Player Matchup

Thanatos
Thanatos
Ice³
Thanatos
Level 141
God Stats
1W - 3L
1,704 SR
Queue Stats
43W - 59L
1,408 Elo+
Party 1
Nut
Nut
Noryb1
Nut
Level 163
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 185L
1,658 Elo+
Solo
King Arthur
King Arthur
S4wc3
King Arthur
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WolfeBite
Morgan Le Fay
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 59L
1,461 Elo+
Party 1
Charon
Charon
m1kewazowsk1
Charon
Level 83
God Stats
4W - 4L
1,610 SR
Queue Stats
55W - 62L
1,563 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,528 Elo+

VS

Team Averages
Level 119
1,420 SR
1,447 Elo+
Merlin
Merlin
 
Merlin
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ilovereddcolor
Hun Batz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,501 Elo+
Party 2
Ymir
Ymir
mays88
Ymir
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,286 Elo+
Party 2
Ra
Ra
papayonasesino
Ra
Level 147
God Stats
2W - 7L
1,102 SR
Queue Stats
44W - 58L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ice³
Thanatos
13
3 / 2 / 1
6,888
574
5,397
12,456
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nut
Noryb1
Nut
14
2 / 0 / 0
8,111
676
5,344
4,141
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
S4wc3
King Arthur
10
1 / 6 / 2
5,663
472
3,676
13,027
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
WolfeBite
Morgan Le Fay
11
1 / 4 / 1
6,163
514
4,808
7,382
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
10
0 / 1 / 2
6,406
534
5,057
9,848
8,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 1 / 0
7,288
607
6,363
7,789
3,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nut
 
Nut
13
0 / 1 / 0
7,284
607
2,863
6,640
2,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
12
5 / 1 / 3
7,144
595
7,071
11,429
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
mays88
Ymir
11
1 / 2 / 3
6,412
534
2,153
7,304
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 2 / 1
7,927
661
7,009
6,892
2,522
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
13
13
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
0
3
W
Nut
 
Nut
0
1
0
0
L
Thanatos
Ice³
Thanatos
3
2
1
1.75
L
Nut
Noryb1
Nut
2
0
0
2
L
King Arthur
S4wc3
King Arthur
1
6
2
0.33
L
Morgan Le Fay
WolfeBite
Morgan Le Fay
1
4
1
0.38
W
Hun Batz
5
1
3
6.5
L
Charon
0
1
2
1
W
Ymir
mays88
Ymir
1
2
3
1.25
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,282
Damage
25,459
46,854
Taken
40,054
28,051
Mitigated
17,384
19,559
Healing
13,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,363
131
0
1,794
7,789
3,094
0
3,680
4,109
57,332
749
W
Nut
 
Nut
2,863
2,023
0
3,989
6,640
2,702
0
318
6,322
0
73,733
L
Thanatos
Ice³
Thanatos
5,397
1,347
0
12,292
12,456
4,883
0
1,314
11,142
0
48,625
L
Nut
Noryb1
Nut
5,344
3,108
0
2,447
4,141
1,926
1,072
75
4,066
0
79,882
L
King Arthur
S4wc3
King Arthur
3,676
697
0
2,397
13,027
9,580
0
6,459
6,568
0
28,734
L
Morgan Le Fay
WolfeBite
Morgan Le Fay
4,808
448
0
529
7,382
3,297
0
3,914
3,468
41,135
0
W
Hun Batz
7,071
1,929
0
4,031
11,429
4,354
0
2,920
8,509
0
48,373
L
Charon
5,057
1,212
0
1,894
9,848
8,365
0
3,460
6,388
28,326
2,510
W
Ymir
mays88
Ymir
2,153
390
118
878
7,304
4,712
0
2,782
4,522
12,920
0
W
7,009
1,638
26
3,091
6,892
2,522
111
0
6,892
63,839
1,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
36,055
390
Minions Killed
447
0
Camps Cleared
0
1,213,140
Distance Traveled
1,282,293
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,288
607
102
9
0
257,427
8
W
Nut
7,284
607
143
12
0
232,924
2
L
Thanatos
6,888
574
90
8
0
274,131
0
L
Nut
8,111
676
150
13
0
245,820
1
L
King Arthur
5,663
472
32
3
0
229,218
0
L
Morgan Le Fay
6,163
514
86
7
0
225,584
1
W
Hun Batz
7,144
595
78
7
0
300,910
1
L
Charon
6,406
534
32
3
0
238,387
1
W
Ymir
6,412
534
17
1
0
269,952
0
W
Ra
7,927
661
107
9
0
221,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role