Player Matchup

Heimdallr
Heimdallr
AMSSA
Heimdallr
Level 79
God Stats
3W - 4L
1,698 SR
Queue Stats
50W - 50L
1,531 Elo+
Party 3
Ao Kuang
Ao Kuang
Coletrain9903
Ao Kuang
Level 89
God Stats
0W - 2L
1,261 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 3
Surtr
Surtr
CursedAegis
Surtr
Level 28
God Stats
4W - 8L
1,433 SR
Queue Stats
17W - 19L
1,449 Elo+
Party 3
Sylvanus
Sylvanus
Danj68
Sylvanus
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 54L
1,491 Elo+
Party 3
Izanami
Izanami
pembin0
Izanami
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,429 Elo+
Party 3
Team Averages
Level 75
1,478 SR
1,437 Elo+

VS

Team Averages
Level 68
1,712 SR
1,519 Elo+
Scylla
Scylla
FearlessGhost5
Scylla
Level 87
God Stats
18W - 7L
2,011 SR
Queue Stats
552W - 570L
1,575 Elo+
Party 2
Chiron
Chiron
Garaboosh
Chiron
Level 35
God Stats
4W - 9L
1,398 SR
Queue Stats
73W - 83L
1,469 Elo+
Solo
Bastet
Bastet
RehoundHighgrate
Bastet
Level 82
God Stats
33W - 31L
1,804 SR
Queue Stats
370W - 364L
1,553 Elo+
Party 2
Bacchus
Bacchus
ThugsBunny101
Bacchus
Level 107
God Stats
3W - 2L
1,616 SR
Queue Stats
44W - 35L
1,542 Elo+
Party 1
Charon
Charon
iHaveMail
Charon
Level 29
God Stats
14W - 8L
1,733 SR
Queue Stats
106W - 99L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMSSA
Heimdallr
16
3 / 6 / 1
9,771
514
13,527
18,076
8,561
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Coletrain9903
Ao Kuang
19
1 / 3 / 1
9,980
525
3,069
16,815
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 2 / 2
9,507
500
6,996
20,113
16,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Danj68
Sylvanus
15
1 / 1 / 2
9,593
505
5,131
18,286
15,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
pembin0
Izanami
14
0 / 6 / 3
8,798
463
5,899
15,614
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
10,425
549
13,548
7,835
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chiron
Garaboosh
Chiron
16
4 / 1 / 4
10,013
527
15,469
12,610
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 10
9,886
520
8,916
15,671
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
16
6 / 3 / 8
9,652
508
12,539
15,941
11,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
iHaveMail
Charon
17
3 / 1 / 9
10,693
563
14,738
7,194
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
17
18
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AMSSA
Heimdallr
3
6
1
0.58
L
Ao Kuang
Coletrain9903
Ao Kuang
1
3
1
0.5
L
2
2
2
1.5
L
Sylvanus
Danj68
Sylvanus
1
1
2
2
W
3
1
6
6
W
Chiron
Garaboosh
Chiron
4
1
4
6
W
1
2
10
3
W
Bacchus
6
3
8
3.33
W
Charon
iHaveMail
Charon
3
1
9
7.5
L
Izanami
pembin0
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
65,210
88,904
Taken
59,251
54,563
Mitigated
33,925
22,559
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AMSSA
Heimdallr
13,527
7,042
0
3,523
18,076
8,561
284
7,686
10,058
0
102,923
L
Ao Kuang
Coletrain9903
Ao Kuang
3,069
480
0
3,580
16,815
8,354
0
4,079
12,593
113,387
4,402
L
6,996
1,466
0
3,898
20,113
16,382
0
11,364
8,711
1,462
57,052
L
Sylvanus
Danj68
Sylvanus
5,131
786
4,384
5,549
18,286
15,317
163
7,493
10,459
30,375
1,468
W
13,548
1,466
0
1,990
7,835
6,886
422
291
7,544
69,211
1,999
W
Chiron
Garaboosh
Chiron
15,469
6,503
1,209
5,497
12,610
5,324
1,161
2,066
10,544
0
78,260
W
8,916
2,819
0
5,088
15,671
6,819
592
2,224
13,447
0
100,288
W
Bacchus
12,539
1,574
0
2,999
15,941
11,266
0
3,053
12,888
51,345
0
W
Charon
iHaveMail
Charon
14,738
2,435
0
970
7,194
3,630
550
646
6,548
78,034
3,920
L
Izanami
pembin0
Izanami
5,899
3,256
0
1,625
15,614
5,949
415
8,922
6,434
0
67,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,649
Gold Earned
50,669
581
Minions Killed
584
0
Camps Cleared
0
1,886,225
Distance Traveled
1,971,203
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,771
514
155
8
0
341,354
0
L
Ao Kuang
9,980
525
168
9
0
425,205
0
L
Surtr
9,507
500
107
6
0
391,756
0
L
Sylvanus
9,593
505
38
2
0
379,218
1
W
Scylla
10,425
549
123
6
0
335,645
0
W
Chiron
10,013
527
118
6
0
396,108
0
W
Bastet
9,886
520
129
7
0
468,457
1
W
Bacchus
9,652
508
66
3
0
420,540
0
W
Charon
10,693
563
148
8
0
350,453
4
L
Izanami
8,798
463
113
6
0
348,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role