Player Matchup

Lancelot
Lancelot
Silver I
DEADRAIDSS
Lancelot
Silver I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 125L
1,235 MMR
Solo
Janus
Janus
Silver I
FeraMx3452
Janus
Silver I
Level 163
God Stats
31W - 36L
1,506 SR
Queue Stats
997W - 1,020L
1,251 MMR
Solo
Bacchus
Bacchus
Silver II
LINO_FERNANDEZ
Bacchus
Silver II
Level 157
God Stats
2W - 2L
1,229 SR
Queue Stats
172W - 180L
1,134 MMR
Solo
Skadi
Skadi
Silver III
Originalimen
Skadi
Silver III
Level 129
God Stats
4W - 10L
1,306 SR
Queue Stats
117W - 144L
1,201 MMR
Solo
Chaac
Chaac
Bronze IV
TuskOfWalrus
Chaac
Bronze IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 27L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,408 SR
1,210 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,594 SR
1,254 MMR
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze IV
AcDaily TTv
Vamana
Bronze IV
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
63W - 62L
1,192 MMR
Solo
Izanami
Izanami
Silver II
Defuo
Izanami
Silver II
Level 197
God Stats
10W - 11L
1,558 SR
Queue Stats
56W - 62L
1,187 MMR
Solo
Atlas
Atlas
Silver I
Marco Olguin
Atlas
Silver I
Level 158
God Stats
31W - 21L
1,805 SR
Queue Stats
183W - 187L
1,128 MMR
Solo
Awilix
Awilix
Gold V
THIRDEYEGLOCK
Awilix
Gold V
Level 129
God Stats
24W - 17L
1,608 SR
Queue Stats
105W - 110L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DEADRAIDSS
Lancelot
10
0 / 2 / 1
5,042
504
2,156
5,896
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Janus
8
1 / 5 / 0
5,031
503
1,269
7,093
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 0
5,008
501
4,699
7,215
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 1
4,849
485
3,665
5,862
1,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 0
5,748
575
4,179
8,261
4,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BellonaLokiThanatos

VS

Bans
KukulkanAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 4
6,900
690
3,344
3,371
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
11
0 / 0 / 2
6,004
600
1,988
6,262
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
Defuo
Izanami
11
4 / 1 / 5
6,494
649
5,234
6,938
2,710
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 7
5,867
587
2,977
8,499
5,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 2
6,405
641
7,212
6,269
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
16
16
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
4
6
W
Vamana
0
0
2
1
L
Lancelot
DEADRAIDSS
Lancelot
0
2
1
0.25
W
Izanami
Defuo
Izanami
4
1
5
6.5
L
Janus
1
5
0
0.2
L
2
5
0
0.4
W
1
1
7
4.5
L
0
3
1
0.17
W
7
0
2
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
20,755
34,327
Taken
31,339
15,819
Mitigated
18,475
7,192
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,344
302
0
1,250
3,371
1,040
387
787
2,516
48,011
1,313
W
Vamana
1,988
730
0
1,166
6,262
6,482
0
314
5,928
0
42,390
L
Lancelot
DEADRAIDSS
Lancelot
2,156
345
0
3,076
5,896
2,232
0
587
5,309
0
35,323
W
Izanami
Defuo
Izanami
5,234
3,895
0
1,984
6,938
2,710
0
2,876
4,062
0
48,586
L
Janus
1,269
265
0
780
7,093
2,247
0
2,961
4,132
24,819
0
L
4,699
688
0
0
7,215
4,934
0
1,570
5,645
19,245
547
W
2,977
1,096
1,248
2,121
8,499
5,653
0
1,552
6,947
14,736
0
L
3,665
590
0
300
5,862
1,559
0
854
5,008
0
29,233
W
7,212
2,771
0
3,016
6,269
2,590
0
192
6,077
0
46,529
L
4,179
385
0
3,036
8,261
4,847
0
274
7,620
0
43,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
31,670
271
Minions Killed
344
0
Camps Cleared
0
1,024,688
Distance Traveled
1,007,411
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,900
690
85
9
0
182,286
0
W
Vamana
6,004
600
79
8
0
187,642
0
L
Lancelot
5,042
504
73
7
0
249,447
0
W
Izanami
6,494
649
99
10
0
185,644
1
L
Janus
5,031
503
43
4
0
181,756
0
L
Bacchus
5,008
501
31
3
0
205,094
0
W
Atlas
5,867
587
10
1
0
210,327
0
L
Skadi
4,849
485
49
5
0
189,596
2
W
Awilix
6,405
641
71
7
0
241,512
1
L
Chaac
5,748
575
75
8
0
198,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role