Player Matchup

Ares
Ares
EstCarnevil
Ares
Level 128
God Stats
1W - 1L
1,741 SR
Queue Stats
73W - 77L
1,500 Elo+
Party 2
Olorun
Olorun
IllMysticllI1
Olorun
Level 82
God Stats
1W - 1L
1,717 SR
Queue Stats
32W - 20L
1,626 Elo+
Party 2
Arachne
Arachne
SMHhowboutno
Arachne
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 57L
1,452 Elo+
Party 2
Hades
Hades
Sintharia27
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 77L
1,501 Elo+
Party 2
Freya
Freya
xFrosbitZEROx
Freya
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,448 Elo+
Party 2
Team Averages
Level 124
1,592 SR
1,505 Elo+

VS

Team Averages
Level 157
1,572 SR
1,511 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Diggadi
Persephone
Level 183
God Stats
6W - 4L
1,699 SR
Queue Stats
373W - 274L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
LiGambleLi
Baron Samedi
Level 164
God Stats
9W - 3L
1,390 SR
Queue Stats
367W - 361L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
Ngolliday
Gilgamesh
Level 157
God Stats
2W - 2L
1,769 SR
Queue Stats
275W - 210L
1,551 Elo+
Party 1
Sol
Sol
YungStallion858
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 142L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,531
753
5,531
11,177
13,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 6 / 4
6,656
666
3,468
10,166
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
SMHhowboutno
Arachne
13
1 / 4 / 7
6,890
689
7,765
9,979
6,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 3
7,115
712
4,143
11,336
7,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 3
8,186
819
7,571
5,549
2,670
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 3 / 8
8,245
825
8,156
7,668
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Diggadi
Persephone
15
7 / 1 / 7
9,017
902
9,798
4,541
2,077
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
LiGambleLi
Baron Samedi
15
3 / 1 / 11
8,875
888
8,056
7,360
5,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Ngolliday
Gilgamesh
12
0 / 2 / 14
7,691
769
5,064
14,902
12,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
8 / 1 / 6
9,552
955
12,173
8,677
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
8
Kills
21
21
Deaths
8
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
8
2.33
W
Persephone
Diggadi
Persephone
7
1
7
10.5
L
2
4
2
0.75
L
0
6
4
0.33
W
Baron Samedi
LiGambleLi
Baron Samedi
3
1
11
8.5
W
Gilgamesh
Ngolliday
Gilgamesh
0
2
14
3.5
L
Arachne
SMHhowboutno
Arachne
1
4
7
1.13
L
1
6
3
0.42
W
8
1
6
11
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
43,247
48,207
Taken
43,148
35,722
Mitigated
27,610
10,260
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,156
5,121
973
1,216
7,668
3,599
2,213
3,755
3,913
0
17,642
W
Persephone
Diggadi
Persephone
9,798
701
0
1,277
4,541
2,077
488
2,337
2,196
20,281
654
L
5,531
50
132
830
11,177
13,552
69
5,778
5,399
11,721
0
L
3,468
1,652
1,642
1,392
10,166
5,391
765
6,499
3,667
8,640
0
W
Baron Samedi
LiGambleLi
Baron Samedi
8,056
207
2,251
3,334
7,360
5,869
0
4,825
2,535
20,351
1,845
W
Gilgamesh
Ngolliday
Gilgamesh
5,064
582
882
4,043
14,902
12,052
478
5,998
8,904
0
9,235
L
Arachne
SMHhowboutno
Arachne
7,765
5,003
88
1,253
9,979
6,202
152
6,228
3,751
0
10,010
L
4,143
381
769
1,162
11,336
7,907
420
6,623
4,713
12,400
244
W
12,173
2,200
781
3,415
8,677
4,013
1,777
3,646
5,031
22,607
485
L
7,571
1,898
669
2,323
5,549
2,670
231
3,497
2,052
23,596
1,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
43,380
91
Minions Killed
128
0
Camps Cleared
0
832,907
Distance Traveled
846,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,245
825
43
4
0
157,778
0
W
Persephone
9,017
902
22
2
0
176,283
0
L
Ares
7,531
753
7
1
0
162,537
0
L
Olorun
6,656
666
11
1
0
152,710
0
W
Baron Samedi
8,875
888
23
2
0
171,463
0
W
Gilgamesh
7,691
769
9
1
0
153,970
0
L
Arachne
6,890
689
5
1
0
195,418
0
L
Hades
7,115
712
26
3
0
156,654
0
W
Sol
9,552
955
31
3
0
187,043
0
L
Freya
8,186
819
42
4
0
165,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role