Player Matchup

Danzaburou
Danzaburou
AgentDeanWhalen
Danzaburou
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 29L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
GSLegendary
Baron Samedi
Level 159
God Stats
6W - 7L
1,530 SR
Queue Stats
144W - 133L
1,586 Elo+
Party 1
Ra
Ra
Gs Nanner17
Ra
Level 140
God Stats
9W - 2L
1,919 SR
Queue Stats
88W - 81L
1,593 Elo+
Party 1
Erlang Shen
Erlang Shen
Mossy Cheeks
Erlang Shen
Level 149
God Stats
4W - 7L
1,185 SR
Queue Stats
100W - 102L
1,529 Elo+
Party 1
Bake Kujira
Bake Kujira
aVEcho
Bake Kujira
Level 67
God Stats
1W - 1L
1,728 SR
Queue Stats
30W - 36L
1,636 Elo+
Solo
Team Averages
Level 125
1,572 SR
1,586 Elo+

VS

Team Averages
Level 117
1,462 SR
1,571 Elo+
Thor
Thor
Dahh
Thor
Level 159
God Stats
1W - 3L
1,538 SR
Queue Stats
14W - 23L
1,669 Elo+
Solo
Merlin
Merlin
MrGreеn
Merlin
Level 91
God Stats
19W - 19L
1,510 SR
Queue Stats
139W - 111L
1,572 Elo+
Solo
Terra
Terra
PolarPack
Terra
Level 86
God Stats
1W - 5L
1,321 SR
Queue Stats
27W - 33L
1,502 Elo+
Solo
Ne Zha
Ne Zha
christophervi069
Ne Zha
Level 129
God Stats
5W - 3L
1,804 SR
Queue Stats
45W - 44L
1,561 Elo+
Party 2
Anhur
Anhur
oMythics
Anhur
Level 118
God Stats
0W - 3L
1,139 SR
Queue Stats
32W - 34L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentDeanWhalen
Danzaburou
15
7 / 0 / 0
9,405
627
8,933
9,645
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
GSLegendary
Baron Samedi
14
2 / 1 / 8
9,066
604
6,667
10,328
7,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 1
9,219
615
5,670
7,441
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
Mossy Cheeks
Erlang Shen
15
3 / 1 / 0
9,663
644
10,107
16,700
13,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bake Kujira
aVEcho
Bake Kujira
13
0 / 0 / 3
7,324
488
2,040
13,070
9,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dahh
Thor
14
2 / 4 / 0
7,518
501
3,897
12,808
5,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MrGreеn
Merlin
14
0 / 3 / 0
7,858
524
6,867
8,708
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
PolarPack
Terra
15
1 / 2 / 0
8,691
579
9,167
14,093
11,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
0 / 3 / 2
6,690
446
4,876
11,686
8,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
oMythics
Anhur
13
0 / 3 / 1
6,984
466
4,861
10,427
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgentDeanWhalen
Danzaburou
7
0
0
7
L
Thor
Dahh
Thor
2
4
0
0.5
W
Baron Samedi
GSLegendary
Baron Samedi
2
1
8
6
W
2
1
1
2.5
W
Erlang Shen
Mossy Cheeks
Erlang Shen
3
1
0
3
L
Merlin
MrGreеn
Merlin
0
3
0
0
L
Terra
PolarPack
Terra
1
2
0
0.5
W
Bake Kujira
aVEcho
Bake Kujira
0
0
3
1.5
L
0
3
2
0.33
L
Anhur
oMythics
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
29,668
57,184
Taken
57,722
37,354
Mitigated
33,895
21,955
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgentDeanWhalen
Danzaburou
8,933
3,747
0
5,208
9,645
3,824
494
0
9,645
0
83,727
L
Thor
Dahh
Thor
3,897
485
0
740
12,808
5,533
0
3,753
8,998
0
57,238
W
Baron Samedi
GSLegendary
Baron Samedi
6,667
675
1,274
4,241
10,328
7,808
437
403
9,925
35,132
2,415
W
5,670
117
264
2,593
7,441
3,417
0
5,035
2,406
83,808
282
W
Erlang Shen
Mossy Cheeks
Erlang Shen
10,107
6,229
0
7,257
16,700
13,230
0
7,466
8,068
0
78,228
L
Merlin
MrGreеn
Merlin
6,867
299
0
2,038
8,708
3,281
959
5,356
3,336
76,406
1,590
L
Terra
PolarPack
Terra
9,167
2,492
0
4,296
14,093
11,902
0
0
14,093
71,195
4,187
W
Bake Kujira
aVEcho
Bake Kujira
2,040
1,317
0
1,118
13,070
9,075
0
1,384
11,686
61,708
0
L
4,876
462
0
4,498
11,686
8,905
0
1,880
9,806
0
40,357
L
Anhur
oMythics
Anhur
4,861
2,823
0
2,084
10,427
4,274
0
3,121
7,306
0
58,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,677
Gold Earned
37,741
550
Minions Killed
499
0
Camps Cleared
0
1,477,831
Distance Traveled
1,440,312
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,405
627
133
9
0
285,365
0
L
Thor
7,518
501
90
6
0
306,676
0
W
Baron Samedi
9,066
604
43
3
0
290,034
4
W
Ra
9,219
615
158
11
0
328,662
1
W
Erlang Shen
9,663
644
135
9
0
253,290
1
L
Merlin
7,858
524
121
8
0
249,471
2
L
Terra
8,691
579
132
9
0
291,677
0
W
Bake Kujira
7,324
488
81
5
0
320,480
0
L
Ne Zha
6,690
446
56
4
0
318,980
0
L
Anhur
6,984
466
100
7
0
273,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role