Player Matchup

Vamana
Vamana
GhostlyHawk1802
Vamana
Level 116
God Stats
1W - 3L
1,290 SR
Queue Stats
41W - 35L
1,412 Elo+
Party 1
Charon
Charon
JamChan27
Charon
Level 85
God Stats
1W - 0L
1,690 SR
Queue Stats
164W - 170L
1,464 Elo+
Party 1
Awilix
Awilix
Linusisgreat
Awilix
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
161W - 156L
1,458 Elo+
Party 1
Ishtar
Ishtar
Polimyth
Ishtar
Level 146
God Stats
4W - 3L
1,527 SR
Queue Stats
74W - 53L
1,586 Elo+
Solo
Chronos
Chronos
RomanBIack
Chronos
Level 101
God Stats
12W - 12L
1,470 SR
Queue Stats
153W - 135L
1,527 Elo+
Solo
Team Averages
Level 99
1,495 SR
1,489 Elo+

VS

Team Averages
Level 92
1,571 SR
1,526 Elo+
Nut
Nut
Gay_Boi_24
Nut
Level 117
God Stats
15W - 14L
1,595 SR
Queue Stats
77W - 76L
1,573 Elo+
Solo
Nu Wa
Nu Wa
HazyKushCloud
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,420 Elo+
Solo
Janus
Janus
INMORT47
Janus
Level 148
God Stats
0W - 7L
1,500 SR
Queue Stats
330W - 324L
1,514 Elo+
Solo
Mercury
Mercury
Jyndu
Mercury
Level 63
God Stats
9W - 12L
1,383 SR
Queue Stats
125W - 125L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
whoareyounox
Ao Kuang
Level 64
God Stats
6W - 2L
1,878 SR
Queue Stats
35W - 36L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,765
577
4,182
8,087
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
JamChan27
Charon
10
3 / 1 / 0
6,210
621
3,596
6,983
4,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
10
2 / 0 / 1
5,890
589
1,709
6,355
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Polimyth
Ishtar
10
2 / 0 / 2
6,080
608
3,559
5,201
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chronos
RomanBIack
Chronos
10
1 / 1 / 2
5,792
579
4,739
7,285
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,919
492
4,379
8,008
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 0
4,305
431
1,670
3,051
1,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
INMORT47
Janus
11
1 / 1 / 1
5,689
569
4,633
6,009
2,143
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mercury
Jyndu
Mercury
10
2 / 2 / 1
5,367
537
3,804
8,815
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
whoareyounox
Ao Kuang
9
1 / 1 / 1
5,522
552
4,501
7,176
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
2
2
0.5
L
0
1
0
0
L
Janus
INMORT47
Janus
1
1
1
1.5
W
Charon
JamChan27
Charon
3
1
0
3
L
Mercury
Jyndu
Mercury
2
2
1
1.25
W
Awilix
2
0
1
2.5
W
Ishtar
Polimyth
Ishtar
2
0
2
3
W
Chronos
RomanBIack
Chronos
1
1
2
2
L
Ao Kuang
whoareyounox
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,785
Damage
18,987
33,911
Taken
33,059
17,701
Mitigated
13,207
11,016
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
3,256
0
2,475
8,008
2,919
0
1,286
6,638
0
41,905
W
4,182
1,921
0
3,248
8,087
5,718
352
4,266
3,821
0
36,039
L
1,670
669
0
1,360
3,051
1,396
0
662
2,389
7,796
0
L
Janus
INMORT47
Janus
4,633
154
0
3,275
6,009
2,143
0
2,654
3,355
45,706
0
W
Charon
JamChan27
Charon
3,596
1,008
72
2,087
6,983
4,693
78
1,439
5,544
16,383
78
L
Mercury
Jyndu
Mercury
3,804
1,669
0
710
8,815
3,528
0
3,045
5,770
0
33,242
W
Awilix
1,709
555
0
500
6,355
2,756
0
1,625
4,730
0
36,306
W
Ishtar
Polimyth
Ishtar
3,559
1,619
0
2,577
5,201
1,894
1,208
1,052
4,149
0
50,116
W
Chronos
RomanBIack
Chronos
4,739
2,292
0
2,532
7,285
2,640
329
2,422
4,863
30,199
8,892
L
Ao Kuang
whoareyounox
Ao Kuang
4,501
602
0
3,105
7,176
3,221
0
0
6,745
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
25,802
266
Minions Killed
231
0
Camps Cleared
0
1,027,949
Distance Traveled
859,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,919
492
56
6
0
166,895
0
W
Vamana
5,765
577
53
5
0
208,469
0
L
Nu Wa
4,305
431
10
1
0
85,802
0
L
Janus
5,689
569
68
7
0
195,163
0
W
Charon
6,210
621
13
1
0
193,238
0
L
Mercury
5,367
537
51
5
0
231,508
0
W
Awilix
5,890
589
63
6
0
244,817
0
W
Ishtar
6,080
608
83
8
0
188,850
0
W
Chronos
5,792
579
54
5
0
192,575
0
L
Ao Kuang
5,522
552
46
5
0
180,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role