Player Matchup

Nut
Nut
Ashishii
Nut
Level 129
God Stats
3W - 5L
1,547 SR
Queue Stats
121W - 133L
1,541 Elo+
Party 2
Bakasura
Bakasura
GlassTopTier
Bakasura
Level 144
God Stats
9W - 5L
1,741 SR
Queue Stats
109W - 97L
1,488 Elo+
Solo
Hades
Hades
Nikillers
Hades
Level 87
God Stats
7W - 14L
1,297 SR
Queue Stats
89W - 104L
1,444 Elo+
Party 2
Ares
Ares
Salato
Ares
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 119L
1,593 Elo+
Party 2
Janus
Janus
mariojnp17
Janus
Level 101
God Stats
10W - 16L
1,251 SR
Queue Stats
108W - 116L
1,658 Elo+
Party 2
Team Averages
Level 117
1,467 SR
1,545 Elo+

VS

Team Averages
Level 142
1,415 SR
1,568 Elo+
Skadi
Skadi
AgentLazyWizard
Skadi
Level 147
God Stats
7W - 6L
1,186 SR
Queue Stats
209W - 192L
1,542 Elo+
Party 1
Anubis
Anubis
Corrin 0f Valla
Anubis
Level 154
God Stats
7W - 7L
1,481 SR
Queue Stats
182W - 178L
1,537 Elo+
Party 1
Ra
Ra
FirePhoenix11020
Ra
Level 174
God Stats
4W - 1L
1,500 SR
Queue Stats
162W - 152L
1,606 Elo+
Party 1
Susano
Susano
SeñorGoldie
Susano
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,551 Elo+
Party 3
Surtr
Surtr
griffin104
Surtr
Level 129
God Stats
3W - 9L
1,410 SR
Queue Stats
138W - 102L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,943
639
6,775
7,198
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
GlassTopTier
Bakasura
12
1 / 7 / 0
6,746
482
5,829
14,524
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
Nikillers
Hades
10
0 / 3 / 0
6,359
454
4,608
11,735
6,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Salato
Ares
11
1 / 2 / 2
6,918
494
5,094
12,399
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
14
1 / 5 / 0
7,382
527
6,091
8,562
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,189
514
3,015
9,770
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 8
7,452
532
8,691
9,189
4,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
8 / 0 / 5
9,128
652
7,138
6,760
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
14
4 / 0 / 9
8,324
595
6,240
10,764
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
15
3 / 0 / 4
8,911
637
8,403
10,535
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
18
18
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
3
1
1
3.5
W
3
2
8
3.5
W
8
0
5
10.5
L
Bakasura
GlassTopTier
Bakasura
1
7
0
0.14
L
Hades
Nikillers
Hades
0
3
0
0
L
Ares
Salato
Ares
1
2
2
1
W
Susano
4
0
9
8.5
W
Surtr
3
0
4
5
L
Janus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
33,487
54,418
Taken
47,018
27,546
Mitigated
23,295
15,601
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,015
1,422
0
1,513
9,770
2,946
0
2,193
7,577
0
51,806
L
6,775
4,725
0
3,888
7,198
2,761
0
2,053
5,145
0
86,489
W
8,691
565
365
3,722
9,189
4,778
282
3,414
5,468
42,210
779
W
7,138
1,027
1,600
3,181
6,760
2,752
532
2,945
3,440
64,860
1,191
L
Bakasura
GlassTopTier
Bakasura
5,829
3,554
0
3,856
14,524
5,312
918
4,389
9,940
0
51,062
L
Hades
Nikillers
Hades
4,608
439
65
5,089
11,735
6,524
0
1,375
9,743
40,741
0
L
Ares
Salato
Ares
5,094
251
0
2,338
12,399
9,976
0
5,099
7,100
26,220
0
W
Susano
6,240
1,651
0
4,362
10,764
4,114
104
3,277
7,322
0
56,808
W
Surtr
8,403
2,853
0
2,937
10,535
8,705
78
3,922
6,363
5,219
48,110
L
Janus
6,091
469
0
365
8,562
2,973
0
3,000
5,378
67,855
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
41,004
471
Minions Killed
453
0
Camps Cleared
0
1,308,573
Distance Traveled
1,419,329
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,189
514
89
6
0
250,002
0
L
Nut
8,943
639
142
10
0
256,611
5
W
Anubis
7,452
532
50
4
0
282,732
0
W
Ra
9,128
652
127
9
0
305,274
6
L
Bakasura
6,746
482
90
6
0
275,021
0
L
Hades
6,359
454
82
6
0
210,425
6
L
Ares
6,918
494
30
2
0
300,614
3
W
Susano
8,324
595
92
7
0
338,686
0
W
Surtr
8,911
637
95
7
0
242,635
0
L
Janus
7,382
527
127
9
0
265,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role