Player Matchup

Surtr
Surtr
DeepFriedCthulhu
Surtr
Level 41
God Stats
0W - 3L
1,227 SR
Queue Stats
26W - 32L
1,314 Elo+
Party 1
Ishtar
Ishtar
DizzyDharke
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,121 Elo+
Party 1
Ra
Ra
Loif
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
SethameSeed
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 139L
1,347 Elo+
Party 1
Ares
Ares
Thundergiant4
Ares
Level 8
God Stats
0W - 3L
1,315 SR
Queue Stats
8W - 9L
1,193 Elo+
Party 1
Team Averages
Level 35
1,408 SR
1,295 Elo+

VS

Team Averages
Level 69
1,565 SR
1,421 Elo+
Hachiman
Hachiman
Bast22
Hachiman
Level 99
God Stats
2W - 1L
1,475 SR
Queue Stats
10W - 17L
1,278 Elo+
Solo
Hercules
Hercules
SirWiggles87
Hercules
Level 78
God Stats
8W - 7L
1,692 SR
Queue Stats
89W - 93L
1,630 Elo+
Solo
Fenrir
Fenrir
Superwhitegamer
Fenrir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,423 Elo+
Solo
Scylla
Scylla
TJBtheClone
Scylla
Level 18
God Stats
3W - 2L
1,532 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Nut
Nut
YungClap
Nut
Level 85
God Stats
3W - 1L
1,622 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,545
436
5,337
13,980
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
11
0 / 4 / 0
6,475
432
3,070
11,174
4,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ra
Loif
Ra
12
0 / 4 / 0
6,872
458
2,180
9,835
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SethameSeed
Cabrakan
12
0 / 4 / 0
6,808
454
3,731
15,626
21,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 0
6,814
454
2,255
10,151
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bast22
Hachiman
14
2 / 0 / 4
7,911
527
6,116
9,785
3,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SirWiggles87
Hercules
15
4 / 0 / 2
9,138
609
6,968
9,406
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 5
8,702
580
7,452
8,656
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
14
4 / 0 / 2
8,990
599
7,658
5,663
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 3
9,139
609
10,440
6,805
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
19
19
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bast22
Hachiman
2
0
4
4
L
1
5
0
0.2
L
Ishtar
0
4
0
0
L
Ra
Loif
Ra
0
4
0
0
L
Cabrakan
SethameSeed
Cabrakan
0
4
0
0
W
Hercules
SirWiggles87
Hercules
4
0
2
5
W
5
1
5
7.5
W
Scylla
4
0
2
5
L
0
2
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,573
Damage
38,634
60,766
Taken
40,315
45,832
Mitigated
21,697
12,260
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bast22
Hachiman
6,116
3,915
0
3,972
9,785
3,847
796
470
9,315
0
62,743
L
5,337
1,568
0
1,659
13,980
7,028
25
1,528
12,452
1,452
49,365
L
Ishtar
3,070
1,470
0
2,696
11,174
4,292
0
0
11,174
0
56,521
L
Ra
Loif
Ra
2,180
365
0
1,216
9,835
3,278
0
6,033
3,802
44,629
0
L
Cabrakan
SethameSeed
Cabrakan
3,731
701
0
4,705
15,626
21,088
0
0
15,626
32,603
1,961
W
Hercules
SirWiggles87
Hercules
6,968
916
0
2,660
9,406
8,552
0
2,970
6,436
0
59,186
W
7,452
1,465
0
1,176
8,656
4,601
0
959
7,697
0
68,414
W
Scylla
7,658
318
0
0
5,663
1,854
904
1,646
3,936
56,427
2,255
L
2,255
60
0
1,984
10,151
10,146
0
0
10,151
11,997
0
W
10,440
7,103
0
3,765
6,805
2,843
532
1,653
5,152
0
65,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
43,880
343
Minions Killed
506
0
Camps Cleared
0
1,451,510
Distance Traveled
1,477,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,911
527
101
7
0
279,604
0
L
Surtr
6,545
436
86
6
0
305,224
2
L
Ishtar
6,475
432
123
8
0
286,941
2
L
Ra
6,872
458
79
5
0
299,465
2
L
Cabrakan
6,808
454
50
3
0
258,128
0
W
Hercules
9,138
609
83
6
0
260,552
2
W
Fenrir
8,702
580
94
6
0
361,049
0
W
Scylla
8,990
599
105
7
0
303,890
0
L
Ares
6,814
454
5
0
0
301,752
0
W
Nut
9,139
609
123
8
0
272,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role