Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
KAKASHI67463
Charybdis
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
291W - 259L
1,454 Elo+
Solo
Raijin
Raijin
WONshotBOOGZ
Raijin
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
387W - 374L
1,416 Elo+
Solo
Chang'e
Chang'e
mpazell3
Chang'e
Level 55
God Stats
1W - 1L
1,298 SR
Queue Stats
38W - 54L
1,331 Elo+
Party 1
Team Averages
Level 63
1,460 SR
1,440 Elo+

VS

Team Averages
Level 65
1,500 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IrbsXXVII
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,690 Elo+
Solo
Sylvanus
Sylvanus
RawPower3038
Sylvanus
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,249 Elo+
Solo
King Arthur
King Arthur
inkepilef
King Arthur
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 134L
1,474 Elo+
Solo
Mulan
Mulan
lordofchaos32
Mulan
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
431W - 410L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 7
7,717
1,102
2,602
2,655
1,073
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
11
1 / 2 / 9
6,765
966
3,556
10,266
5,882
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
KAKASHI67463
Charybdis
12
4 / 1 / 7
7,465
1,066
5,643
4,313
1,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
13
3 / 1 / 7
7,377
1,054
6,732
4,213
1,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
mpazell3
Chang'e
11
1 / 2 / 9
6,794
971
3,592
6,966
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 2 / 1
5,625
804
3,110
4,547
3,134
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
IrbsXXVII
He Bo
11
1 / 4 / 0
5,474
782
5,399
7,312
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
RawPower3038
Sylvanus
12
1 / 3 / 1
6,188
884
3,352
8,723
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
inkepilef
King Arthur
6
0 / 1 / 0
4,804
686
1,149
2,347
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
4,745
678
272
1,750
1,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
11
Kills
4
6
Deaths
11
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
7
5.5
W
Cthulhu
 
Cthulhu
1
2
9
2.75
L
Nemesis
 
Nemesis
2
2
1
1.25
L
He Bo
IrbsXXVII
He Bo
1
4
0
0.25
W
Charybdis
KAKASHI67463
Charybdis
4
1
7
7.5
L
Sylvanus
RawPower3038
Sylvanus
1
3
1
0.5
W
Raijin
3
1
7
6.5
L
King Arthur
inkepilef
King Arthur
0
1
0
0
L
0
1
0
0
W
Chang'e
mpazell3
Chang'e
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,125
Damage
13,282
28,413
Taken
24,679
12,486
Mitigated
17,624
14,176
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,602
0
164
406
2,655
1,073
977
1,046
1,609
13,473
416
W
Cthulhu
 
Cthulhu
3,556
206
106
1,535
10,266
5,882
563
2,328
7,938
6,375
0
L
Nemesis
 
Nemesis
3,110
407
629
702
4,547
3,134
0
3,074
1,473
0
7,456
L
He Bo
IrbsXXVII
He Bo
5,399
213
167
1,457
7,312
2,907
0
4,906
2,406
10,278
0
W
Charybdis
KAKASHI67463
Charybdis
5,643
2,166
780
1,021
4,313
1,662
3,572
1,780
2,533
0
9,762
L
Sylvanus
RawPower3038
Sylvanus
3,352
309
874
2,094
8,723
8,025
0
5,657
3,066
7,330
0
W
Raijin
6,732
364
235
770
4,213
1,538
813
986
3,227
14,988
0
L
King Arthur
inkepilef
King Arthur
1,149
88
523
324
2,347
1,752
0
1,382
965
0
1,836
L
272
50
0
176
1,750
1,806
0
1,020
730
0
354
W
Chang'e
mpazell3
Chang'e
3,592
140
5,742
3,417
6,966
2,331
1,280
2,611
4,355
7,339
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,118
Gold Earned
26,836
86
Minions Killed
25
0
Camps Cleared
0
636,237
Distance Traveled
440,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,717
1,102
33
5
0
123,697
0
W
Cthulhu
6,765
966
10
1
0
139,600
0
L
Nemesis
5,625
804
11
2
0
115,057
0
L
He Bo
5,474
782
6
1
0
116,535
0
W
Charybdis
7,465
1,066
13
2
0
124,065
0
L
Sylvanus
6,188
884
6
1
0
114,347
0
W
Raijin
7,377
1,054
20
3
0
118,760
0
L
King Arthur
4,804
686
1
0
0
59,579
0
L
Mulan
4,745
678
1
0
0
35,098
0
W
Chang'e
6,794
971
10
1
0
130,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role