Player Matchup

Martichoras
Martichoras
Chwarzerd
Martichoras
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 160L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Doinkovan
Cthulhu
Level 108
God Stats
9W - 4L
1,833 SR
Queue Stats
187W - 170L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
HawkCrossX
Gilgamesh
Level 121
God Stats
17W - 8L
1,460 SR
Queue Stats
258W - 255L
1,512 Elo+
Solo
Cliodhna
Cliodhna
Silverg401
Cliodhna
Level 128
God Stats
5W - 3L
1,673 SR
Queue Stats
206W - 183L
1,528 Elo+
Party 1
Sol
Sol
Whinoot
Sol
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 96L
1,453 Elo+
Party 1
Team Averages
Level 118
1,593 SR
1,510 Elo+

VS

Team Averages
Level 130
1,555 SR
1,533 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cocoa1378
Sun Wukong
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
169W - 149L
1,563 Elo+
Solo
Ymir
Ymir
FiveTwoMagoo
Ymir
Level 159
God Stats
161W - 107L
1,499 SR
Queue Stats
537W - 484L
1,518 Elo+
Party 2
Arachne
Arachne
Hozpul
Arachne
Level 132
God Stats
14W - 15L
1,669 SR
Queue Stats
932W - 954L
1,476 Elo+
Solo
Charybdis
Charybdis
Irish 214
Charybdis
Level 68
God Stats
7W - 5L
1,606 SR
Queue Stats
13W - 9L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Chwarzerd
Martichoras
8
1 / 0 / 1
4,257
851
1,669
2,798
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Doinkovan
Cthulhu
6
0 / 0 / 1
3,988
798
2,301
3,120
1,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
HawkCrossX
Gilgamesh
7
0 / 1 / 0
3,587
717
1,375
4,808
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Silverg401
Cliodhna
7
2 / 0 / 1
3,827
765
1,267
3,289
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
7
0 / 0 / 0
3,659
732
2,204
2,346
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 2 / 0
3,856
771
1,415
3,202
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Cocoa1378
Sun Wukong
8
1 / 0 / 0
4,243
849
2,352
3,830
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

5
0 / 1 / 0
3,311
662
933
4,337
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Hozpul
Arachne
1
0 / 0 / 0
2,663
533
0
375
80
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Irish 214
Charybdis
6
0 / 0 / 0
3,270
654
1,050
3,157
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Martichoras
Chwarzerd
Martichoras
1
0
1
1.5
L
Sun Wukong
Cocoa1378
Sun Wukong
1
0
0
1
W
Cthulhu
Doinkovan
Cthulhu
0
0
1
0.5
L
0
1
0
0
W
Gilgamesh
HawkCrossX
Gilgamesh
0
1
0
0
L
Arachne
Hozpul
Arachne
0
0
0
0
L
Charybdis
Irish 214
Charybdis
0
0
0
0
W
Cliodhna
Silverg401
Cliodhna
2
0
1
2.5
W
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,816
Damage
5,750
16,361
Taken
14,901
6,864
Mitigated
5,813
7,871
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,415
228
0
1,120
3,202
777
0
0
3,202
20,855
1,508
W
Martichoras
Chwarzerd
Martichoras
1,669
377
0
998
2,798
945
0
1,272
1,388
0
23,403
L
Sun Wukong
Cocoa1378
Sun Wukong
2,352
331
0
1,395
3,830
1,767
0
0
3,501
0
27,129
W
Cthulhu
Doinkovan
Cthulhu
2,301
318
895
1,279
3,120
1,241
0
368
2,752
11,935
0
L
933
188
0
755
4,337
2,210
0
2,600
1,737
7,403
0
W
Gilgamesh
HawkCrossX
Gilgamesh
1,375
295
0
1,563
4,808
3,121
0
0
4,808
0
18,919
L
Arachne
Hozpul
Arachne
0
0
0
35
375
80
0
0
375
0
1,210
L
Charybdis
Irish 214
Charybdis
1,050
659
0
2,052
3,157
979
0
1,808
1,349
0
18,626
W
Cliodhna
Silverg401
Cliodhna
1,267
215
0
2,081
3,289
934
0
37
3,252
0
19,098
W
Sol
2,204
1,351
0
1,055
2,346
623
0
528
1,818
24,951
5,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
17,343
187
Minions Killed
126
0
Camps Cleared
0
569,421
Distance Traveled
462,797
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,856
771
43
9
0
109,386
0
W
Martichoras
4,257
851
50
10
0
108,251
0
L
Sun Wukong
4,243
849
41
8
0
116,911
0
W
Cthulhu
3,988
798
12
2
0
112,718
0
L
Ymir
3,311
662
8
2
0
116,084
2
W
Gilgamesh
3,587
717
37
7
0
107,751
0
L
Arachne
2,663
533
3
1
0
10,569
0
L
Charybdis
3,270
654
31
6
0
109,847
0
W
Cliodhna
3,827
765
27
5
0
141,301
0
W
Sol
3,659
732
61
12
0
99,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role