Player Matchup

Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Wu-bear_Senpai
Thanatos
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 112L
1,541 Elo+
Party 2
Fafnir
Fafnir
l3ashhh
Fafnir
Level 147
God Stats
2W - 5L
1,715 SR
Queue Stats
282W - 269L
1,551 Elo+
Party 2
Janus
Janus
vondiim
Janus
Level 128
God Stats
1W - 1L
1,768 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 3
Team Averages
Level 94
1,597 SR
1,519 Elo+

VS

Team Averages
Level 80
1,527 SR
1,569 Elo+
Maui
Maui
BrokenHeartBoixX
Maui
Level 40
God Stats
1W - 1L
1,634 SR
Queue Stats
9W - 21L
1,202 Elo+
Party 4
King Arthur
King Arthur
LoRdDeViL1997
King Arthur
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,715 Elo+
Party 1
Ah Puch
Ah Puch
Octta
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 1
Anubis
Anubis
Onnach
Anubis
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,715 Elo+
Party 1
Jing Wei
Jing Wei
scaa010
Jing Wei
Level 127
God Stats
8W - 8L
1,500 SR
Queue Stats
80W - 92L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 2 / 0
7,250
558
6,404
10,764
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
11
1 / 3 / 0
6,836
526
5,289
11,812
9,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
11
1 / 3 / 1
6,237
480
2,907
13,129
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
l3ashhh
Fafnir
10
0 / 1 / 2
6,800
523
6,366
14,203
14,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
vondiim
Janus
10
0 / 4 / 0
5,681
437
3,844
7,481
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,409
493
3,352
8,392
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
LoRdDeViL1997
King Arthur
13
4 / 1 / 0
7,307
562
11,360
12,153
11,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Octta
Ah Puch
12
2 / 0 / 4
6,901
531
6,412
6,004
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Onnach
Anubis
14
3 / 1 / 6
7,577
583
7,920
10,214
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
scaa010
Jing Wei
14
3 / 0 / 0
7,532
579
8,205
8,650
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
0
0.5
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
1
1
2
2
W
King Arthur
LoRdDeViL1997
King Arthur
4
1
0
4
W
Ah Puch
Octta
Ah Puch
2
0
4
4
W
Anubis
Onnach
Anubis
3
1
6
6
L
Thanatos
1
3
1
0.5
L
Fafnir
l3ashhh
Fafnir
0
1
2
1
W
Jing Wei
scaa010
Jing Wei
3
0
0
3
L
Janus
vondiim
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,810
Damage
37,249
57,389
Taken
45,413
34,968
Mitigated
27,367
17,857
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,404
5,147
0
2,805
10,764
3,270
0
1,425
9,339
0
64,585
L
Sun Wukong
 
Sun Wukong
5,289
1,071
0
2,274
11,812
9,226
0
1,545
10,267
0
45,251
W
3,352
777
0
1,459
8,392
5,798
0
2,570
5,747
20,770
0
W
King Arthur
LoRdDeViL1997
King Arthur
11,360
2,063
0
1,078
12,153
11,157
0
1,175
10,932
0
59,324
W
Ah Puch
Octta
Ah Puch
6,412
591
0
1,527
6,004
2,158
0
3,851
2,050
44,073
673
W
Anubis
Onnach
Anubis
7,920
885
0
6,871
10,214
5,030
0
1,593
8,601
67,644
0
L
Thanatos
2,907
869
0
6,696
13,129
5,633
0
2,406
10,723
0
43,753
L
Fafnir
l3ashhh
Fafnir
6,366
1,715
0
5,194
14,203
14,385
0
7,598
6,605
27,823
1,575
W
Jing Wei
scaa010
Jing Wei
8,205
6,912
0
2,490
8,650
3,224
32
566
8,084
0
67,058
L
Janus
vondiim
Janus
3,844
161
0
888
7,481
2,454
0
4,710
2,771
33,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
35,726
359
Minions Killed
408
0
Camps Cleared
0
1,225,617
Distance Traveled
1,335,641
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,250
558
114
9
0
241,871
1
L
Sun Wukong
6,836
526
84
6
0
249,433
6
W
Maui
6,409
493
45
3
0
284,130
0
W
King Arthur
7,307
562
81
6
0
288,054
0
W
Ah Puch
6,901
531
84
6
0
249,403
0
W
Anubis
7,577
583
91
7
0
240,315
0
L
Thanatos
6,237
480
72
6
0
247,704
0
L
Fafnir
6,800
523
29
2
0
250,407
1
W
Jing Wei
7,532
579
107
8
0
273,739
0
L
Janus
5,681
437
60
5
0
236,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role