Player Matchup

Anhur
Anhur
Gold II
AnaboliAtoli
Anhur
Gold II
Level 109
God Stats
34W - 26L
1,444 SR
Queue Stats
226W - 219L
1,524 MMR
Solo
Athena
Athena
Gold I
KingCaIeb
Athena
Gold I
Level 129
God Stats
5W - 3L
1,580 SR
Queue Stats
68W - 69L
1,508 MMR
Party 3
Tyr
Tyr
Gold V
Shaxrus
Tyr
Gold V
Level 154
God Stats
3W - 0L
1,719 SR
Queue Stats
118W - 112L
1,475 MMR
Party 1
Danzaburou
Danzaburou
Gold V
YellowClutch
Danzaburou
Gold V
Level 129
God Stats
2W - 0L
1,452 SR
Queue Stats
18W - 14L
1,510 MMR
Party 3
Janus
Janus
Gold IV
anzû
Janus
Gold IV
Level 156
God Stats
1W - 3L
1,220 SR
Queue Stats
17W - 23L
1,567 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,483 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,535 SR
1,516 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
Lavezzi INK
Ne Zha
Silver II
Level 197
God Stats
0W - 1L
1,267 SR
Queue Stats
9W - 10L
1,517 MMR
Party 2
Kukulkan
Kukulkan
Silver II
TSU KeneTako
Kukulkan
Silver II
Level 159
God Stats
7W - 7L
1,628 SR
Queue Stats
60W - 46L
1,563 MMR
Party 2
Achilles
Achilles
Gold IV
YQDreams
Achilles
Gold IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,502 MMR
Solo
Sylvanus
Sylvanus
Bronze III
dan_maure
Sylvanus
Bronze III
Level 65
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,961
596
3,122
7,079
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
KingCaIeb
Athena
10
3 / 1 / 7
6,258
626
3,300
9,962
8,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyr
11
1 / 0 / 0
6,095
610
4,716
8,343
5,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
YellowClutch
Danzaburou
13
4 / 0 / 5
7,055
706
9,302
5,098
2,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
anzû
Janus
10
1 / 1 / 2
5,371
537
3,568
5,003
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteMartichorasCharonThanatos

VS

Bans
ThorCupidBake KujiraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 4 / 0
4,952
495
3,442
8,319
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
10
0 / 1 / 2
5,217
522
3,339
7,623
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TSU KeneTako
Kukulkan
11
2 / 1 / 0
6,160
616
4,062
3,126
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
YQDreams
Achilles
9
0 / 2 / 0
4,971
497
4,763
8,950
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
dan_maure
Sylvanus
9
0 / 4 / 1
4,870
487
2,108
8,909
5,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
0
0.25
W
3
1
2
4
W
Athena
KingCaIeb
Athena
3
1
7
6.5
L
Ne Zha
0
1
2
1
W
Tyr
1
0
0
1
L
Kukulkan
TSU KeneTako
Kukulkan
2
1
0
2
L
Achilles
YQDreams
Achilles
0
2
0
0
W
Danzaburou
YellowClutch
Danzaburou
4
0
5
6.5
W
Janus
anzû
Janus
1
1
2
2
L
Sylvanus
dan_maure
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
17,714
35,485
Taken
36,927
19,775
Mitigated
23,023
11,669
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,442
1,963
0
1,244
8,319
3,330
0
1,631
6,668
0
38,794
W
3,122
1,799
0
2,564
7,079
2,565
0
1,828
5,251
0
46,714
W
Athena
KingCaIeb
Athena
3,300
1,304
0
1,978
9,962
8,325
6
1,834
8,084
15,785
0
L
Ne Zha
3,339
621
0
1,424
7,623
4,321
0
1,341
6,183
0
46,825
W
Tyr
4,716
892
0
3,563
8,343
5,186
3
0
7,494
0
46,700
L
Kukulkan
TSU KeneTako
Kukulkan
4,062
668
0
750
3,126
1,072
0
1,826
1,180
45,770
122
L
Achilles
YQDreams
Achilles
4,763
580
0
4,130
8,950
8,875
0
267
8,683
0
32,761
W
Danzaburou
YellowClutch
Danzaburou
9,302
5,699
0
3,104
5,098
2,099
0
929
4,169
0
68,383
W
Janus
anzû
Janus
3,568
672
0
460
5,003
1,600
0
1,579
3,424
34,969
604
L
Sylvanus
dan_maure
Sylvanus
2,108
619
1,461
1,197
8,909
5,425
0
1,488
7,419
11,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
26,170
362
Minions Killed
305
0
Camps Cleared
0
1,041,932
Distance Traveled
953,538
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,952
495
82
8
0
158,793
0
W
Anhur
5,961
596
78
8
0
208,826
0
W
Athena
6,258
626
19
2
0
229,063
2
L
Ne Zha
5,217
522
79
8
0
239,272
0
W
Tyr
6,095
610
82
8
0
194,613
0
L
Kukulkan
6,160
616
78
8
0
195,382
1
L
Achilles
4,971
497
56
6
0
180,064
1
W
Danzaburou
7,055
706
111
11
0
196,289
0
W
Janus
5,371
537
72
7
0
213,141
4
L
Sylvanus
4,870
487
10
1
0
180,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role