Player Matchup

Martichoras
Martichoras
Gold IV
CH34T1324
Martichoras
Gold IV
Level 97
God Stats
1W - 3L
1,502 SR
Queue Stats
14W - 15L
1,465 MMR
Party 1
Khepri
Khepri
Gold IV
I3oston28
Khepri
Gold IV
Level 141
God Stats
1W - 1L
1,397 SR
Queue Stats
12W - 11L
1,662 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
clintsMom
Ix Chel
Gold IV
Level 148
God Stats
1W - 1L
1,838 SR
Queue Stats
15W - 16L
1,465 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,579 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,600 SR
1,543 MMR
Cthulhu
Cthulhu
Gold V
Blhyss
Cthulhu
Gold V
Level 139
God Stats
2W - 0L
1,494 SR
Queue Stats
22W - 22L
1,521 MMR
Solo
Artemis
Artemis
Gold III
DD Osama
Artemis
Gold III
Level 138
God Stats
2W - 3L
1,602 SR
Queue Stats
39W - 44L
1,587 MMR
Party 2
Thoth
Thoth
Gold III
im grumpy yay
Thoth
Gold III
Level 143
God Stats
1W - 0L
1,703 SR
Queue Stats
52W - 53L
1,521 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
CH34T1324
Martichoras
15
2 / 2 / 7
10,466
698
15,324
11,964
6,205
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
I3oston28
Khepri
15
2 / 3 / 7
9,888
659
7,380
18,135
24,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
clintsMom
Ix Chel
17
5 / 1 / 4
11,208
747
15,698
12,306
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesNe ZhaBake KujiraHorusAres

VS

Bans
KuzenboChaacVamanaShivaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blhyss
Cthulhu
16
0 / 3 / 4
10,088
673
13,171
19,446
23,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
DD Osama
Artemis
17
2 / 2 / 3
11,307
754
11,097
15,447
7,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 4 / 1
10,914
728
11,961
13,092
5,626
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
6
6
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blhyss
Cthulhu
0
3
4
0.67
L
Martichoras
CH34T1324
Martichoras
2
2
7
2.75
W
Artemis
DD Osama
Artemis
2
2
3
1.75
L
Khepri
I3oston28
Khepri
2
3
7
1.83
L
Ix Chel
clintsMom
Ix Chel
5
1
4
7
W
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
36,229
42,405
Taken
47,985
37,091
Mitigated
36,845
11,494
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blhyss
Cthulhu
13,171
237
437
3,639
19,446
23,721
330
9,550
9,882
46,832
0
L
Martichoras
CH34T1324
Martichoras
15,324
4,366
0
2,335
11,964
6,205
823
7,548
4,270
0
51,316
W
Artemis
DD Osama
Artemis
11,097
4,553
0
4,338
15,447
7,498
1,071
7,009
8,428
0
41,678
L
Khepri
I3oston28
Khepri
7,380
392
0
1,005
18,135
24,061
0
8,224
9,329
18,589
1,937
L
Ix Chel
clintsMom
Ix Chel
15,698
916
4,170
3,984
12,306
6,825
424
8,198
3,632
62,046
0
W
11,961
449
0
2,095
13,092
5,626
1,200
6,280
6,792
46,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
32,309
202
Minions Killed
177
0
Camps Cleared
0
815,568
Distance Traveled
847,096
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,088
673
55
4
0
291,137
0
L
Martichoras
10,466
698
86
6
0
263,231
0
W
Artemis
11,307
754
58
4
0
282,728
2
L
Khepri
9,888
659
30
2
0
264,147
0
L
Ix Chel
11,208
747
86
6
0
288,190
0
W
Thoth
10,914
728
64
4
0
273,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role