478
1,242
4,618
0
W
Cu Chulainn
SUPER MATRYX
Cu Chulainn
4,564
1,480
0
2,404
7,890
3,528
0
5,842
2,048
0
12,969
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Tsunami2266
Cabrakan
4,682
635
78
1,098
6,281
4,903
0
3,421
2,860
7,492
234
W
2,733
597
2,691
861
3,728
1,608
0
2,983
745
6,894
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,957
Gold Earned
27,983
41
Minions Killed
57
0
Camps Cleared
0
327,863
Distance Traveled
495,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,985
1,197
26
5
0
95,280
0
L
King Arthur
4,582
916
3
1
0
57,882
0
W
Vulcan
5,471
1,094
15
3
0
115,093
0
W
Geb
5,908
1,182
3
1
0
100,562
0
L
Atlas
5,479
1,096
6
1
0
103,992
0
W
Scylla
5,755
1,151
6
1
0
85,361
0
W
Cu Chulainn
5,596
1,119
16
3
0
97,282
0
L
Terra
1,244
249
0
0
0
0
0
L
Cabrakan
5,667
1,133
6
1
0
70,709
0
W
Ra
5,253
1,051
17
3
0
96,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role