Player Matchup

Hel
Hel
BadMortah
Hel
Level 98
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Herendai
Hun Batz
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
90W - 74L
1,561 Elo+
Solo
Janus
Janus
RaDoggin
Janus
Level 121
God Stats
5W - 7L
1,500 SR
Queue Stats
152W - 126L
1,516 Elo+
Party 2
Izanami
Izanami
javierelias2004
Izanami
Level 128
God Stats
33W - 11L
1,845 SR
Queue Stats
230W - 243L
1,417 Elo+
Solo
Fenrir
Fenrir
kingjt
Fenrir
Level 121
God Stats
8W - 18L
1,422 SR
Queue Stats
87W - 80L
1,469 Elo+
Party 2
Team Averages
Level 111
1,502 SR
1,493 Elo+

VS

Team Averages
Level 128
1,508 SR
1,525 Elo+
Erlang Shen
Erlang Shen
GodzillaTheHun
Erlang Shen
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 60L
1,534 Elo+
Solo
Kali
Kali
HenryPro13
Kali
Level 146
God Stats
1W - 0L
1,473 SR
Queue Stats
8W - 7L
1,578 Elo+
Party 3
Bake Kujira
Bake Kujira
THE12B
Bake Kujira
Level 128
God Stats
8W - 7L
1,501 SR
Queue Stats
16W - 15L
1,421 Elo+
Party 1
Janus
Janus
estefrank07
Janus
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 30L
1,621 Elo+
Party 3
Nut
Nut
superzach13
Nut
Level 126
God Stats
9W - 10L
1,567 SR
Queue Stats
17W - 16L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,136
409
4,729
5,868
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
Herendai
Hun Batz
13
1 / 5 / 1
7,197
480
6,700
17,869
12,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
RaDoggin
Janus
13
0 / 2 / 4
7,198
480
5,189
7,140
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 1
7,818
521
11,582
15,104
6,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
kingjt
Fenrir
12
3 / 3 / 0
7,010
467
10,021
13,817
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GodzillaTheHun
Erlang Shen
16
7 / 1 / 5
9,980
665
13,884
16,148
12,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 3
7,486
499
5,473
17,031
8,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
THE12B
Bake Kujira
13
1 / 1 / 7
8,070
538
6,349
13,410
11,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 2
8,994
600
6,942
7,718
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 3
7,726
515
8,886
11,218
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
15
16
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Erlang Shen
GodzillaTheHun
Erlang Shen
7
1
5
9.5
W
0
2
3
0.75
L
Hun Batz
Herendai
Hun Batz
1
5
1
0.3
L
Janus
RaDoggin
Janus
0
2
4
1
W
Bake Kujira
THE12B
Bake Kujira
1
1
7
4.5
W
4
1
2
5
L
3
4
1
0.88
L
Fenrir
kingjt
Fenrir
3
3
0
1
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
41,534
59,798
Taken
65,525
30,417
Mitigated
39,471
15,954
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,729
449
2,199
2,320
5,868
2,493
0
2,223
3,645
21,251
0
W
Erlang Shen
GodzillaTheHun
Erlang Shen
13,884
8,943
0
9,765
16,148
12,685
654
1,816
14,312
0
75,256
W
5,473
2,674
0
3,185
17,031
8,787
0
1,714
15,242
0
76,471
L
Hun Batz
Herendai
Hun Batz
6,700
1,325
0
4,554
17,869
12,008
0
1,563
16,306
74
40,300
L
Janus
RaDoggin
Janus
5,189
198
0
1,182
7,140
2,758
0
3,858
3,282
60,428
389
W
Bake Kujira
THE12B
Bake Kujira
6,349
3,622
1,875
2,557
13,410
11,112
461
2,540
10,814
31,596
0
W
6,942
419
0
475
7,718
2,883
1,075
2,710
4,852
72,523
997
L
11,582
7,076
45
3,742
15,104
6,611
0
2,842
12,262
0
78,530
L
Fenrir
kingjt
Fenrir
10,021
2,156
0
1,912
13,817
6,547
0
2,785
11,032
0
39,847
W
8,886
5,012
314
3,241
11,218
4,004
1,509
877
10,321
0
54,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
42,256
383
Minions Killed
483
0
Camps Cleared
0
1,393,362
Distance Traveled
1,464,287
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,136
409
31
2
0
293,373
0
W
Erlang Shen
9,980
665
116
8
0
268,985
0
W
Kali
7,486
499
123
8
0
364,500
0
L
Hun Batz
7,197
480
67
4
0
276,035
0
L
Janus
7,198
480
110
7
0
297,866
1
W
Bake Kujira
8,070
538
43
3
0
302,940
2
W
Janus
8,994
600
122
8
0
283,001
0
L
Izanami
7,818
521
115
8
0
235,577
0
L
Fenrir
7,010
467
60
4
0
290,511
0
W
Nut
7,726
515
79
5
0
244,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role