Player Matchup

Medusa
Medusa
AndyCerveza
Medusa
Level 105
God Stats
1W - 0L
1,196 SR
Queue Stats
2W - 5L
1,044 Elo+
Party 2
Loki
Loki
Jackalololope
Loki
Level 118
God Stats
5W - 11L
1,377 SR
Queue Stats
36W - 45L
1,488 Elo+
Party 1
Nox
Nox
Jinxly
Nox
Level 126
God Stats
2W - 0L
1,351 SR
Queue Stats
78W - 53L
1,600 Elo+
Party 1
Ares
Ares
MrSneezyG
Ares
Level 9
God Stats
1W - 0L
1,214 SR
Queue Stats
2W - 4L
1,064 Elo+
Party 2
Gilgamesh
Gilgamesh
OdinSonHex1345
Gilgamesh
Level 5
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 4L
1,064 Elo+
Party 2
Team Averages
Level 73
1,293 SR
1,252 Elo+

VS

Team Averages
Level 82
1,421 SR
1,467 Elo+
Thanatos
Thanatos
Dav33d
Thanatos
Level 106
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 17L
1,532 Elo+
Solo
Kukulkan
Kukulkan
GRAVEYARD117
Kukulkan
Level 88
God Stats
124W - 143L
1,531 SR
Queue Stats
134W - 152L
1,521 Elo+
Solo
Anubis
Anubis
MrStone204
Anubis
Level 101
God Stats
3W - 4L
1,283 SR
Queue Stats
73W - 81L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Reaper FPP
Cthulhu
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
25W - 28L
1,361 Elo+
Solo
Hera
Hera
StormedTrooper
Hera
Level 83
God Stats
146W - 128L
1,500 SR
Queue Stats
832W - 906L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 0 / 7
8,775
1,254
5,181
1,845
747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 7
9,057
1,294
9,220
5,501
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
Jinxly
Nox
15
3 / 1 / 10
9,083
1,298
9,029
5,870
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ares
14
1 / 0 / 8
8,878
1,268
3,712
10,073
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
OdinSonHex1345
Gilgamesh
14
2 / 1 / 6
8,018
1,145
4,743
10,678
10,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

335

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dav33d
Thanatos
13
3 / 3 / 0
8,225
1,175
7,824
10,168
4,424
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
GRAVEYARD117
Kukulkan
13
0 / 1 / 1
7,158
1,023
5,527
4,496
1,921
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
MrStone204
Anubis
12
0 / 4 / 1
7,343
1,049
5,457
6,368
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Reaper FPP
Cthulhu
12
0 / 4 / 3
7,372
1,053
5,395
8,399
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 2
7,674
1,096
6,357
4,764
1,713
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
14
Kills
3
3
Deaths
14
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
7
7.5
L
Thanatos
Dav33d
Thanatos
3
3
0
1
L
Kukulkan
GRAVEYARD117
Kukulkan
0
1
1
0.5
W
4
1
7
7.5
W
Nox
Jinxly
Nox
3
1
10
8
W
Ares
1
0
8
5
L
Anubis
MrStone204
Anubis
0
4
1
0.13
W
Gilgamesh
OdinSonHex1345
Gilgamesh
2
1
6
5
L
Cthulhu
Reaper FPP
Cthulhu
0
4
3
0.38
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,885
Damage
30,560
33,967
Taken
34,195
28,728
Mitigated
18,792
2,195
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,181
1,880
0
230
1,845
747
0
1,505
303
0
26,623
L
Thanatos
Dav33d
Thanatos
7,824
2,038
0
2,804
10,168
4,424
0
3,414
6,665
0
18,126
L
Kukulkan
GRAVEYARD117
Kukulkan
5,527
690
0
109
4,496
1,921
0
1,558
2,796
19,462
0
W
9,220
1,453
0
0
5,501
2,444
0
2,757
2,615
0
23,748
W
Nox
Jinxly
Nox
9,029
1,201
0
242
5,870
3,442
0
2,829
2,877
19,097
1,957
W
Ares
3,712
818
0
1,401
10,073
11,475
0
7,077
2,888
8,924
0
L
Anubis
MrStone204
Anubis
5,457
90
0
165
6,368
3,565
0
2,162
4,108
12,023
0
W
Gilgamesh
OdinSonHex1345
Gilgamesh
4,743
1,420
0
322
10,678
10,620
0
7,641
2,922
0
13,953
L
Cthulhu
Reaper FPP
Cthulhu
5,395
537
36
688
8,399
7,169
0
3,232
5,015
8,135
432
L
6,357
1,411
0
0
4,764
1,713
0
1,798
2,917
27,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
37,772
140
Minions Killed
141
8
Camps Cleared
3
783,262
Distance Traveled
591,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,775
1,254
55
8
0
147,336
0
L
Thanatos
8,225
1,175
27
4
1
150,383
0
L
Kukulkan
7,158
1,023
34
5
0
107,649
0
W
Loki
9,057
1,294
30
4
6
170,252
0
W
Nox
9,083
1,298
22
3
1
150,773
0
W
Ares
8,878
1,268
12
2
0
158,680
0
L
Anubis
7,343
1,049
25
4
0
111,938
0
W
Gilgamesh
8,018
1,145
21
3
1
156,221
0
L
Cthulhu
7,372
1,053
13
2
1
86,699
0
L
Hera
7,674
1,096
42
6
1
135,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role