Player Matchup

Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum III
Im_ONLINE_DeAtH
Charon
Platinum III
Level 154
God Stats
6W - 8L
1,463 SR
Queue Stats
199W - 191L
1,849 MMR
Party 1
Bastet
Bastet
Platinum IV
Lend Me A BIC
Bastet
Platinum IV
Level 189
God Stats
26W - 15L
1,882 SR
Queue Stats
372W - 374L
1,886 MMR
Solo
Charybdis
Charybdis
Platinum II
Von_Shpuitle
Charybdis
Platinum II
Level 136
God Stats
22W - 17L
1,786 SR
Queue Stats
200W - 190L
1,899 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
Will91241
Kukulkan
Platinum II
Level 88
God Stats
0W - 1L
1,536 SR
Queue Stats
85W - 81L
1,841 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,633 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,604 SR
1,775 MMR
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum V
GRYMRPR
Jing Wei
Platinum V
Level 154
God Stats
3W - 3L
1,580 SR
Queue Stats
56W - 53L
1,736 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
SrDiosHumilde
Gilgamesh
Platinum I
Level 124
God Stats
2W - 3L
1,456 SR
Queue Stats
51W - 33L
1,917 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
WillyTheDog
Tsukuyomi
Platinum IV
Level 83
God Stats
17W - 6L
1,699 SR
Queue Stats
37W - 23L
1,914 MMR
Solo
Bacchus
Bacchus
Gold I
dV_sTaTiiCz
Bacchus
Gold I
Level 149
God Stats
14W - 11L
1,787 SR
Queue Stats
255W - 240L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 4 / 3
10,369
494
21,208
31,384
46,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

11
2 / 1 / 5
8,770
418
8,247
11,338
9,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
5 / 2 / 4
10,458
498
13,060
17,445
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Von_Shpuitle
Charybdis
15
2 / 1 / 3
9,642
459
7,693
7,630
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Will91241
Kukulkan
17
2 / 2 / 2
9,849
469
13,014
6,591
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
RamaAchillesBellonaHachiman

VS

Bans
AnubisSusanoThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
3 / 0 / 4
11,433
544
9,920
19,310
10,211
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Jing Wei
GRYMRPR
Jing Wei
19
2 / 3 / 2
12,488
595
6,385
16,702
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SrDiosHumilde
Gilgamesh
19
2 / 2 / 3
12,393
590
16,195
31,798
36,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tsukuyomi
WillyTheDog
Tsukuyomi
19
2 / 4 / 3
12,455
593
12,568
14,878
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
dV_sTaTiiCz
Bacchus
13
1 / 3 / 4
10,085
480
4,283
23,702
23,535
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
10
10
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
3
0.63
W
Hades
 
Hades
3
0
4
5
W
Jing Wei
GRYMRPR
Jing Wei
2
3
2
1
L
2
1
5
4.5
L
5
2
4
3.5
W
Gilgamesh
SrDiosHumilde
Gilgamesh
2
2
3
1.75
L
Charybdis
Von_Shpuitle
Charybdis
2
1
3
3.5
L
Kukulkan
Will91241
Kukulkan
2
2
2
1.5
W
Tsukuyomi
WillyTheDog
Tsukuyomi
2
4
3
0.88
W
Bacchus
dV_sTaTiiCz
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,222
Damage
49,351
74,388
Taken
106,390
69,928
Mitigated
84,377
29,893
Healing
41,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
21,208
9,901
0
11,469
31,384
46,596
0
5,226
26,158
0
98,115
W
Hades
 
Hades
9,920
1,295
2,175
12,277
19,310
10,211
2,122
6,943
12,367
114,141
977
W
Jing Wei
GRYMRPR
Jing Wei
6,385
5,009
0
6,300
16,702
7,006
4,321
3,088
13,614
0
115,181
L
8,247
2,032
25
3,067
11,338
9,380
0
3,578
7,760
15,672
1,406
L
13,060
2,625
0
10,387
17,445
7,991
0
3,356
14,089
0
93,139
W
Gilgamesh
SrDiosHumilde
Gilgamesh
16,195
5,288
0
8,901
31,798
36,961
105
1,481
30,317
0
110,579
L
Charybdis
Von_Shpuitle
Charybdis
7,693
3,723
0
4,087
7,630
3,014
719
722
6,908
0
89,938
L
Kukulkan
Will91241
Kukulkan
13,014
495
0
858
6,591
2,947
0
1,307
5,284
101,257
0
W
Tsukuyomi
WillyTheDog
Tsukuyomi
12,568
3,251
0
2,388
14,878
6,664
3,277
3,109
11,769
0
121,189
W
Bacchus
dV_sTaTiiCz
Bacchus
4,283
858
2,327
7,517
23,702
23,535
206
8,803
14,899
14,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,088
Gold Earned
58,854
564
Minions Killed
686
0
Camps Cleared
0
1,805,167
Distance Traveled
2,123,540
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,369
494
126
6
0
329,670
0
W
Hades
11,433
544
160
8
0
456,785
0
W
Jing Wei
12,488
595
167
8
0
372,844
1
L
Charon
8,770
418
10
0
0
310,224
5
L
Bastet
10,458
498
128
6
0
491,026
0
W
Gilgamesh
12,393
590
158
8
0
406,028
6
L
Charybdis
9,642
459
140
7
0
261,114
2
L
Kukulkan
9,849
469
160
8
0
413,133
2
W
Tsukuyomi
12,455
593
184
9
0
447,673
0
W
Bacchus
10,085
480
17
1
0
440,210
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role