Player Matchup

Merlin
Merlin
 
Merlin
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Blaze82085
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,633 Elo+
Party 2
Thoth
Thoth
OmegaIronSpidey
Thoth
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 148L
1,584 Elo+
Solo
Thor
Thor
RadiantBunny187
Thor
Level 135
God Stats
2W - 2L
1,357 SR
Queue Stats
114W - 110L
1,545 Elo+
Party 2
Medusa
Medusa
neji512
Medusa
Level 144
God Stats
2W - 1L
1,733 SR
Queue Stats
92W - 82L
1,546 Elo+
Party 2
Team Averages
Level 151
1,518 SR
1,562 Elo+

VS

Team Averages
Level 121
1,682 SR
1,541 Elo+
Sol
Sol
IKOl KOVU
Sol
Level 158
God Stats
2W - 2L
1,682 SR
Queue Stats
164W - 163L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Legionwars15
Amaterasu
Level 106
God Stats
2W - 1L
1,823 SR
Queue Stats
80W - 70L
1,544 Elo+
Solo
Anubis
Anubis
Voltis
Anubis
Level 155
God Stats
3W - 2L
1,735 SR
Queue Stats
206W - 180L
1,531 Elo+
Party 1
Tyr
Tyr
Voltrikz
Tyr
Level 65
God Stats
0W - 2L
1,671 SR
Queue Stats
176W - 153L
1,506 Elo+
Party 1
Artio
Artio
ZergIo-_-
Artio
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
577W - 559L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 3
6,463
1,077
5,821
3,383
1,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
10
0 / 2 / 4
5,561
927
2,553
4,369
1,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 2
6,311
1,052
4,478
2,814
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 4
5,875
979
3,205
3,215
2,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
neji512
Medusa
11
0 / 1 / 4
5,840
973
4,617
4,637
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,520
753
0
0
0
Amaterasu
Legionwars15
Amaterasu
11
2 / 2 / 3
5,811
969
6,583
7,105
4,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Voltis
Anubis
13
2 / 0 / 3
6,156
1,026
4,986
3,358
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 3
5,186
864
783
4,962
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
ZergIo-_-
Artio
11
1 / 2 / 4
5,680
947
3,326
8,609
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
5
Kills
5
5
Deaths
5
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
3
3.5
W
Cupid
0
2
4
1
L
0
0
0
0
L
Amaterasu
Legionwars15
Amaterasu
2
2
3
1.75
W
2
1
2
3
W
1
0
4
3
L
Anubis
Voltis
Anubis
2
0
3
3.5
L
0
1
3
1.5
L
Artio
ZergIo-_-
Artio
1
2
4
1.5
W
Medusa
neji512
Medusa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
15,678
18,418
Taken
24,034
8,053
Mitigated
18,367
6,011
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,821
313
376
557
3,383
1,600
35
1,546
1,628
12,351
487
W
Cupid
2,553
1,741
854
1,304
4,369
1,415
606
1,257
3,021
0
5,055
L
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Legionwars15
Amaterasu
6,583
1,526
351
1,409
7,105
4,231
0
2,944
4,102
0
9,873
W
4,478
395
127
79
2,814
883
585
1,505
1,264
12,137
0
W
3,205
596
594
555
3,215
2,689
0
1,293
1,875
0
4,006
L
Anubis
Voltis
Anubis
4,986
0
485
974
3,358
1,891
0
1,043
2,276
21,727
0
L
783
70
1,360
1,723
4,962
3,972
0
1,557
3,334
0
3,934
L
Artio
ZergIo-_-
Artio
3,326
34
917
1,005
8,609
8,273
0
4,068
4,308
3,730
856
W
Medusa
neji512
Medusa
4,617
1,836
1,006
559
4,637
1,466
348
1,551
2,957
0
12,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
27,353
66
Minions Killed
45
0
Camps Cleared
0
570,387
Distance Traveled
473,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,463
1,077
18
3
0
107,369
0
W
Cupid
5,561
927
5
1
0
112,603
0
L
Sol
4,520
753
0
0
0
0
0
L
Amaterasu
5,811
969
6
1
0
124,312
0
W
Thoth
6,311
1,052
23
4
0
97,558
0
W
Thor
5,875
979
1
0
0
107,752
0
L
Anubis
6,156
1,026
29
5
0
111,322
0
L
Tyr
5,186
864
7
1
0
116,502
0
L
Artio
5,680
947
3
1
0
121,415
0
W
Medusa
5,840
973
19
3
0
145,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role