Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Darkrayo1
Thor
Level 186
God Stats
0W - 1L
1,713 SR
Queue Stats
9W - 13L
1,485 Elo+
Solo
Sylvanus
Sylvanus
TheimmortalTurle
Sylvanus
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,476 Elo+
Solo
Hou Yi
Hou Yi
UnbanDuck
Hou Yi
Level 62
God Stats
1W - 1L
1,752 SR
Queue Stats
58W - 46L
1,643 Elo+
Solo
Team Averages
Level 134
1,616 SR
1,526 Elo+

VS

Team Averages
Level 97
1,592 SR
1,470 Elo+
Jormungandr
Jormungandr
Farmerking
Jormungandr
Level 138
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 9L
1,138 Elo+
Solo
Mercury
Mercury
SimonSunny
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,465 Elo+
Solo
Chiron
Chiron
reyemik
Chiron
Level 107
God Stats
1W - 0L
1,658 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
xTheRealCTx
Chang'e
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 3 / 0
4,892
978
300
2,864
1,048
Thor
13
5 / 1 / 0
6,505
1,301
6,036
5,074
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 3
5,780
1,156
3,496
7,084
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hou Yi
UnbanDuck
Hou Yi
8
0 / 0 / 0
4,740
948
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Farmerking
Jormungandr
11
2 / 0 / 1
5,800
1,160
3,947
2,254
1,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
SimonSunny
Mercury
11
1 / 2 / 3
5,960
1,192
1,375
4,263
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
reyemik
Chiron
11
0 / 2 / 1
5,723
1,145
3,182
5,481
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
xTheRealCTx
Chang'e
12
2 / 1 / 2
6,102
1,220
1,837
3,583
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
5
5
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
0
0
L
Thor
5
1
0
5
W
Jormungandr
Farmerking
Jormungandr
2
0
1
2.5
W
Mercury
SimonSunny
Mercury
1
2
3
1.25
L
0
1
3
1.5
L
Hou Yi
UnbanDuck
Hou Yi
0
0
0
0
W
Chiron
reyemik
Chiron
0
2
1
0.25
W
Chang'e
xTheRealCTx
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,832
Damage
10,341
15,022
Taken
15,581
7,781
Mitigated
5,987
3,029
Healing
3,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
300
117
0
0
2,864
1,048
0
1,934
807
2,466
0
L
Thor
6,036
1,545
0
713
5,074
2,638
0
1,475
3,412
0
19,032
W
Jormungandr
Farmerking
Jormungandr
3,947
1,282
0
126
2,254
1,727
697
476
1,778
12,618
107
W
Mercury
SimonSunny
Mercury
1,375
863
0
10
4,263
1,555
0
846
3,369
0
7,376
L
3,496
811
498
1,818
7,084
4,095
0
1,873
5,126
11,499
2,581
L
Hou Yi
UnbanDuck
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
reyemik
Chiron
3,182
557
48
805
5,481
1,568
377
1,369
3,904
0
17,963
W
Chang'e
xTheRealCTx
Chang'e
1,837
236
709
1,438
3,583
1,137
338
896
2,607
15,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
23,585
61
Minions Killed
112
0
Camps Cleared
0
245,534
Distance Traveled
464,613
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,892
978
4
1
0
37,543
0
L
Thor
6,505
1,301
38
8
0
111,983
0
W
Jormungandr
5,800
1,160
17
3
0
105,919
0
W
Mercury
5,960
1,192
16
3
0
137,402
0
L
Sylvanus
5,780
1,156
19
4
0
96,008
0
L
Hou Yi
4,740
948
0
0
0
0
0
W
Chiron
5,723
1,145
35
7
0
110,473
1
W
Chang'e
6,102
1,220
44
9
0
110,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role