Player Matchup

Ymir
Ymir
BeeyeaBB
Ymir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 36L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
FirstTryGamer
Heimdallr
Level 68
God Stats
31W - 16L
1,926 SR
Queue Stats
38W - 21L
1,756 Elo+
Party 1
The Morrigan
The Morrigan
Omicroleaf09
The Morrigan
Level 45
God Stats
19W - 13L
1,527 SR
Queue Stats
138W - 128L
1,517 Elo+
Solo
Serqet
Serqet
SampleTextExe
Serqet
Level 86
God Stats
1W - 6L
1,221 SR
Queue Stats
62W - 61L
1,440 Elo+
Party 1
Vamana
Vamana
Trusty0418
Vamana
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 108L
1,476 Elo+
Party 1
Team Averages
Level 63
1,535 SR
1,524 Elo+

VS

Team Averages
Level 17
1,449 SR
1,345 Elo+
Yemoja
Yemoja
ImaPeachSeed
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,177 Elo+
Party 2
Nut
Nut
KAmayHAmayHAh
Nut
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Chaac
Chaac
LukeyDM
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Arachne
Arachne
MagicTurtle99x
Arachne
Level 41
God Stats
1W - 6L
1,245 SR
Queue Stats
13W - 31L
1,359 Elo+
Party 2
He Bo
He Bo
N4CH010
He Bo
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 94L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 6
9,184
510
2,392
9,285
8,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
FirstTryGamer
Heimdallr
17
9 / 1 / 2
10,407
578
25,057
13,145
7,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Omicroleaf09
The Morrigan
17
6 / 0 / 1
10,415
579
7,778
6,399
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
5 / 2 / 3
9,649
536
6,876
13,610
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Trusty0418
Vamana
19
6 / 1 / 3
12,107
673
13,496
13,415
18,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 1
7,088
394
3,710
12,652
10,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 7 / 1
6,295
350
2,388
14,625
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
LukeyDM
Chaac
11
0 / 8 / 0
7,043
391
3,854
14,921
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 1
7,782
432
7,021
17,812
8,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
N4CH010
He Bo
13
1 / 5 / 0
7,402
411
6,874
11,788
4,042
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
27
Kills
4
4
Deaths
27
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
6
4
W
Heimdallr
FirstTryGamer
Heimdallr
9
1
2
10
L
Yemoja
0
4
1
0.13
L
0
7
1
0.07
L
Chaac
LukeyDM
Chaac
0
8
0
0
L
3
3
1
1.17
L
He Bo
N4CH010
He Bo
1
5
0
0.2
W
The Morrigan
Omicroleaf09
The Morrigan
6
0
1
6.5
W
5
2
3
3.25
W
Vamana
Trusty0418
Vamana
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,599
Damage
23,847
55,854
Taken
71,798
45,194
Mitigated
35,896
20,031
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,392
94
2,754
3,193
9,285
8,289
84
3,013
6,272
23,421
593
W
Heimdallr
FirstTryGamer
Heimdallr
25,057
14,569
0
6,276
13,145
7,399
4,472
2,751
10,394
0
112,357
L
Yemoja
3,710
558
2,344
1,768
12,652
10,265
36
1,276
11,376
24,809
1,062
L
2,388
1,121
0
1,391
14,625
4,229
0
836
13,786
0
14,915
L
Chaac
LukeyDM
Chaac
3,854
1,868
0
888
14,921
8,648
0
0
13,687
0
34,925
L
7,021
4,056
0
2,236
17,812
8,712
0
1,626
15,416
0
42,671
L
He Bo
N4CH010
He Bo
6,874
126
0
321
11,788
4,042
0
4,887
6,471
48,462
0
W
The Morrigan
Omicroleaf09
The Morrigan
7,778
1,525
0
2,068
6,399
2,876
2,883
2,800
3,599
83,022
6,375
W
6,876
2,965
0
2,117
13,610
7,656
638
1,137
12,473
0
74,035
W
Vamana
Trusty0418
Vamana
13,496
6,508
0
3,623
13,415
18,974
861
491
12,924
0
106,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,762
Gold Earned
35,610
605
Minions Killed
268
0
Camps Cleared
0
1,726,789
Distance Traveled
1,660,276
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,184
510
29
2
0
356,483
6
W
Heimdallr
10,407
578
147
8
0
305,553
0
L
Yemoja
7,088
394
21
1
0
290,665
0
L
Nut
6,295
350
31
2
0
280,751
0
L
Chaac
7,043
391
50
3
0
352,473
0
L
Arachne
7,782
432
78
4
0
424,453
0
L
He Bo
7,402
411
88
5
0
311,934
0
W
The Morrigan
10,415
579
139
8
0
325,944
2
W
Serqet
9,649
536
116
6
0
402,624
0
W
Vamana
12,107
673
174
10
0
336,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role