Player Matchup

Anhur
Anhur
Bronze III
heaven84devils
Anhur
Bronze III
Level 52
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 7L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 52
1,285 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,328 SR
1,333 MMR
Scylla
Scylla
Bronze III
CallMeAbattoir
Scylla
Bronze III
Level 89
God Stats
3W - 1L
1,328 SR
Queue Stats
7W - 6L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,284
728
1,317
9,162
3,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KukulkanFenrirMedusaBastetCliodhna

VS

Bans
GilgameshAnubisOsirisSerqetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
11,047
1,105
7,901
5,776
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,317
Damage
7,901
9,162
Taken
5,776
3,879
Mitigated
1,880
740
Healing
973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,901
1,640
0
973
5,776
1,880
1,418
322
5,431
58,796
4,389
L
1,317
1,036
0
740
9,162
3,879
0
8,272
890
0
20,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,284
Gold Earned
11,047
46
Minions Killed
129
2
Camps Cleared
7
134,909
Distance Traveled
198,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,047
1,105
129
13
7
198,355
0
L
Anhur
7,284
728
46
5
2
134,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role