Player Matchup

Shiva
Shiva
ANBUGabe
Shiva
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 14L
1,601 Elo+
Solo
Janus
Janus
Primetime Pat
Janus
Level 143
God Stats
1W - 2L
1,151 SR
Queue Stats
74W - 77L
1,484 Elo+
Solo
Chronos
Chronos
RtorresVale
Chronos
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 79L
1,436 Elo+
Solo
Fenrir
Fenrir
TheWhiskeyCube
Fenrir
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,615 Elo+
Party 2
Medusa
Medusa
WunJustice
Medusa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 13L
1,525 Elo+
Party 2
Team Averages
Level 112
1,430 SR
1,532 Elo+

VS

Team Averages
Level 116
1,468 SR
1,445 Elo+
Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Emilianogod
Shiva
Level 128
God Stats
0W - 1L
1,706 SR
Queue Stats
86W - 74L
1,288 Elo+
Solo
Ao Kuang
Ao Kuang
Ktone777
Ao Kuang
Level 148
God Stats
3W - 10L
1,136 SR
Queue Stats
1,589W - 1,656L
1,422 Elo+
Solo
Nut
Nut
Nat0999
Nut
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 114L
1,506 Elo+
Party 1
Surtr
Surtr
Shirwin
Surtr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ANBUGabe
Shiva
13
0 / 4 / 11
8,075
734
5,196
12,705
16,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 1 / 10
9,641
876
8,469
6,792
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
RtorresVale
Chronos
16
3 / 2 / 11
9,409
855
8,663
9,425
4,699
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 3 / 7
8,855
805
7,528
11,953
13,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
WunJustice
Medusa
17
3 / 0 / 8
9,380
853
6,722
6,935
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 1 / 4
6,136
558
2,142
1,788
717
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 3
7,043
640
8,177
10,120
9,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Ktone777
Ao Kuang
16
3 / 2 / 5
8,207
746
3,763
8,540
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nut
16
3 / 4 / 5
8,533
776
13,088
10,827
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Shirwin
Surtr
14
2 / 4 / 5
7,538
685
8,721
11,377
12,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
13
Kills
9
10
Deaths
14
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
4
2
W
Shiva
ANBUGabe
Shiva
0
4
11
1.38
L
1
3
3
0.83
L
Ao Kuang
Ktone777
Ao Kuang
3
2
5
2.75
L
Nut
3
4
5
1.38
W
3
1
10
8
W
Chronos
RtorresVale
Chronos
3
2
11
4.25
L
Surtr
Shirwin
Surtr
2
4
5
1.13
W
4
3
7
2.5
W
Medusa
WunJustice
Medusa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,578
Damage
35,891
47,810
Taken
42,652
41,863
Mitigated
34,474
19,060
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,142
1,362
797
337
1,788
717
0
765
1,023
0
3,265
W
Shiva
ANBUGabe
Shiva
5,196
647
2,441
3,119
12,705
16,444
277
1,116
11,441
0
10,384
L
8,177
297
617
1,381
10,120
9,700
0
3,582
6,204
0
14,441
L
Ao Kuang
Ktone777
Ao Kuang
3,763
290
550
1,591
8,540
5,410
0
2,603
5,748
10,569
522
L
Nut
13,088
7,497
517
2,297
10,827
5,673
29
4,599
6,102
0
32,164
W
8,469
574
663
1,453
6,792
3,324
1,543
700
5,966
27,545
0
W
Chronos
RtorresVale
Chronos
8,663
2,069
960
2,177
9,425
4,699
870
701
8,602
20,065
579
L
Surtr
Shirwin
Surtr
8,721
1,858
272
1,157
11,377
12,974
0
5,329
5,883
346
15,401
W
7,528
1,115
1,725
3,079
11,953
13,364
199
1,211
10,662
0
10,794
W
Medusa
WunJustice
Medusa
6,722
3,069
2,092
1,351
6,935
4,032
2,102
256
6,679
0
28,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
37,457
154
Minions Killed
86
0
Camps Cleared
0
1,082,903
Distance Traveled
673,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,136
558
5
0
0
31,108
0
W
Shiva
8,075
734
17
2
0
202,626
0
L
Shiva
7,043
640
15
1
0
112,813
0
L
Ao Kuang
8,207
746
18
2
0
193,096
0
L
Nut
8,533
776
38
3
0
171,921
0
W
Janus
9,641
876
48
4
0
196,854
0
W
Chronos
9,409
855
32
3
0
208,575
0
L
Surtr
7,538
685
10
1
0
164,221
0
W
Fenrir
8,855
805
17
2
0
229,856
0
W
Medusa
9,380
853
40
4
0
244,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role