Player Matchup

Osiris
Osiris
BBGUN007
Osiris
Level 145
God Stats
6W - 2L
1,419 SR
Queue Stats
502W - 228L
1,831 Elo+
Party 1
Ares
Ares
CeceFlameHeart
Ares
Level 170
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 25L
1,665 Elo+
Party 1
Agni
Agni
Dimadome
Agni
Level 145
God Stats
11W - 14L
1,472 SR
Queue Stats
486W - 193L
1,846 Elo+
Party 1
Medusa
Medusa
LadyAltenah
Medusa
Level 109
God Stats
4W - 0L
1,862 SR
Queue Stats
52W - 15L
1,823 Elo+
Party 1
Camazotz
Camazotz
NovaPanther
Camazotz
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,553 Elo+
Party 1
Team Averages
Level 151
1,551 SR
1,744 Elo+

VS

Team Averages
Level 156
1,457 SR
1,447 Elo+
King Arthur
King Arthur
Eyasae Flia
King Arthur
Level 209
God Stats
11W - 15L
1,473 SR
Queue Stats
115W - 118L
1,516 Elo+
Party 2
Ymir
Ymir
PichipapMX
Ymir
Level 156
God Stats
6W - 7L
1,435 SR
Queue Stats
67W - 130L
1,431 Elo+
Party 2
Jing Wei
Jing Wei
Silent iAkane47
Jing Wei
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
19W - 28L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
absolet6lord16
Ix Chel
Level 156
God Stats
1W - 3L
1,612 SR
Queue Stats
39W - 77L
1,484 Elo+
Party 2
Fenrir
Fenrir
proxXmadaraXx
Fenrir
Level 117
God Stats
0W - 3L
1,266 SR
Queue Stats
15W - 39L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BBGUN007
Osiris
16
2 / 1 / 5
9,079
567
8,637
14,682
15,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 7
9,213
576
16,744
8,851
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Agni
16
3 / 2 / 8
9,514
595
8,944
11,552
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
18
5 / 0 / 1
11,215
701
8,533
12,803
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
NovaPanther
Camazotz
15
7 / 4 / 3
9,596
600
13,847
18,330
7,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eyasae Flia
King Arthur
13
0 / 3 / 1
7,660
479
8,294
16,530
15,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 3
7,945
497
6,294
15,263
14,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
14
0 / 3 / 1
7,705
482
4,615
11,802
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 4
7,503
469
9,748
12,339
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 6 / 2
7,097
444
7,252
15,486
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
6
7
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
BBGUN007
Osiris
2
1
5
4.5
W
3
0
7
6.5
W
Agni
3
2
8
3.5
L
King Arthur
Eyasae Flia
King Arthur
0
3
1
0.17
W
Medusa
5
0
1
5.5
W
Camazotz
NovaPanther
Camazotz
7
4
3
2.13
L
2
2
3
1.75
L
Jing Wei
0
3
1
0.17
L
1
6
4
0.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,705
Damage
36,203
66,218
Taken
71,420
42,556
Mitigated
46,593
30,452
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BBGUN007
Osiris
8,637
3,255
0
7,417
14,682
15,932
175
2,359
12,323
0
82,292
W
16,744
1,336
0
3,010
8,851
8,805
0
1,442
7,409
28,894
1,361
W
Agni
8,944
561
0
5,641
11,552
4,233
196
2,202
9,350
81,888
1,290
L
King Arthur
Eyasae Flia
King Arthur
8,294
1,280
0
2,372
16,530
15,456
0
5,350
11,180
0
65,242
W
Medusa
8,533
3,460
0
7,953
12,803
5,665
0
1,938
10,865
0
107,068
W
Camazotz
NovaPanther
Camazotz
13,847
2,274
0
6,431
18,330
7,921
1,414
7,564
10,766
0
80,066
L
6,294
1,210
0
3,005
15,263
14,379
0
8,012
7,251
22,507
301
L
Jing Wei
4,615
2,751
0
2,468
11,802
5,113
0
2,913
8,889
0
62,468
L
9,748
864
426
1,304
12,339
4,723
0
3,539
8,800
54,846
1,017
L
7,252
1,716
0
4,350
15,486
6,922
0
5,276
10,210
0
44,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
37,910
540
Minions Killed
396
0
Camps Cleared
0
1,701,894
Distance Traveled
1,540,251
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,079
567
118
7
0
334,161
2
W
Ares
9,213
576
14
1
0
351,514
6
W
Agni
9,514
595
109
7
0
369,397
0
L
King Arthur
7,660
479
98
6
0
355,822
3
W
Medusa
11,215
701
173
11
0
320,390
0
W
Camazotz
9,596
600
126
8
0
326,432
0
L
Ymir
7,945
497
40
3
0
308,074
2
L
Jing Wei
7,705
482
99
6
0
314,943
0
L
Ix Chel
7,503
469
92
6
0
319,524
0
L
Fenrir
7,097
444
67
4
0
241,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role