Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Infinity Sword9
Sun Wukong
Level 146
God Stats
9W - 5L
1,973 SR
Queue Stats
118W - 118L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
LezduitLezduit
Cabrakan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 37L
1,642 Elo+
Solo
Baba Yaga
Baba Yaga
NutmegHornet266
Baba Yaga
Level 153
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 32L
1,538 Elo+
Party 2
Ishtar
Ishtar
Skywa1ker196
Ishtar
Level 157
God Stats
4W - 1L
1,834 SR
Queue Stats
89W - 92L
1,579 Elo+
Party 2
Team Averages
Level 135
1,618 SR
1,566 Elo+

VS

Team Averages
Level 118
1,459 SR
1,547 Elo+
Thoth
Thoth
EnterrTheVoid
Thoth
Level 109
God Stats
3W - 2L
1,736 SR
Queue Stats
135W - 127L
1,549 Elo+
Solo
Izanami
Izanami
KrewWolf
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Rabidd1
Amaterasu
Level 160
God Stats
0W - 1L
1,252 SR
Queue Stats
19W - 18L
1,531 Elo+
Party 1
Kali
Kali
coolilo22561
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 164L
1,514 Elo+
Solo
Fafnir
Fafnir
xS1N3R
Fafnir
Level 69
God Stats
1W - 2L
1,306 SR
Queue Stats
222W - 198L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 6 / 5
9,586
639
7,021
12,659
6,717
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Infinity Sword9
Sun Wukong
18
1 / 2 / 13
11,291
753
10,666
15,217
20,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
2
0 / 0 / 0
4,358
291
0
0
0
Baba Yaga
NutmegHornet266
Baba Yaga
20
7 / 3 / 10
12,443
830
17,523
12,956
7,182
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
20
11 / 3 / 4
13,201
880
28,254
16,711
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 4
11,405
760
16,816
13,118
6,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
KrewWolf
Izanami
15
0 / 6 / 5
9,022
601
9,646
14,277
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Rabidd1
Amaterasu
19
6 / 5 / 3
10,882
725
13,079
27,287
32,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 1 / 0
3,908
261
0
737
134
Fafnir
xS1N3R
Fafnir
15
1 / 3 / 7
9,725
648
3,944
14,246
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
12
14
Deaths
20
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
6
5
0.58
L
5
5
4
1.4
W
Sun Wukong
Infinity Sword9
Sun Wukong
1
2
13
3.75
L
Izanami
KrewWolf
Izanami
0
6
5
0.42
W
Cabrakan
0
0
0
0
W
Baba Yaga
NutmegHornet266
Baba Yaga
7
3
10
4
L
Amaterasu
Rabidd1
Amaterasu
6
5
3
1.5
W
Ishtar
11
3
4
4.33
L
0
1
0
0
L
Fafnir
xS1N3R
Fafnir
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,464
Damage
43,485
57,543
Taken
69,665
43,136
Mitigated
67,236
18,738
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,021
1,791
820
1,651
12,659
6,717
203
4,363
8,257
0
12,798
L
16,816
591
837
1,242
13,118
6,144
697
3,524
9,594
38,346
0
W
Sun Wukong
Infinity Sword9
Sun Wukong
10,666
1,960
982
3,380
15,217
20,025
1,006
4,229
10,620
0
24,684
L
Izanami
KrewWolf
Izanami
9,646
5,258
1,826
2,471
14,277
6,750
50
3,261
11,016
0
26,011
W
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
NutmegHornet266
Baba Yaga
17,523
1,104
941
3,419
12,956
7,182
1,914
6,068
6,636
42,726
507
L
Amaterasu
Rabidd1
Amaterasu
13,079
6,190
1,462
9,587
27,287
32,003
1,092
5,568
21,719
0
24,757
W
Ishtar
28,254
19,742
0
7,545
16,711
9,212
5,052
5,797
10,500
0
60,111
L
0
0
0
0
737
134
0
737
0
0
0
L
Fafnir
xS1N3R
Fafnir
3,944
1,505
121
2,526
14,246
22,205
0
4,226
10,020
6,581
347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
44,942
156
Minions Killed
125
0
Camps Cleared
0
993,104
Distance Traveled
992,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,586
639
17
1
0
250,815
0
L
Thoth
11,405
760
48
3
0
264,435
0
W
Sun Wukong
11,291
753
33
2
0
274,494
0
L
Izanami
9,022
601
35
2
0
245,761
0
W
Cabrakan
4,358
291
0
0
0
0
0
W
Baba Yaga
12,443
830
46
3
0
240,349
0
L
Amaterasu
10,882
725
34
2
0
273,951
0
W
Ishtar
13,201
880
60
4
0
227,446
0
L
Kali
3,908
261
0
0
0
0
0
L
Fafnir
9,725
648
8
1
0
208,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role