Player Matchup

Ah Puch
Ah Puch
BillyBobJimJoe4
Ah Puch
Level 68
God Stats
14W - 7L
1,597 SR
Queue Stats
90W - 78L
1,474 Elo+
Party 2
Achilles
Achilles
IceyWompwomp69
Achilles
Level 25
God Stats
10W - 9L
1,725 SR
Queue Stats
109W - 118L
1,402 Elo+
Party 2
Loki
Loki
KayBoogy
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Sylvanus
Sylvanus
NOnonsenseFX
Sylvanus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Neith
Neith
striker8989
Neith
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Party 1
Team Averages
Level 40
1,564 SR
1,394 Elo+

VS

Team Averages
Level 119
1,589 SR
1,401 Elo+
Zeus
Zeus
Alex_Phantom2
Zeus
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 167L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
RagingScorpio69
Gilgamesh
Level 80
God Stats
5W - 3L
1,544 SR
Queue Stats
69W - 59L
1,454 Elo+
Solo
Anhur
Anhur
THEGODOFWAR77
Anhur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,384 Elo+
Solo
Hun Batz
Hun Batz
XxKiraXx925
Hun Batz
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 273L
1,515 Elo+
Solo
Hades
Hades
saxelgil
Hades
Level 84
God Stats
2W - 2L
1,902 SR
Queue Stats
32W - 40L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,731
637
2,983
4,109
1,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
7
1 / 2 / 0
4,194
466
1,404
7,471
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
8
1 / 2 / 0
4,631
515
1,940
5,513
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
NOnonsenseFX
Sylvanus
7
1 / 0 / 0
4,966
552
536
2,504
756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 0 / 1
4,619
513
1,570
2,755
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
3,466
385
132
2,969
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RagingScorpio69
Gilgamesh
10
3 / 1 / 0
6,197
689
3,932
7,954
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 0
4,503
500
1,924
4,446
1,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
XxKiraXx925
Hun Batz
10
2 / 0 / 1
5,404
600
4,685
6,515
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
saxelgil
Hades
8
0 / 1 / 1
4,853
539
712
4,692
2,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
5
5
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
1
1
1.5
W
Achilles
1
2
0
0.5
W
Loki
1
2
0
0.5
W
Sylvanus
NOnonsenseFX
Sylvanus
1
0
0
1
L
Gilgamesh
RagingScorpio69
Gilgamesh
3
1
0
3
L
0
1
0
0
L
Hun Batz
XxKiraXx925
Hun Batz
2
0
1
2.5
L
Hades
saxelgil
Hades
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,433
Damage
11,385
22,352
Taken
26,576
9,874
Mitigated
13,601
8,825
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
132
0
0
0
2,969
578
0
83
2,886
7,614
0
W
2,983
0
0
1,846
4,109
1,236
0
218
3,891
38,912
776
W
Achilles
1,404
115
0
1,744
7,471
5,829
0
0
7,145
0
14,332
W
Loki
1,940
643
0
1,749
5,513
1,374
0
273
5,132
0
20,563
W
Sylvanus
NOnonsenseFX
Sylvanus
536
274
859
893
2,504
756
279
323
2,181
13,323
0
L
Gilgamesh
RagingScorpio69
Gilgamesh
3,932
981
0
1,313
7,954
6,808
120
0
7,954
0
36,837
L
1,924
919
0
1,400
4,446
1,181
0
396
4,050
0
32,838
L
Hun Batz
XxKiraXx925
Hun Batz
4,685
1,566
0
500
6,515
2,653
0
870
5,645
0
39,786
L
Hades
saxelgil
Hades
712
227
16
1,317
4,692
2,381
0
2,166
2,526
12,493
0
W
1,570
638
105
1,629
2,755
679
728
30
2,725
0
30,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,141
Gold Earned
24,423
187
Minions Killed
227
0
Camps Cleared
0
798,078
Distance Traveled
820,488
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,466
385
10
1
0
77,486
0
W
Ah Puch
5,731
637
55
6
0
168,942
0
W
Achilles
4,194
466
23
3
0
144,484
0
W
Loki
4,631
515
40
4
0
188,458
0
W
Sylvanus
4,966
552
11
1
0
139,656
2
L
Gilgamesh
6,197
689
64
7
0
167,689
0
L
Anhur
4,503
500
54
6
0
178,369
0
L
Hun Batz
5,404
600
68
8
0
230,568
0
L
Hades
4,853
539
31
3
0
166,376
2
W
Neith
4,619
513
58
6
0
156,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role