Player Matchup

Athena
Athena
Da_Invision
Athena
Level 128
God Stats
4W - 7L
1,288 SR
Queue Stats
270W - 284L
1,454 Elo+
Party 1
Anubis
Anubis
DivintyDidi
Anubis
Level 39
God Stats
13W - 16L
1,387 SR
Queue Stats
191W - 189L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Fidato1
Danzaburou
Level 123
God Stats
15W - 2L
1,500 SR
Queue Stats
261W - 238L
1,510 Elo+
Party 1
Thor
Thor
TheDbagHero
Thor
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 33L
1,596 Elo+
Solo
Achilles
Achilles
YunqAnto
Achilles
Level 34
God Stats
3W - 4L
1,190 SR
Queue Stats
43W - 54L
1,442 Elo+
Party 1
Team Averages
Level 73
1,373 SR
1,474 Elo+

VS

Team Averages
Level 53
1,570 SR
1,392 Elo+
Janus
Janus
I krutch ash
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 2
Mercury
Mercury
JeIIyBro
Mercury
Level 38
God Stats
4W - 2L
1,889 SR
Queue Stats
28W - 22L
1,608 Elo+
Solo
Cthulhu
Cthulhu
KronosZen6293
Cthulhu
Level 29
God Stats
7W - 11L
1,364 SR
Queue Stats
12W - 24L
1,135 Elo+
Party 2
Vulcan
Vulcan
XvLEMONPLEDGEvX
Vulcan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,460 Elo+
Party 2
Skadi
Skadi
xKILOBACKA
Skadi
Level 27
God Stats
15W - 8L
1,599 SR
Queue Stats
68W - 64L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 3 / 3
5,510
551
2,737
11,327
8,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
8 / 1 / 0
7,520
752
7,998
6,947
3,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Fidato1
Danzaburou
10
0 / 1 / 2
5,780
578
2,695
6,904
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,091
609
3,671
7,173
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
YunqAnto
Achilles
11
3 / 0 / 2
6,626
663
2,798
4,733
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,860
486
2,225
5,841
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JeIIyBro
Mercury
10
1 / 4 / 1
5,215
522
2,487
8,771
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
8
4 / 1 / 0
5,133
513
10,955
6,975
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 1
5,238
524
3,353
5,149
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
7
0 / 1 / 3
4,544
454
3,946
3,962
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
15
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
3
0.83
W
Anubis
8
1
0
8
W
Danzaburou
Fidato1
Danzaburou
0
1
2
1
L
0
6
0
0
L
Mercury
JeIIyBro
Mercury
1
4
1
0.38
L
Cthulhu
4
1
0
4
W
2
0
2
3
L
0
3
1
0.17
W
Achilles
YunqAnto
Achilles
3
0
2
4
L
Skadi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
22,966
37,084
Taken
30,698
21,639
Mitigated
9,459
13,082
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,737
668
0
3,134
11,327
8,571
19
4,951
5,959
17,652
0
W
Anubis
7,998
292
0
5,099
6,947
3,578
0
3,125
3,797
55,159
812
W
Danzaburou
Fidato1
Danzaburou
2,695
585
0
2,714
6,904
2,893
0
3,675
2,930
0
37,767
L
2,225
148
0
0
5,841
1,226
0
918
4,632
25,729
0
L
Mercury
JeIIyBro
Mercury
2,487
940
0
625
8,771
2,941
0
2,954
5,817
0
39,206
L
Cthulhu
10,955
576
117
375
6,975
3,010
0
1,708
5,267
26,922
0
W
3,671
500
0
625
7,173
3,229
0
1,782
5,315
0
52,506
L
3,353
785
0
480
5,149
1,138
0
4,279
870
34,517
844
W
Achilles
YunqAnto
Achilles
2,798
216
0
1,510
4,733
3,368
0
2,115
2,618
42
36,153
L
Skadi
3,946
1,198
0
250
3,962
1,144
0
918
3,044
0
18,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
24,990
337
Minions Killed
214
0
Camps Cleared
0
1,035,014
Distance Traveled
1,026,181
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,510
551
26
3
0
212,590
2
W
Anubis
7,520
752
101
10
0
204,016
0
W
Danzaburou
5,780
578
66
7
0
200,574
1
L
Janus
4,860
486
29
3
0
193,267
0
L
Mercury
5,215
522
68
7
0
229,055
0
L
Cthulhu
5,133
513
33
3
0
226,148
0
W
Thor
6,091
609
80
8
0
231,863
2
L
Vulcan
5,238
524
51
5
0
210,642
0
W
Achilles
6,626
663
64
6
0
185,971
3
L
Skadi
4,544
454
33
3
0
167,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role