Player Matchup

Morgan Le Fay
Morgan Le Fay
D-V0l4T1l3
Morgan Le Fay
Level 114
God Stats
7W - 5L
1,614 SR
Queue Stats
389W - 404L
1,489 Elo+
Solo
Izanami
Izanami
Jail0rSerry
Izanami
Level 56
God Stats
9W - 4L
1,480 SR
Queue Stats
707W - 700L
1,458 Elo+
Party 1
Bastet
Bastet
Noxinyoface
Bastet
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 82L
1,399 Elo+
Solo
Ares
Ares
SergeantReeses
Ares
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
413W - 428L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
blaster811
Sun Wukong
Level 120
God Stats
8W - 5L
1,334 SR
Queue Stats
312W - 321L
1,499 Elo+
Solo
Team Averages
Level 106
1,486 SR
1,462 Elo+

VS

Team Averages
Level 148
1,212 SR
1,483 Elo+
Yu Huang
Yu Huang
C DOGxTheLegend
Yu Huang
Level 159
God Stats
1W - 4L
1,126 SR
Queue Stats
104W - 91L
1,569 Elo+
Party 2
Ares
Ares
Spuuch
Ares
Level 127
God Stats
0W - 2L
1,245 SR
Queue Stats
41W - 30L
1,569 Elo+
Party 2
Rama
Rama
SuperSoldier096
Rama
Level 159
God Stats
5W - 11L
1,098 SR
Queue Stats
386W - 423L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
TSneakyFox
Kumbhakarna
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 18L
1,267 Elo+
Solo
Achilles
Achilles
killinqyaw
Achilles
Level 145
God Stats
2W - 6L
1,091 SR
Queue Stats
347W - 377L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D-V0l4T1l3
Morgan Le Fay
17
6 / 3 / 16
10,488
874
18,181
12,077
6,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
Jail0rSerry
Izanami
17
4 / 3 / 17
10,440
870
10,700
11,152
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
4 / 3 / 15
9,902
825
12,233
13,736
7,170
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 13
12,057
1,005
12,753
17,094
19,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
blaster811
Sun Wukong
16
3 / 6 / 15
9,855
821
13,729
19,484
19,672
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
6 / 4 / 8
10,037
836
18,116
9,939
5,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Spuuch
Ares
15
1 / 4 / 11
9,092
758
7,427
15,479
21,075
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 4 / 9
9,254
771
10,237
12,931
7,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
TSneakyFox
Kumbhakarna
16
2 / 5 / 12
9,653
804
5,603
19,864
26,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
killinqyaw
Achilles
13
3 / 7 / 8
8,507
709
8,544
17,246
22,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
24
Kills
17
18
Deaths
24
76
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
6
4
8
2.5
W
Morgan Le Fay
D-V0l4T1l3
Morgan Le Fay
6
3
16
4.67
W
Izanami
Jail0rSerry
Izanami
4
3
17
4.17
W
Bastet
4
3
15
3.83
W
7
3
13
4.5
L
Ares
Spuuch
Ares
1
4
11
1.63
L
5
4
9
2.38
L
Kumbhakarna
TSneakyFox
Kumbhakarna
2
5
12
1.6
W
Sun Wukong
blaster811
Sun Wukong
3
6
15
1.75
L
Achilles
killinqyaw
Achilles
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,596
Damage
49,927
73,543
Taken
75,459
59,708
Mitigated
83,508
19,675
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
18,116
1,201
895
670
9,939
5,811
0
3,868
6,071
40,108
0
W
Morgan Le Fay
D-V0l4T1l3
Morgan Le Fay
18,181
2,135
2,363
2,494
12,077
6,790
1,427
4,876
6,940
37,693
710
W
Izanami
Jail0rSerry
Izanami
10,700
6,118
831
2,099
11,152
6,134
3,359
6,476
4,593
0
34,051
W
Bastet
12,233
3,191
855
3,027
13,736
7,170
1,912
7,192
6,360
0
20,007
W
12,753
463
1,250
3,635
17,094
19,942
1,151
5,228
11,613
18,020
180
L
Ares
Spuuch
Ares
7,427
826
859
1,450
15,479
21,075
441
5,198
10,281
16,192
0
L
10,237
7,107
1,849
2,998
12,931
7,217
894
6,973
5,958
0
19,947
L
Kumbhakarna
TSneakyFox
Kumbhakarna
5,603
202
0
590
19,864
26,745
269
8,350
11,514
19,211
0
W
Sun Wukong
blaster811
Sun Wukong
13,729
1,898
309
2,812
19,484
19,672
280
8,231
10,993
0
23,498
L
Achilles
killinqyaw
Achilles
8,544
545
354
2,054
17,246
22,660
270
6,019
11,227
1,317
12,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,742
Gold Earned
46,543
133
Minions Killed
130
0
Camps Cleared
0
1,173,043
Distance Traveled
998,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,037
836
52
4
0
195,133
0
W
Morgan Le Fay
10,488
874
39
3
0
216,678
0
W
Izanami
10,440
870
59
5
0
213,395
0
W
Bastet
9,902
825
8
1
0
288,781
0
W
Ares
12,057
1,005
15
1
0
230,517
0
L
Ares
9,092
758
23
2
0
198,048
0
L
Rama
9,254
771
34
3
0
192,544
0
L
Kumbhakarna
9,653
804
17
1
0
216,076
0
W
Sun Wukong
9,855
821
12
1
0
223,672
0
L
Achilles
8,507
709
4
0
0
197,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role