Player Matchup

Gilgamesh
Gilgamesh
Silver III
El Toxic Man733
Gilgamesh
Silver III
Level 183
God Stats
3W - 0L
1,714 SR
Queue Stats
16W - 27L
1,262 MMR
Solo
Odin
Odin
Bronze III
LOOT_GREMLIN_69
Odin
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,320 MMR
Party 2
Zhong Kui
Zhong Kui
Silver IV
shake_n_bake8421
Zhong Kui
Silver IV
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 13L
1,250 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 153
1,500 SR
1,277 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,361 SR
1,313 MMR
Aphrodite
Aphrodite
Bronze III
RebelingWookie
Aphrodite
Bronze III
Level 85
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Horus
Horus
Bronze IV
Shonen132
Horus
Bronze IV
Level 85
God Stats
0W - 8L
1,492 SR
Queue Stats
0W - 9L
1,225 MMR
Party 1
Jormungandr
Jormungandr
Silver I
YuhboiPanda
Jormungandr
Silver I
Level 139
God Stats
0W - 2L
1,289 SR
Queue Stats
123W - 152L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
El Toxic Man733
Gilgamesh
14
2 / 0 / 8
9,304
775
11,863
12,659
10,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 7
9,492
791
15,975
13,202
13,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
16
6 / 1 / 5
10,132
844
17,059
12,800
12,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bans
Bake KujiraKuzenboCharonPersephoneAchilles

VS

Bans
MedusaAtlasPoseidonNeithAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RebelingWookie
Aphrodite
12
1 / 5 / 1
7,644
637
8,003
13,079
8,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
Shonen132
Horus
13
1 / 3 / 1
7,735
645
9,957
20,784
19,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
YuhboiPanda
Jormungandr
10
0 / 3 / 1
7,153
596
7,921
18,400
18,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
El Toxic Man733
Gilgamesh
2
0
8
6
W
3
1
7
6.5
L
Aphrodite
RebelingWookie
Aphrodite
1
5
1
0.3
L
Horus
Shonen132
Horus
1
3
1
0.5
L
Jormungandr
YuhboiPanda
Jormungandr
0
3
1
0.17
W
Zhong Kui
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,897
Damage
25,881
38,661
Taken
52,263
36,303
Mitigated
46,699
13,494
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
El Toxic Man733
Gilgamesh
11,863
3,710
0
1,968
12,659
10,437
503
4,566
7,626
0
36,349
W
15,975
1,667
462
3,146
13,202
13,523
457
5,303
7,612
2,724
35,901
L
Aphrodite
RebelingWookie
Aphrodite
8,003
2,082
4,970
3,537
13,079
8,793
0
4,822
8,159
26,169
0
L
Horus
Shonen132
Horus
9,957
3,749
1,248
5,768
20,784
19,459
0
7,852
12,799
181
20,054
L
Jormungandr
YuhboiPanda
Jormungandr
7,921
1,526
0
299
18,400
18,447
0
6,152
12,129
22,134
694
W
Zhong Kui
17,059
4,038
0
7,918
12,800
12,343
1,606
6,302
6,210
52,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
22,532
152
Minions Killed
96
0
Camps Cleared
0
687,648
Distance Traveled
625,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,304
775
40
3
0
238,148
0
W
Odin
9,492
791
53
4
0
249,400
0
L
Aphrodite
7,644
637
44
4
0
187,011
0
L
Horus
7,735
645
26
2
0
234,451
0
L
Jormungandr
7,153
596
26
2
0
203,889
0
W
Zhong Kui
10,132
844
59
5
0
200,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role