Player Matchup

Geb
Geb
Da1n_only_omega
Geb
Level 120
God Stats
1W - 3L
1,332 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
LegendaryAzzMan
Bellona
Level 109
God Stats
15W - 20L
1,243 SR
Queue Stats
123W - 112L
1,538 Elo+
Party 1
Loki
Loki
ShadowSlayer374
Loki
Level 195
God Stats
3W - 3L
1,398 SR
Queue Stats
160W - 131L
1,576 Elo+
Party 1
Nut
Nut
Wadelles
Nut
Level 128
God Stats
5W - 9L
1,398 SR
Queue Stats
151W - 132L
1,537 Elo+
Solo
Chronos
Chronos
ahnewbiss01
Chronos
Level 155
God Stats
8W - 7L
1,301 SR
Queue Stats
69W - 61L
1,568 Elo+
Party 1
Team Averages
Level 141
1,334 SR
1,544 Elo+

VS

Team Averages
Level 141
1,484 SR
1,543 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
IT IS SOUP TIME
Cabrakan
Level 146
God Stats
4W - 3L
1,201 SR
Queue Stats
272W - 264L
1,666 Elo+
Party 3
Rama
Rama
RinTheGemini
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 120L
1,535 Elo+
Party 2
Surtr
Surtr
andmikey
Surtr
Level 129
God Stats
0W - 1L
1,718 SR
Queue Stats
29W - 32L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,394
492
2,527
7,381
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 2
7,263
559
4,903
9,966
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 4
6,811
524
9,813
10,008
3,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 0 / 2
7,068
544
8,619
7,049
2,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
ahnewbiss01
Chronos
13
2 / 1 / 4
7,028
541
2,774
8,522
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 0
7,466
574
6,850
5,678
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
 
Achilles
10
0 / 1 / 0
6,116
470
4,484
11,717
10,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cabrakan
11
0 / 4 / 1
5,906
454
3,999
11,827
8,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 4 / 0
5,621
432
4,502
10,765
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
andmikey
Surtr
12
0 / 1 / 0
6,986
537
4,501
8,385
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Achilles
 
Achilles
0
1
0
0
W
1
0
3
2.5
L
Cabrakan
0
4
1
0.13
W
2
0
2
3
L
0
4
0
0
W
4
0
4
6
W
3
0
2
4
W
Chronos
ahnewbiss01
Chronos
2
1
4
4
L
Surtr
andmikey
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
24,336
42,926
Taken
48,372
27,656
Mitigated
31,120
15,644
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,850
455
0
1,137
5,678
3,013
0
1,101
4,528
66,055
3,046
L
Achilles
 
Achilles
4,484
838
0
3,273
11,717
10,548
0
2,279
9,438
1,312
30,497
W
2,527
786
0
2,586
7,381
5,683
0
573
6,808
10,862
0
L
Cabrakan
3,999
683
0
4,363
11,827
8,256
0
1,180
10,565
43,779
1,860
W
4,903
1,187
0
3,262
9,966
11,482
0
2,321
7,645
0
55,342
L
4,502
3,989
0
1,516
10,765
3,447
0
621
10,144
0
37,492
W
9,813
3,497
0
4,345
10,008
3,901
0
2,749
7,259
0
50,767
W
8,619
5,479
0
4,159
7,049
2,902
0
0
7,049
0
69,084
W
Chronos
ahnewbiss01
Chronos
2,774
465
0
1,292
8,522
3,688
0
5,050
3,472
52,665
2,392
L
Surtr
andmikey
Surtr
4,501
1,014
0
1,926
8,385
5,856
0
101
7,774
313
51,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
32,095
432
Minions Killed
403
0
Camps Cleared
0
1,296,377
Distance Traveled
1,258,599
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,466
574
120
9
0
249,456
8
L
Achilles
6,116
470
44
3
0
271,715
2
W
Geb
6,394
492
12
1
0
259,643
5
L
Cabrakan
5,906
454
72
6
0
252,707
0
W
Bellona
7,263
559
116
9
0
247,454
4
L
Rama
5,621
432
68
5
0
245,337
0
W
Loki
6,811
524
72
6
0
309,401
0
W
Nut
7,068
544
123
9
0
227,401
0
W
Chronos
7,028
541
109
8
0
252,478
0
L
Surtr
6,986
537
99
8
0
239,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role