Player Matchup

Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
LubricatedDI
Mulan
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 37L
1,545 MMR
Solo
Awilix
Awilix
Gold V
OscarPTS
Awilix
Gold V
Level 154
God Stats
0W - 1L
1,522 SR
Queue Stats
13W - 13L
1,554 MMR
Solo
Sobek
Sobek
Platinum IV
Tristy1298
Sobek
Platinum IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,546 MMR
Solo
Nu Wa
Nu Wa
Gold II
catgirlpriscilla
Nu Wa
Gold II
Level 149
God Stats
9W - 7L
1,868 SR
Queue Stats
77W - 76L
1,613 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,578 SR
1,552 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,550 SR
1,569 MMR
Artemis
Artemis
Gold II
KillerOrca16
Artemis
Gold II
Level 156
God Stats
16W - 10L
1,664 SR
Queue Stats
277W - 285L
1,554 MMR
Solo
Fenrir
Fenrir
Silver I
NamelessFell0wX8
Fenrir
Silver I
Level 123
God Stats
1W - 1L
1,504 SR
Queue Stats
5W - 2L
1,630 MMR
Solo
Vamana
Vamana
Gold I
NappurX
Vamana
Gold I
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 76L
1,557 MMR
Solo
Poseidon
Poseidon
Gold III
poisonfellow
Poseidon
Gold III
Level 159
God Stats
6W - 2L
1,543 SR
Queue Stats
201W - 223L
1,545 MMR
Solo
Bacchus
Bacchus
Gold IV
vaporized5024
Bacchus
Gold IV
Level 149
God Stats
15W - 12L
1,540 SR
Queue Stats
41W - 40L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 1 / 3
6,876
573
6,817
7,831
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
6,164
514
4,680
13,510
11,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
OscarPTS
Awilix
13
4 / 0 / 4
6,742
562
5,720
6,333
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
10
1 / 0 / 7
6,248
521
2,729
7,714
6,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 2
6,601
550
3,742
4,206
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThanatosLokiGeb

VS

Bans
ArachneAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KillerOrca16
Artemis
10
0 / 3 / 0
6,208
517
3,923
9,808
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 2
6,181
515
2,351
9,710
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
NappurX
Vamana
13
4 / 0 / 0
7,985
665
10,960
10,107
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
poisonfellow
Poseidon
11
1 / 2 / 1
6,466
539
4,128
5,338
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
0 / 1 / 1
5,696
475
2,955
6,940
6,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
8
Kills
6
6
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
1
3
3.5
W
Artemis
KillerOrca16
Artemis
0
3
0
0
L
0
4
0
0
W
1
2
2
1
W
Vamana
NappurX
Vamana
4
0
0
4
L
Awilix
OscarPTS
Awilix
4
0
4
6
L
Sobek
1
0
7
4.5
L
1
1
2
2
W
Poseidon
poisonfellow
Poseidon
1
2
1
0.75
W
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
24,317
39,594
Taken
41,903
25,190
Mitigated
26,834
11,286
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,817
3,134
0
2,493
7,831
3,222
0
645
7,137
0
58,201
W
Artemis
KillerOrca16
Artemis
3,923
2,303
0
1,441
9,808
3,416
0
1,159
8,649
0
48,333
L
4,680
1,048
0
2,055
13,510
11,770
0
282
12,288
0
42,688
W
2,351
560
0
4,741
9,710
4,159
0
1,146
8,564
0
46,342
W
Vamana
NappurX
Vamana
10,960
5,955
0
3,221
10,107
11,378
581
510
9,597
0
66,638
L
Awilix
OscarPTS
Awilix
5,720
1,827
0
3,371
6,333
2,542
0
639
5,551
0
52,243
L
Sobek
2,729
364
0
2,761
7,714
6,295
0
2,825
4,889
11,299
0
L
3,742
1,396
0
606
4,206
1,361
0
2,360
1,797
48,456
8,223
W
Poseidon
poisonfellow
Poseidon
4,128
384
0
1,331
5,338
1,619
0
1,733
3,605
56,936
2,171
W
Bacchus
2,955
158
0
2,159
6,940
6,262
0
2,375
4,565
11,710
2,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
32,536
380
Minions Killed
378
0
Camps Cleared
0
1,209,416
Distance Traveled
1,233,166
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,876
573
93
8
0
236,705
4
W
Artemis
6,208
517
81
7
0
214,432
2
L
Mulan
6,164
514
92
8
0
181,570
2
W
Fenrir
6,181
515
81
7
0
271,362
0
W
Vamana
7,985
665
100
8
0
227,158
0
L
Awilix
6,742
562
79
7
0
300,416
0
L
Sobek
6,248
521
18
2
0
268,412
4
L
Nu Wa
6,601
550
98
8
0
222,313
0
W
Poseidon
6,466
539
102
9
0
259,245
0
W
Bacchus
5,696
475
14
1
0
260,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role