Player Matchup

Sylvanus
Sylvanus
CH34T1324
Sylvanus
Level 97
God Stats
2W - 3L
1,514 SR
Queue Stats
102W - 90L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
I3oston28
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,488 Elo+
Party 1
Hades
Hades
SniperLuke2000
Hades
Level 109
God Stats
15W - 7L
1,865 SR
Queue Stats
877W - 820L
1,591 Elo+
Solo
Nut
Nut
TallGuy_Theman
Nut
Level 104
God Stats
7W - 12L
1,495 SR
Queue Stats
543W - 531L
1,479 Elo+
Solo
Cthulhu
Cthulhu
clintsMom
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 109L
1,514 Elo+
Party 1
Team Averages
Level 120
1,575 SR
1,529 Elo+

VS

Team Averages
Level 95
1,533 SR
1,528 Elo+
Kali
Kali
Deliveryz
Kali
Level 26
God Stats
3W - 1L
1,800 SR
Queue Stats
22W - 22L
1,524 Elo+
Party 3
Terra
Terra
SOLAR SH0CKWAVE
Terra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 164L
1,526 Elo+
Party 2
Ishtar
Ishtar
Tawdo
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,522 Elo+
Party 3
Nox
Nox
TheBotchedKing
Nox
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,548 Elo+
Party 3
Achilles
Achilles
TheChefMan29
Achilles
Level 109
God Stats
7W - 12L
1,366 SR
Queue Stats
188W - 204L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CH34T1324
Sylvanus
10
2 / 1 / 3
5,614
561
3,911
7,291
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
I3oston28
Gilgamesh
11
3 / 0 / 2
5,628
563
3,580
8,412
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
3 / 1 / 1
6,041
604
4,868
6,746
3,223
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 0 / 5
6,108
611
4,803
6,017
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
clintsMom
Cthulhu
10
1 / 2 / 3
5,793
579
5,419
9,248
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
9
1 / 2 / 1
5,262
526
1,607
9,353
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,251
525
2,392
9,390
6,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
Tawdo
Ishtar
9
0 / 2 / 1
4,568
457
4,463
5,513
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 1
4,984
498
3,608
6,140
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TheChefMan29
Achilles
10
2 / 3 / 0
5,860
586
3,977
9,972
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CH34T1324
Sylvanus
2
1
3
3.5
L
Kali
1
2
1
0.75
W
Gilgamesh
I3oston28
Gilgamesh
3
0
2
4
L
1
3
1
0.5
W
3
1
1
3.5
W
3
0
5
5.5
L
Ishtar
Tawdo
Ishtar
0
2
1
0.25
L
0
2
1
0.25
L
Achilles
TheChefMan29
Achilles
2
3
0
0.67
W
Cthulhu
clintsMom
Cthulhu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,581
Damage
16,047
37,714
Taken
40,368
22,302
Mitigated
21,863
12,316
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CH34T1324
Sylvanus
3,911
1,478
1,537
2,602
7,291
3,671
430
1,279
6,012
22,000
8,209
L
Kali
1,607
630
0
2,624
9,353
3,780
0
845
8,466
0
29,753
W
Gilgamesh
I3oston28
Gilgamesh
3,580
1,220
0
953
8,412
3,884
0
213
8,158
0
42,725
L
2,392
592
142
1,960
9,390
6,495
0
3,254
6,136
19,331
0
W
4,868
187
260
4,045
6,746
3,223
70
3,269
3,477
39,924
2,869
W
4,803
2,254
0
947
6,017
2,222
147
1,239
4,778
0
40,224
L
Ishtar
Tawdo
Ishtar
4,463
2,290
0
1,480
5,513
1,810
0
1,623
3,890
0
34,314
L
3,608
483
0
1,305
6,140
2,391
0
3,296
2,844
30,510
0
L
Achilles
TheChefMan29
Achilles
3,977
854
0
2,434
9,972
7,387
0
4,088
5,131
0
35,080
W
Cthulhu
clintsMom
Cthulhu
5,419
144
0
1,972
9,248
9,302
0
0
8,677
36,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
25,925
312
Minions Killed
249
0
Camps Cleared
0
979,132
Distance Traveled
938,761
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,614
561
47
5
0
180,394
0
L
Kali
5,262
526
56
6
0
224,288
0
W
Gilgamesh
5,628
563
72
7
0
234,109
0
L
Terra
5,251
525
30
3
0
177,343
1
W
Hades
6,041
604
67
7
0
194,412
0
W
Nut
6,108
611
59
6
0
169,309
0
L
Ishtar
4,568
457
45
5
0
183,054
0
L
Nox
4,984
498
56
6
0
175,103
0
L
Achilles
5,860
586
62
6
0
178,973
0
W
Cthulhu
5,793
579
67
7
0
200,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role