Player Matchup

Scylla
Scylla
Bronze III
RebelingWookie
Scylla
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,431 MMR
Party 2
Skadi
Skadi
Bronze IV
Shonen132
Skadi
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,156 MMR
Party 2
Cthulhu
Cthulhu
Silver II
artfulmanga
Cthulhu
Silver II
Level 168
God Stats
11W - 8L
1,568 SR
Queue Stats
126W - 148L
1,133 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,523 SR
1,240 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,459 SR
1,493 MMR
Xbalanque
Xbalanque
Silver II
El Toxic Man733
Xbalanque
Silver II
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,331 MMR
Solo
Sobek
Sobek
Masters
WarGeneraI7629
Sobek
Masters
Level 149
God Stats
7W - 6L
1,283 SR
Queue Stats
304W - 162L
2,061 MMR
Party 1
Discordia
Discordia
Gold IV
XxQuiGonBeezy
Discordia
Gold IV
Level 131
God Stats
10W - 7L
1,594 SR
Queue Stats
103W - 78L
1,087 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
10,057
629
5,643
13,420
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Skadi
Shonen132
Skadi
15
3 / 6 / 2
10,576
661
13,384
20,057
8,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
artfulmanga
Cthulhu
15
3 / 6 / 2
10,369
648
15,234
21,068
23,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboAchillesPersephoneNe Zha

VS

Bans
MedusaShivaAnubisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
El Toxic Man733
Xbalanque
17
9 / 3 / 4
13,260
829
19,233
16,367
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
4 / 2 / 12
12,651
791
10,987
21,075
24,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
XxQuiGonBeezy
Discordia
19
5 / 1 / 10
12,897
806
16,185
11,299
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
El Toxic Man733
Xbalanque
9
3
4
3.67
L
0
6
2
0.17
L
Skadi
Shonen132
Skadi
3
6
2
0.67
W
4
2
12
5
W
Discordia
XxQuiGonBeezy
Discordia
5
1
10
10
L
Cthulhu
artfulmanga
Cthulhu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,261
Damage
46,405
54,545
Taken
48,741
37,973
Mitigated
37,108
5,798
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
El Toxic Man733
Xbalanque
19,233
10,955
0
3,111
16,367
6,993
0
5,886
9,979
0
81,607
L
5,643
497
0
250
13,420
5,551
223
6,977
6,365
37,058
59
L
Skadi
Shonen132
Skadi
13,384
7,139
234
2,590
20,057
8,558
0
10,788
8,581
0
52,715
W
10,987
639
0
9,235
21,075
24,806
919
7,173
13,200
29,837
3,750
W
Discordia
XxQuiGonBeezy
Discordia
16,185
186
0
5,358
11,299
5,309
1,604
5,410
5,519
54,511
0
L
Cthulhu
artfulmanga
Cthulhu
15,234
550
292
2,432
21,068
23,864
0
7,406
13,071
27,734
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
38,808
172
Minions Killed
191
0
Camps Cleared
0
773,529
Distance Traveled
904,434
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,260
829
81
5
0
268,027
0
L
Scylla
10,057
629
56
4
0
253,222
0
L
Skadi
10,576
661
75
5
0
254,437
0
W
Sobek
12,651
791
34
2
0
307,364
0
W
Discordia
12,897
806
76
5
0
329,043
3
L
Cthulhu
10,369
648
41
3
0
265,870
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role