Player Matchup

Bacchus
Bacchus
Khubz_7amee
Bacchus
Level 29
God Stats
1W - 16L
1,150 SR
Queue Stats
1W - 28L
881 Elo+
Party 1
Ao Kuang
Ao Kuang
TheJaddo
Ao Kuang
Level 28
God Stats
1W - 15L
1,102 SR
Queue Stats
1W - 27L
885 Elo+
Party 1
Sun Wukong
Sun Wukong
TheRealJeil
Sun Wukong
Level 29
God Stats
1W - 3L
1,667 SR
Queue Stats
2W - 30L
942 Elo+
Party 1
Danzaburou
Danzaburou
battata420
Danzaburou
Level 29
God Stats
0W - 9L
986 SR
Queue Stats
2W - 29L
948 Elo+
Party 1
Team Averages
Level 29
1,226 SR
914 Elo+

VS

Team Averages
Level 92
1,578 SR
1,400 Elo+
Jormungandr
Jormungandr
BRONI Evan
Jormungandr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,250 Elo+
Party 2
Ra
Ra
BRONI Smart
Ra
Level 107
God Stats
3W - 3L
1,629 SR
Queue Stats
7W - 6L
1,250 Elo+
Party 2
Nut
Nut
Echto
Nut
Level 147
God Stats
9W - 2L
1,811 SR
Queue Stats
32W - 20L
1,722 Elo+
Solo
Jing Wei
Jing Wei
yowlbadtz
Jing Wei
Level 27
God Stats
3W - 1L
1,372 SR
Queue Stats
19W - 29L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Khubz_7amee
Bacchus
15
0 / 3 / 1
8,820
882
7,396
14,470
18,017
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
TheJaddo
Ao Kuang
16
3 / 7 / 1
9,682
968
8,187
14,505
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TheRealJeil
Sun Wukong
15
0 / 4 / 2
8,743
874
7,353
15,006
11,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
battata420
Danzaburou
15
1 / 3 / 0
9,426
943
3,530
9,323
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BRONI Evan
Jormungandr
15
2 / 1 / 9
9,576
958
6,398
7,544
4,240
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 2 / 5
10,293
1,029
5,936
8,055
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
Echto
Nut
18
8 / 0 / 3
11,385
1,139
16,206
8,261
3,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
yowlbadtz
Jing Wei
18
4 / 1 / 12
11,124
1,112
14,212
9,938
4,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BRONI Evan
Jormungandr
2
1
9
6.5
W
3
2
5
2.75
W
Nut
Echto
Nut
8
0
3
9.5
L
Bacchus
Khubz_7amee
Bacchus
0
3
1
0.17
L
Ao Kuang
TheJaddo
Ao Kuang
3
7
1
0.5
L
Sun Wukong
TheRealJeil
Sun Wukong
0
4
2
0.25
L
Danzaburou
battata420
Danzaburou
1
3
0
0.33
W
Jing Wei
yowlbadtz
Jing Wei
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
42,752
53,304
Taken
33,798
44,736
Mitigated
16,327
4,542
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BRONI Evan
Jormungandr
6,398
2,961
225
855
7,544
4,240
144
3,493
3,957
17,084
193
W
5,936
714
296
547
8,055
3,439
1,889
2,583
5,339
27,248
0
W
Nut
Echto
Nut
16,206
10,735
0
2,681
8,261
3,987
1,070
3,735
4,401
0
44,676
L
Bacchus
Khubz_7amee
Bacchus
7,396
342
0
497
14,470
18,017
109
3,100
11,370
18,545
0
L
Ao Kuang
TheJaddo
Ao Kuang
8,187
2,349
0
1,395
14,505
11,026
283
3,387
11,046
15,973
2,593
L
Sun Wukong
TheRealJeil
Sun Wukong
7,353
1,532
0
2,510
15,006
11,667
338
4,619
10,281
0
17,500
L
Danzaburou
battata420
Danzaburou
3,530
971
0
140
9,323
4,026
104
941
8,382
0
20,415
W
Jing Wei
yowlbadtz
Jing Wei
14,212
11,694
0
1,991
9,938
4,661
1,239
4,481
5,187
0
38,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
42,378
117
Minions Killed
211
0
Camps Cleared
0
852,410
Distance Traveled
792,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,576
958
21
2
0
187,291
0
W
Ra
10,293
1,029
60
6
0
193,811
0
W
Nut
11,385
1,139
69
7
0
196,113
0
L
Bacchus
8,820
882
28
3
0
224,911
0
L
Ao Kuang
9,682
968
22
2
0
200,137
0
L
Sun Wukong
8,743
874
26
3
0
228,178
0
L
Danzaburou
9,426
943
41
4
0
199,184
0
W
Jing Wei
11,124
1,112
61
6
0
214,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role