Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Eros_blackk
Tiamat
Level 107
God Stats
13W - 9L
1,639 SR
Queue Stats
47W - 38L
1,513 Elo+
Solo
Mercury
Mercury
Player-1360
Mercury
Level 89
God Stats
9W - 3L
1,746 SR
Queue Stats
182W - 173L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
flatwhitefent
Erlang Shen
Level 127
God Stats
3W - 2L
1,273 SR
Queue Stats
19W - 27L
1,395 Elo+
Party 1
Nut
Nut
mbn_roro
Nut
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,396 Elo+
Party 1
Team Averages
Level 126
1,532 SR
1,461 Elo+

VS

Team Averages
Level 102
1,245 SR
1,409 Elo+
King Arthur
King Arthur
Inevitablett77
King Arthur
Level 105
God Stats
5W - 6L
1,095 SR
Queue Stats
373W - 352L
1,499 Elo+
Solo
Izanami
Izanami
Mxstermndjay
Izanami
Level 84
God Stats
35W - 31L
1,147 SR
Queue Stats
42W - 42L
1,230 Elo+
Party 2
Nox
Nox
NRGbboy
Nox
Level 109
God Stats
4W - 7L
1,075 SR
Queue Stats
512W - 509L
1,502 Elo+
Solo
Aphrodite
Aphrodite
PDX Cloud
Aphrodite
Level 95
God Stats
39W - 33L
1,408 SR
Queue Stats
42W - 38L
1,343 Elo+
Party 2
Fenrir
Fenrir
dolphin_notafish
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
0 / 1 / 0
8,089
506
7,916
15,555
18,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
1
0 / 0 / 0
4,579
286
0
0
0
Mercury
Player-1360
Mercury
17
2 / 3 / 0
8,535
533
3,565
12,116
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
flatwhitefent
Erlang Shen
13
0 / 0 / 5
8,095
506
9,001
11,729
10,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
3 / 1 / 1
8,126
508
11,839
11,258
4,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Inevitablett77
King Arthur
16
1 / 0 / 1
9,787
612
8,878
11,966
14,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Mxstermndjay
Izanami
13
1 / 3 / 1
7,868
492
9,779
13,454
5,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
17
2 / 0 / 1
9,242
578
2,195
6,897
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
PDX Cloud
Aphrodite
14
1 / 2 / 0
8,480
530
5,524
15,532
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 2
6,683
418
1,148
5,589
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Tiamat
0
0
0
0
W
King Arthur
Inevitablett77
King Arthur
1
0
1
1.5
W
Izanami
Mxstermndjay
Izanami
1
3
1
0.5
W
Nox
2
0
1
2.5
W
Aphrodite
PDX Cloud
Aphrodite
1
2
0
0.5
L
Mercury
Player-1360
Mercury
2
3
0
0.67
W
0
0
2
1
L
Erlang Shen
flatwhitefent
Erlang Shen
0
0
5
2.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
27,524
50,658
Taken
53,438
39,429
Mitigated
35,610
16,624
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,916
731
0
5,349
15,555
18,069
0
1,430
14,125
0
72,786
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Inevitablett77
King Arthur
8,878
1,070
0
1,424
11,966
14,708
113
0
11,966
0
84,795
W
Izanami
Mxstermndjay
Izanami
9,779
7,333
0
2,295
13,454
5,856
454
0
13,454
0
71,464
W
Nox
2,195
0
0
1,478
6,897
3,728
359
0
6,897
73,585
0
W
Aphrodite
PDX Cloud
Aphrodite
5,524
1,200
5,253
8,333
15,532
8,888
198
0
15,532
28,609
0
L
Mercury
Player-1360
Mercury
3,565
1,971
0
2,250
12,116
6,129
0
879
11,237
0
81,292
W
1,148
153
0
1,685
5,589
2,430
0
0
5,589
0
42,780
L
Erlang Shen
flatwhitefent
Erlang Shen
9,001
4,477
315
3,761
11,729
10,554
0
2,406
9,323
0
36,437
L
11,839
8,371
0
4,949
11,258
4,677
0
3,004
8,254
0
72,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
42,060
430
Minions Killed
497
0
Camps Cleared
0
1,235,318
Distance Traveled
1,406,118
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,089
506
134
8
0
279,708
4
L
Tiamat
4,579
286
0
0
0
0
0
W
King Arthur
9,787
612
142
9
0
306,143
0
W
Izanami
7,868
492
125
8
0
274,795
0
W
Nox
9,242
578
127
8
0
323,403
0
W
Aphrodite
8,480
530
40
3
0
280,107
3
L
Mercury
8,535
533
129
8
0
332,705
0
W
Fenrir
6,683
418
63
4
0
221,670
0
L
Erlang Shen
8,095
506
36
2
0
343,866
2
L
Nut
8,126
508
131
8
0
279,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role