Player Matchup

Scylla
Scylla
ChiwiPr0
Scylla
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,131 Elo+
Solo
Vamana
Vamana
Daelan-
Vamana
Level 69
God Stats
2W - 0L
1,676 SR
Queue Stats
55W - 52L
1,499 Elo+
Party 1
Bellona
Bellona
IITheGreatWunII
Bellona
Level 61
God Stats
12W - 2L
1,522 SR
Queue Stats
82W - 60L
1,551 Elo+
Solo
Arachne
Arachne
SnuggleKnife
Arachne
Level 109
God Stats
24W - 17L
1,424 SR
Queue Stats
242W - 233L
1,487 Elo+
Solo
Artemis
Artemis
lbrodymc
Artemis
Level 88
God Stats
44W - 37L
1,536 SR
Queue Stats
169W - 154L
1,478 Elo+
Party 1
Team Averages
Level 73
1,532 SR
1,429 Elo+

VS

Team Averages
Level 58
1,457 SR
1,383 Elo+
Merlin
Merlin
KSI Doekilla44
Merlin
Level 61
God Stats
6W - 8L
1,536 SR
Queue Stats
124W - 121L
1,406 Elo+
Solo
Bellona
Bellona
Necroexmortis
Bellona
Level 64
God Stats
1W - 2L
1,623 SR
Queue Stats
27W - 20L
1,503 Elo+
Solo
Ymir
Ymir
NzViperz
Ymir
Level 86
God Stats
2W - 2L
1,260 SR
Queue Stats
96W - 96L
1,473 Elo+
Solo
Thanatos
Thanatos
amschleepy
Thanatos
Level 33
God Stats
14W - 16L
1,342 SR
Queue Stats
155W - 170L
1,153 Elo+
Solo
Charybdis
Charybdis
calebator
Charybdis
Level 46
God Stats
5W - 3L
1,522 SR
Queue Stats
16W - 20L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChiwiPr0
Scylla
12
4 / 0 / 1
7,594
584
4,149
5,733
2,243
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Daelan-
Vamana
13
1 / 2 / 0
7,843
603
8,790
13,309
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 10
7,142
549
6,764
10,544
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SnuggleKnife
Arachne
13
4 / 0 / 1
7,139
549
3,298
7,985
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
lbrodymc
Artemis
12
6 / 1 / 5
7,641
588
8,870
7,740
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,151
473
5,760
9,354
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
12
0 / 1 / 2
6,699
515
9,504
13,759
15,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
5
1 / 1 / 0
5,191
399
288
1,902
1,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
amschleepy
Thanatos
10
2 / 2 / 0
5,596
430
2,649
7,195
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
calebator
Charybdis
10
0 / 7 / 1
5,416
417
4,977
14,425
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
ChiwiPr0
Scylla
4
0
1
4.5
W
Vamana
Daelan-
Vamana
1
2
0
0.5
W
2
0
10
7
L
0
6
0
0
L
Bellona
0
1
2
1
L
Ymir
1
1
0
1
W
Arachne
SnuggleKnife
Arachne
4
0
1
4.5
L
Thanatos
amschleepy
Thanatos
2
2
0
1
L
Charybdis
calebator
Charybdis
0
7
1
0.07
W
Artemis
lbrodymc
Artemis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
23,178
45,311
Taken
46,635
31,603
Mitigated
28,328
13,361
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ChiwiPr0
Scylla
4,149
255
0
877
5,733
2,243
144
3,516
2,217
40,779
1,562
W
Vamana
Daelan-
Vamana
8,790
4,919
0
2,582
13,309
12,554
427
0
12,354
0
64,624
W
6,764
1,865
0
3,416
10,544
9,544
230
1,840
8,704
0
40,179
L
5,760
341
59
594
9,354
3,727
0
3,649
5,705
39,489
652
L
Bellona
9,504
3,695
0
4,413
13,759
15,249
0
0
12,825
0
52,877
L
Ymir
288
47
0
80
1,902
1,511
0
0
1,902
2,252
0
W
Arachne
SnuggleKnife
Arachne
3,298
2,230
0
3,322
7,985
3,833
0
189
7,796
0
62,009
L
Thanatos
amschleepy
Thanatos
2,649
626
0
2,327
7,195
3,180
0
469
6,726
0
26,634
L
Charybdis
calebator
Charybdis
4,977
2,172
0
2,079
14,425
4,661
0
0
14,425
0
34,128
W
Artemis
lbrodymc
Artemis
8,870
4,224
0
3,164
7,740
3,429
1,630
451
7,289
0
47,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,359
Gold Earned
29,053
396
Minions Killed
246
0
Camps Cleared
0
1,251,247
Distance Traveled
1,009,029
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,594
584
72
6
0
222,941
3
W
Vamana
7,843
603
106
8
0
212,598
1
W
Bellona
7,142
549
59
5
0
282,153
2
L
Merlin
6,151
473
66
5
0
219,982
0
L
Bellona
6,699
515
89
7
0
202,257
0
L
Ymir
5,191
399
3
0
0
41,082
0
W
Arachne
7,139
549
94
7
0
292,266
0
L
Thanatos
5,596
430
41
3
0
307,220
0
L
Charybdis
5,416
417
47
4
0
238,488
0
W
Artemis
7,641
588
65
5
0
241,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role