Player Matchup

Chiron
Chiron
CaloricPath7028
Chiron
Level 106
God Stats
10W - 8L
1,460 SR
Queue Stats
20W - 28L
1,312 Elo+
Party 1
Zeus
Zeus
NootDoor
Zeus
Level 17
God Stats
1W - 0L
1,250 SR
Queue Stats
16W - 27L
1,279 Elo+
Party 1
Kuzenbo
Kuzenbo
TheGreenPopsicle
Kuzenbo
Level 26
God Stats
1W - 1L
1,185 SR
Queue Stats
19W - 28L
1,307 Elo+
Party 1
Team Averages
Level 50
1,298 SR
1,299 Elo+

VS

Team Averages
Level 98
1,500 SR
1,443 Elo+
Nut
Nut
SwtSolar
Nut
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
lv6fomor
Cthulhu
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
sinbionte
Nu Wa
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 129L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 5
28,283
725
39,479
49,821
24,012
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zeus
5
0 / 0 / 1
15,746
404
0
495
103
20
8 / 2 / 7
27,096
695
35,886
61,217
119,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 4
26,460
678
36,919
37,869
17,475
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
lv6fomor
Cthulhu
20
7 / 6 / 5
29,261
750
51,998
63,503
118,961
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
sinbionte
Nu Wa
6
0 / 1 / 0
16,996
436
191
1,143
289
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
17
Kills
14
14
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
12
5
0.96
W
Zeus
0
0
1
0.5
L
7
10
4
0.9
W
8
2
7
5.75
L
Cthulhu
lv6fomor
Cthulhu
7
6
5
1.58
L
Nu Wa
sinbionte
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,365
Damage
89,108
111,533
Taken
102,515
144,007
Mitigated
136,725
14,409
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,479
18,963
887
11,459
49,821
24,012
4,135
19,698
26,978
0
212,469
W
Zeus
0
0
0
0
495
103
0
495
0
0
0
L
36,919
16,302
0
1,315
37,869
17,475
4,234
16,694
21,175
0
152,391
W
35,886
7,232
0
2,063
61,217
119,892
911
19,884
33,127
113,543
2,518
L
Cthulhu
lv6fomor
Cthulhu
51,998
2,701
1,555
10,374
63,503
118,961
658
15,832
46,789
194,588
5,235
L
Nu Wa
sinbionte
Nu Wa
191
85
10
154
1,143
289
0
275
868
3,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,125
Gold Earned
72,717
310
Minions Killed
374
0
Camps Cleared
0
1,335,273
Distance Traveled
1,358,822
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
28,283
725
221
6
0
573,583
0
W
Zeus
15,746
404
0
0
0
0
0
L
Nut
26,460
678
177
5
0
575,009
0
W
Kuzenbo
27,096
695
89
2
0
761,690
0
L
Cthulhu
29,261
750
191
5
0
757,599
6
L
Nu Wa
16,996
436
6
0
0
26,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role