Player Matchup

Jormungandr
Jormungandr
Riluk_Y-lime
Jormungandr
Level 142
God Stats
8W - 7L
1,666 SR
Queue Stats
129W - 185L
1,418 Elo+
Party 1
Chiron
Chiron
SEBASTIANJSC
Chiron
Level 118
God Stats
0W - 3L
1,247 SR
Queue Stats
140W - 179L
1,463 Elo+
Party 1
Thoth
Thoth
jjmacarena
Thoth
Level 96
God Stats
0W - 5L
1,205 SR
Queue Stats
122W - 170L
1,401 Elo+
Party 1
Mercury
Mercury
koshmar28
Mercury
Level 109
God Stats
4W - 7L
1,638 SR
Queue Stats
110W - 165L
1,363 Elo+
Party 1
Bacchus
Bacchus
lucaluca205555
Bacchus
Level 12
God Stats
24W - 27L
1,210 SR
Queue Stats
38W - 51L
1,286 Elo+
Party 1
Team Averages
Level 95
1,393 SR
1,386 Elo+

VS

Team Averages
Level 101
1,367 SR
1,429 Elo+
Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Baraobentto
Agni
Level 104
God Stats
2W - 3L
1,285 SR
Queue Stats
37W - 67L
1,373 Elo+
Party 2
Charybdis
Charybdis
EuMermu
Charybdis
Level 159
God Stats
1W - 1L
1,243 SR
Queue Stats
46W - 77L
1,380 Elo+
Party 2
Nut
Nut
Xavier_Chopp
Nut
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 49L
1,527 Elo+
Party 2
Bacchus
Bacchus
homensdepreto
Bacchus
Level 43
God Stats
2W - 4L
1,308 SR
Queue Stats
48W - 78L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Riluk_Y-lime
Jormungandr
12
1 / 1 / 0
7,322
563
4,134
7,137
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
1 / 1 / 0
6,318
486
4,690
7,738
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
11
1 / 5 / 0
6,737
518
3,663
6,815
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
koshmar28
Mercury
13
1 / 5 / 1
6,739
518
3,353
11,001
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 2 / 1
6,587
507
2,673
7,717
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
7 / 0 / 1
8,159
628
8,194
8,343
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 2
7,258
558
4,892
6,748
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
EuMermu
Charybdis
14
2 / 2 / 2
8,040
618
5,604
8,608
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,879
452
1,464
6,265
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
11
1 / 0 / 5
6,670
513
3,272
6,667
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
14
14
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
1
7.5
W
4
2
2
2.5
W
Charybdis
EuMermu
Charybdis
2
2
2
1.5
L
Jormungandr
Riluk_Y-lime
Jormungandr
1
1
0
1
L
Chiron
1
1
0
1
W
0
1
0
0
W
Bacchus
1
0
5
3.5
L
Thoth
1
5
0
0.2
L
Mercury
koshmar28
Mercury
1
5
1
0.3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,513
Damage
23,426
40,408
Taken
36,631
21,858
Mitigated
16,507
7,853
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,194
3,043
0
848
8,343
3,555
352
2,681
5,662
0
52,513
W
4,892
486
0
200
6,748
2,331
856
2,267
4,481
46,501
415
W
Charybdis
EuMermu
Charybdis
5,604
2,904
0
3,022
8,608
3,349
459
1,139
7,469
0
77,065
L
Jormungandr
Riluk_Y-lime
Jormungandr
4,134
1,438
0
2,564
7,137
5,223
748
348
6,789
48,416
3,778
L
Chiron
4,690
1,130
148
2,177
7,738
2,597
0
1,997
5,741
0
48,870
W
1,464
680
0
2,494
6,265
2,219
0
2,431
3,834
0
30,478
W
Bacchus
3,272
424
154
1,342
6,667
5,053
0
1,738
4,929
15,502
0
L
Thoth
3,663
286
0
493
6,815
2,185
369
2,851
3,964
47,209
0
L
Mercury
koshmar28
Mercury
3,353
1,877
0
432
11,001
4,854
0
1,365
9,636
0
58,541
L
2,673
341
114
1,925
7,717
6,999
0
1,536
6,181
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,703
Gold Earned
36,006
377
Minions Killed
351
0
Camps Cleared
0
1,247,547
Distance Traveled
1,278,061
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,159
628
79
6
0
326,025
2
W
Agni
7,258
558
73
6
0
230,907
5
W
Charybdis
8,040
618
128
10
0
236,489
3
L
Jormungandr
7,322
563
97
7
0
245,350
3
L
Chiron
6,318
486
87
7
0
238,831
1
W
Nut
5,879
452
52
4
0
218,358
8
W
Bacchus
6,670
513
19
1
0
266,282
3
L
Thoth
6,737
518
83
6
0
256,962
3
L
Mercury
6,739
518
82
6
0
261,609
2
L
Bacchus
6,587
507
28
2
0
244,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role