Player Matchup

Kuzenbo
Kuzenbo
Gold II
Fuzzy__Jugernaut
Kuzenbo
Gold II
Level 111
God Stats
21W - 18L
1,607 SR
Queue Stats
40W - 39L
1,633 MMR
Solo
Charybdis
Charybdis
Gold I
RIICKYROZAYY
Charybdis
Gold I
Level 148
God Stats
5W - 12L
1,111 SR
Queue Stats
129W - 126L
1,636 MMR
Party 3
Martichoras
Martichoras
Gold I
Rụjt
Martichoras
Gold I
Level 159
God Stats
11W - 5L
1,599 SR
Queue Stats
95W - 63L
1,768 MMR
Party 2
Thor
Thor
Gold V
Trapbros
Thor
Gold V
Level 160
God Stats
4W - 5L
1,271 SR
Queue Stats
51W - 35L
1,490 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
xeI3
Ao Kuang
Gold I
Level 125
God Stats
5W - 7L
1,636 SR
Queue Stats
129W - 126L
1,636 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,445 SR
1,632 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,695 SR
1,605 MMR
Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Montgomery7
Janus
Gold II
Level 132
God Stats
5W - 2L
1,992 SR
Queue Stats
50W - 38L
1,638 MMR
Solo
Hou Yi
Hou Yi
Gold I
Yiggdra
Hou Yi
Gold I
Level 156
God Stats
3W - 6L
1,552 SR
Queue Stats
213W - 212L
1,651 MMR
Party 1
Geb
Geb
Gold I
munchmunchmucnh
Geb
Gold I
Level 154
God Stats
7W - 2L
1,889 SR
Queue Stats
61W - 57L
1,631 MMR
Solo
Susano
Susano
Gold II
КраљБошковић
Susano
Gold II
Level 156
God Stats
4W - 5L
1,543 SR
Queue Stats
205W - 203L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,509
536
3,175
7,636
6,480
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
RIICKYROZAYY
Charybdis
14
1 / 1 / 0
8,209
586
4,631
6,989
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
Rụjt
Martichoras
14
0 / 1 / 2
8,446
603
5,884
8,862
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
16
3 / 1 / 3
8,393
600
6,098
10,262
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
xeI3
Ao Kuang
13
2 / 0 / 3
8,053
575
8,924
13,396
10,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
KukulkanBake KujiraHachiman

VS

Bans
CharonThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 4 / 0
5,912
422
6,709
12,072
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
7,384
527
6,536
6,676
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Yiggdra
Hou Yi
14
2 / 0 / 1
7,909
565
3,263
9,181
3,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
7,273
520
3,430
10,132
7,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 2
6,311
451
3,425
8,080
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
3
4
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
0
0
W
2
1
1
2.5
L
0
2
1
0.25
W
Charybdis
RIICKYROZAYY
Charybdis
1
1
0
1
W
Martichoras
Rụjt
Martichoras
0
1
2
1
W
Thor
3
1
3
4.5
L
Hou Yi
Yiggdra
Hou Yi
2
0
1
2.5
L
1
1
3
2.5
W
Ao Kuang
xeI3
Ao Kuang
2
0
3
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
23,363
47,145
Taken
46,141
27,811
Mitigated
26,200
23,516
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,709
2,959
0
2,825
12,072
8,796
0
7,622
4,450
0
36,477
W
3,175
1,243
0
2,316
7,636
6,480
42
2,486
5,085
20,987
514
L
6,536
195
0
835
6,676
2,745
0
439
6,237
80,768
0
W
Charybdis
RIICKYROZAYY
Charybdis
4,631
2,025
0
4,214
6,989
2,988
998
628
6,361
0
82,150
W
Martichoras
Rụjt
Martichoras
5,884
1,519
0
2,889
8,862
3,569
825
6,247
2,428
0
84,011
W
Thor
6,098
1,235
0
6,460
10,262
4,564
0
333
9,867
0
76,864
L
Hou Yi
Yiggdra
Hou Yi
3,263
1,827
0
3,540
9,181
3,734
16
115
9,066
0
71,683
L
3,430
275
0
1,946
10,132
7,114
0
2,099
8,033
23,137
0
W
Ao Kuang
xeI3
Ao Kuang
8,924
4,187
0
7,637
13,396
10,210
88
0
12,537
45,859
7,354
L
3,425
1,017
0
1,149
8,080
3,811
0
1,523
6,557
0
48,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
34,789
506
Minions Killed
466
0
Camps Cleared
0
1,359,391
Distance Traveled
1,410,459
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,912
422
60
4
0
215,873
3
W
Kuzenbo
7,509
536
45
3
0
307,658
4
L
Janus
7,384
527
167
12
0
291,960
3
W
Charybdis
8,209
586
132
9
0
246,841
2
W
Martichoras
8,446
603
129
9
0
249,192
0
W
Thor
8,393
600
128
9
0
322,100
0
L
Hou Yi
7,909
565
145
10
0
258,253
3
L
Geb
7,273
520
16
1
0
322,589
2
W
Ao Kuang
8,053
575
72
5
0
233,600
2
L
Susano
6,311
451
78
6
0
321,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role