Player Matchup

Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Ankhtari
Merlin
Level 29
God Stats
37W - 51L
1,279 SR
Queue Stats
231W - 252L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
GeekedOutNinja
Nu Wa
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 95L
1,411 Elo+
Party 1
Mercury
Mercury
Hawaiian735
Mercury
Level 89
God Stats
1W - 3L
1,531 SR
Queue Stats
17W - 15L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
The Tamahi
Gilgamesh
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,587 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,482 Elo+

VS

Team Averages
Level 83
1,667 SR
1,478 Elo+
Neith
Neith
FNO Arknav
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,512 Elo+
Solo
Thanatos
Thanatos
Froggmann420
Thanatos
Level 67
God Stats
3W - 0L
1,835 SR
Queue Stats
6W - 3L
1,543 Elo+
Solo
Aphrodite
Aphrodite
SgoDen12
Aphrodite
Level 61
God Stats
356W - 331L
1,603 SR
Queue Stats
630W - 627L
1,431 Elo+
Solo
Ra
Ra
SoTragicX
Ra
Level 100
God Stats
11W - 5L
1,782 SR
Queue Stats
352W - 328L
1,450 Elo+
Solo
Shiva
Shiva
xTruthxTTV
Shiva
Level 138
God Stats
8W - 5L
1,614 SR
Queue Stats
944W - 958L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 3 / 0
4,825
439
4,055
7,393
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Merlin
Ankhtari
Merlin
9
0 / 2 / 0
5,459
496
1,784
7,562
2,208
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,886
535
4,270
6,268
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Hawaiian735
Mercury
8
0 / 1 / 1
4,747
432
1,516
6,138
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
The Tamahi
Gilgamesh
10
2 / 1 / 0
5,894
536
5,349
8,689
7,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 0 / 1
6,844
622
6,671
7,322
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Froggmann420
Thanatos
6
0 / 2 / 0
4,375
398
648
4,528
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SgoDen12
Aphrodite
9
2 / 0 / 3
6,648
604
3,102
6,916
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
6,331
576
7,336
5,675
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
9
2 / 1 / 0
5,624
511
5,179
10,528
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
L
Merlin
Ankhtari
Merlin
0
2
0
0
W
Neith
3
0
1
3.5
W
Thanatos
Froggmann420
Thanatos
0
2
0
0
L
0
2
1
0.25
L
Mercury
Hawaiian735
Mercury
0
1
1
0.5
W
Aphrodite
SgoDen12
Aphrodite
2
0
3
3.5
W
2
0
2
3
L
Gilgamesh
The Tamahi
Gilgamesh
2
1
0
2
W
Shiva
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
22,936
36,050
Taken
34,969
16,242
Mitigated
16,377
10,635
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,055
335
668
2,044
7,393
2,238
0
1,804
5,442
18,757
1,258
L
Merlin
Ankhtari
Merlin
1,784
203
445
1,371
7,562
2,208
0
845
6,660
28,295
897
W
Neith
6,671
1,416
0
3,336
7,322
2,598
132
2,620
4,553
0
53,830
W
Thanatos
Froggmann420
Thanatos
648
312
0
1,077
4,528
1,692
0
687
3,795
0
13,457
L
4,270
1,107
0
1,879
6,268
2,172
785
3,703
2,421
37,906
2,474
L
Mercury
Hawaiian735
Mercury
1,516
624
0
1,260
6,138
2,310
0
1,995
3,924
0
15,539
W
Aphrodite
SgoDen12
Aphrodite
3,102
87
3,511
5,120
6,916
4,595
602
1,446
5,312
16,432
744
W
7,336
496
266
2,026
5,675
2,050
1,407
2,267
3,220
60,067
0
L
Gilgamesh
The Tamahi
Gilgamesh
5,349
1,458
0
2,968
8,689
7,314
0
1,807
6,467
0
39,331
W
Shiva
5,179
895
453
2,704
10,528
5,442
0
2,308
8,031
0
31,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
29,822
245
Minions Killed
274
0
Camps Cleared
0
964,996
Distance Traveled
1,047,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,825
439
30
3
0
187,279
3
L
Merlin
5,459
496
54
5
0
182,140
0
W
Neith
6,844
622
86
8
0
213,141
0
W
Thanatos
4,375
398
18
2
0
144,985
0
L
Nu Wa
5,886
535
69
6
0
191,730
0
L
Mercury
4,747
432
27
2
0
213,230
0
W
Aphrodite
6,648
604
32
3
0
224,071
1
W
Ra
6,331
576
83
8
0
234,597
0
L
Gilgamesh
5,894
536
65
6
0
190,617
0
W
Shiva
5,624
511
55
5
0
230,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role