Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
SGG Eagle5746
Terra
Level 89
God Stats
0W - 2L
1,304 SR
Queue Stats
164W - 127L
1,529 Elo+
Solo
Athena
Athena
TOU_DA_KING
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,159 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mstm1
Ah Muzen Cab
Level 24
God Stats
0W - 2L
1,293 SR
Queue Stats
18W - 37L
1,360 Elo+
Party 1
Maman Brigitte
Maman Brigitte
steambeam2424
Maman Brigitte
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,159 Elo+
Party 2
Team Averages
Level 46
1,419 SR
1,342 Elo+

VS

Team Averages
Level 82
1,500 SR
1,473 Elo+
Horus
Horus
JeoDud
Horus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 64L
1,527 Elo+
Solo
Jing Wei
Jing Wei
LilxBip7524
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,465 Elo+
Solo
Da Ji
Da Ji
Naladchik
Da Ji
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 148L
1,507 Elo+
Solo
Maui
Maui
SpiceMelange556
Maui
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,408 Elo+
Solo
Geb
Geb
lDemoneonz
Geb
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 70L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 5 / 6
8,494
772
9,436
11,033
5,209
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 5 / 4
9,419
856
13,349
18,005
23,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
12
0 / 6 / 7
7,973
725
3,059
16,179
14,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
mstm1
Ah Muzen Cab
16
2 / 4 / 6
9,120
829
17,656
12,530
6,492
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
steambeam2424
Maman Brigitte
10
1 / 8 / 1
6,992
636
3,390
11,595
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JeoDud
Horus
16
3 / 1 / 16
9,252
841
6,945
13,327
13,716
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
LilxBip7524
Jing Wei
17
7 / 3 / 16
10,383
944
15,690
10,874
6,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Naladchik
Da Ji
18
11 / 3 / 11
10,716
974
19,295
11,438
9,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 19
9,687
881
7,559
15,030
20,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 16
9,316
847
9,150
13,865
14,597
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
105
9
Kills
27
28
Deaths
12
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
6
1.2
W
Horus
JeoDud
Horus
3
1
16
11
W
Jing Wei
LilxBip7524
Jing Wei
7
3
16
5
W
Da Ji
Naladchik
Da Ji
11
3
11
5.5
L
3
5
4
1
W
3
3
19
4.17
L
Athena
0
6
7
0.58
W
3
2
16
5.5
L
Ah Muzen Cab
mstm1
Ah Muzen Cab
2
4
6
1.25
L
Maman Brigitte
steambeam2424
Maman Brigitte
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,890
Damage
58,639
69,342
Taken
64,534
54,276
Mitigated
64,273
11,040
Healing
32,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,436
4,374
248
1,181
11,033
5,209
282
3,043
7,951
0
22,846
W
Horus
JeoDud
Horus
6,945
2,419
7,750
8,702
13,327
13,716
1,054
3,888
9,439
0
12,062
W
Jing Wei
LilxBip7524
Jing Wei
15,690
10,947
1,274
1,403
10,874
6,173
3,363
3,258
7,616
0
35,409
W
Da Ji
Naladchik
Da Ji
19,295
5,114
2,514
1,289
11,438
9,088
716
3,486
7,952
0
33,521
L
13,349
1,142
2,457
3,365
18,005
23,047
0
3,938
13,762
21,878
2,726
W
7,559
1,386
1,542
2,408
15,030
20,699
796
3,664
11,366
14,343
0
L
Athena
3,059
1,282
1,434
1,149
16,179
14,329
112
3,251
12,640
6,045
0
W
9,150
880
1,503
3,638
13,865
14,597
627
3,698
10,167
13,652
0
L
Ah Muzen Cab
mstm1
Ah Muzen Cab
17,656
7,074
36
750
12,530
6,492
623
2,825
9,515
0
33,280
L
Maman Brigitte
steambeam2424
Maman Brigitte
3,390
413
0
420
11,595
5,199
91
3,652
7,723
6,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
49,354
95
Minions Killed
136
0
Camps Cleared
0
949,449
Distance Traveled
1,103,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,494
772
25
2
0
188,138
0
W
Horus
9,252
841
14
1
0
233,405
0
W
Jing Wei
10,383
944
53
5
0
191,887
0
W
Da Ji
10,716
974
41
4
0
218,601
0
L
Terra
9,419
856
27
2
0
192,011
0
W
Maui
9,687
881
20
2
0
213,475
0
L
Athena
7,973
725
1
0
0
202,446
0
W
Geb
9,316
847
8
1
0
245,938
0
L
Ah Muzen Cab
9,120
829
35
3
0
180,368
0
L
Maman Brigitte
6,992
636
7
1
0
186,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role