Player Matchup

Gilgamesh
Gilgamesh
Bronze IV
ElMalilla
Gilgamesh
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
RatBasturd
Tsukuyomi
Platinum IV
Level 147
God Stats
1W - 2L
1,807 SR
Queue Stats
171W - 159L
1,662 MMR
Party 1
Thoth
Thoth
Gold I
SirBreck007
Thoth
Gold I
Level 153
God Stats
57W - 48L
1,684 SR
Queue Stats
288W - 278L
1,553 MMR
Solo
Apollo
Apollo
Gold IV
TriggaNoMiiCkSs
Apollo
Gold IV
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 289L
1,545 MMR
Solo
Athena
Athena
Gold V
Vobos
Athena
Gold V
Level 51
God Stats
16W - 6L
1,859 SR
Queue Stats
67W - 63L
1,431 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,670 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,643 SR
1,547 MMR
Guan Yu
Guan Yu
Gold III
Cukcyl
Guan Yu
Gold III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,501 MMR
Party 3
Charybdis
Charybdis
Gold III
DriftyBolton
Charybdis
Gold III
Level 125
God Stats
12W - 10L
1,628 SR
Queue Stats
41W - 44L
1,597 MMR
Party 2
Xing Tian
Xing Tian
Gold I
NamiTracer
Xing Tian
Gold I
Level 140
God Stats
1W - 1L
1,797 SR
Queue Stats
55W - 62L
1,588 MMR
Party 3
Janus
Janus
Silver II
Trolllvin
Janus
Silver II
Level 196
God Stats
3W - 1L
1,558 SR
Queue Stats
18W - 20L
1,499 MMR
Party 2
Thor
Thor
Platinum V
cosmos_panini
Thor
Platinum V
Level 167
God Stats
13W - 10L
1,733 SR
Queue Stats
681W - 672L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElMalilla
Gilgamesh
20
1 / 4 / 1
13,488
465
16,242
38,616
42,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
RatBasturd
Tsukuyomi
20
9 / 4 / 4
13,754
474
23,560
25,808
15,063
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 7
14,142
488
25,980
12,241
5,661
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
1 / 7 / 3
13,296
458
15,621
27,690
12,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Vobos
Athena
19
2 / 5 / 10
12,860
443
10,964
33,838
43,037
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AphroditeKukulkanBake KujiraThanatos

VS

Bans
Maman BrigitteKuzenboSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cukcyl
Guan Yu
20
0 / 3 / 4
15,060
519
20,821
37,798
50,134
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DriftyBolton
Charybdis
20
10 / 2 / 2
18,186
627
27,727
25,520
13,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
NamiTracer
Xing Tian
19
2 / 2 / 10
13,797
476
12,914
29,588
43,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Trolllvin
Janus
20
7 / 1 / 5
17,176
592
21,178
18,113
8,963
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 8 / 6
14,141
488
15,710
30,949
16,438
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
15
Kills
22
22
Deaths
16
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cukcyl
Guan Yu
0
3
4
0.67
W
Charybdis
DriftyBolton
Charybdis
10
2
2
5.5
L
Gilgamesh
ElMalilla
Gilgamesh
1
4
1
0.38
W
Xing Tian
NamiTracer
Xing Tian
2
2
10
3.5
L
Tsukuyomi
RatBasturd
Tsukuyomi
9
4
4
2.75
L
2
2
7
2.75
L
1
7
3
0.36
W
Janus
Trolllvin
Janus
7
1
5
9.5
L
Athena
Vobos
Athena
2
5
10
1.4
W
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,367
Damage
98,350
138,193
Taken
141,968
119,256
Mitigated
132,807
20,579
Healing
37,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cukcyl
Guan Yu
20,821
3,918
1,149
10,995
37,798
50,134
286
9,980
27,818
0
130,420
W
Charybdis
DriftyBolton
Charybdis
27,727
20,116
0
15,296
25,520
13,582
5,705
6,175
19,345
0
212,084
L
Gilgamesh
ElMalilla
Gilgamesh
16,242
2,709
0
5,373
38,616
42,526
7
5,794
32,822
0
115,549
W
Xing Tian
NamiTracer
Xing Tian
12,914
1,574
0
2,113
29,588
43,690
128
8,576
21,012
42,585
2,793
L
Tsukuyomi
RatBasturd
Tsukuyomi
23,560
6,862
0
3,643
25,808
15,063
585
4,590
21,156
0
144,583
L
25,980
359
0
442
12,241
5,661
473
4,804
7,294
141,400
0
L
15,621
7,824
0
5,464
27,690
12,969
2,735
5,227
22,431
0
130,468
W
Janus
Trolllvin
Janus
21,178
951
0
3,388
18,113
8,963
811
7,748
10,365
169,120
2,427
L
Athena
Vobos
Athena
10,964
2,161
2,810
2,847
33,838
43,037
220
12,378
21,350
44,019
0
W
15,710
4,691
0
4,981
30,949
16,438
673
7,620
23,329
0
153,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,540
Gold Earned
78,360
805
Minions Killed
923
0
Camps Cleared
0
2,837,207
Distance Traveled
2,907,493
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,060
519
172
6
0
551,940
1
W
Charybdis
18,186
627
255
9
0
557,369
7
L
Gilgamesh
13,488
465
165
6
0
508,555
9
W
Xing Tian
13,797
476
56
2
0
626,645
3
L
Tsukuyomi
13,754
474
138
5
0
637,775
7
L
Thoth
14,142
488
251
9
0
579,803
5
L
Apollo
13,296
458
191
7
0
522,120
0
W
Janus
17,176
592
270
9
0
622,819
9
L
Athena
12,860
443
60
2
0
588,954
10
W
Thor
14,141
488
170
6
0
548,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role