Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
MI-COMANDANTE
Ah Puch
Level 159
God Stats
10W - 7L
1,554 SR
Queue Stats
355W - 345L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Sacred9000
Gilgamesh
Level 227
God Stats
13W - 14L
1,641 SR
Queue Stats
307W - 294L
1,512 Elo+
Solo
Ishtar
Ishtar
SpalteK
Ishtar
Level 114
God Stats
0W - 5L
1,198 SR
Queue Stats
88W - 72L
1,549 Elo+
Solo
Cerberus
Cerberus
powow696
Cerberus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,542 Elo+
Solo
Team Averages
Level 135
1,478 SR
1,519 Elo+

VS

Team Averages
Level 83
1,540 SR
1,490 Elo+
Anubis
Anubis
AKUT_Suki
Anubis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,425 Elo+
Solo
Cernunnos
Cernunnos
Mainspatan
Cernunnos
Level 64
God Stats
4W - 4L
1,440 SR
Queue Stats
203W - 195L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
Yacocap1497
Gilgamesh
Level 89
God Stats
5W - 6L
1,500 SR
Queue Stats
177W - 163L
1,498 Elo+
Party 1
Ares
Ares
Yeyzon316
Ares
Level 139
God Stats
3W - 2L
1,726 SR
Queue Stats
99W - 94L
1,550 Elo+
Solo
Da Ji
Da Ji
theking97
Da Ji
Level 65
God Stats
9W - 11L
1,534 SR
Queue Stats
90W - 86L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
2,424
202
0
0
0
Ah Puch
12
6 / 3 / 2
7,689
641
10,034
8,260
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sacred9000
Gilgamesh
14
4 / 2 / 4
6,992
583
5,477
14,319
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
SpalteK
Ishtar
11
2 / 1 / 0
5,872
489
7,711
6,209
2,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
powow696
Cerberus
11
1 / 1 / 2
6,449
537
5,206
10,273
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AKUT_Suki
Anubis
11
2 / 6 / 1
6,762
564
5,680
8,512
4,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Mainspatan
Cernunnos
11
2 / 2 / 0
6,454
538
6,750
8,975
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Yacocap1497
Gilgamesh
10
0 / 1 / 1
6,729
561
2,648
5,610
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ares
11
1 / 1 / 3
6,855
571
4,329
9,795
7,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
theking97
Da Ji
12
2 / 3 / 1
6,842
570
5,245
10,525
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
7
7
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Anubis
AKUT_Suki
Anubis
2
6
1
0.42
L
Ah Puch
6
3
2
2.33
W
Cernunnos
Mainspatan
Cernunnos
2
2
0
1
L
Gilgamesh
Sacred9000
Gilgamesh
4
2
4
3
L
Ishtar
SpalteK
Ishtar
2
1
0
2
W
Gilgamesh
Yacocap1497
Gilgamesh
0
1
1
0.5
W
Ares
1
1
3
2.5
L
Cerberus
powow696
Cerberus
1
1
2
2
W
Da Ji
theking97
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
24,652
39,061
Taken
43,417
19,712
Mitigated
23,313
12,757
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
AKUT_Suki
Anubis
5,680
54
0
1,348
8,512
4,149
0
5,121
3,391
36,362
814
L
Ah Puch
10,034
746
0
1,965
8,260
2,833
34
3,476
4,784
55,744
163
W
Cernunnos
Mainspatan
Cernunnos
6,750
4,211
0
4,323
8,975
3,218
0
2,059
6,916
0
56,162
L
Gilgamesh
Sacred9000
Gilgamesh
5,477
1,491
0
1,675
14,319
7,182
0
3,272
11,047
0
61,607
L
Ishtar
SpalteK
Ishtar
7,711
5,450
0
3,265
6,209
2,346
0
1,045
5,164
0
45,159
W
Gilgamesh
Yacocap1497
Gilgamesh
2,648
654
0
291
5,610
3,511
0
1,980
3,630
0
39,499
W
Ares
4,329
712
0
2,208
9,795
7,429
0
3,138
6,657
21,009
385
L
Cerberus
powow696
Cerberus
5,206
555
0
5,852
10,273
7,351
0
1,896
8,377
23,654
2,008
W
Da Ji
theking97
Da Ji
5,245
1,439
0
916
10,525
5,006
0
2,659
7,866
0
45,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
33,642
306
Minions Killed
333
0
Camps Cleared
0
972,076
Distance Traveled
1,128,277
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
2,424
202
0
0
0
0
0
W
Anubis
6,762
564
73
6
0
196,953
0
L
Ah Puch
7,689
641
87
7
0
195,790
2
W
Cernunnos
6,454
538
103
9
0
214,191
0
L
Gilgamesh
6,992
583
97
8
0
287,957
0
L
Ishtar
5,872
489
74
6
0
233,953
1
W
Gilgamesh
6,729
561
66
6
0
194,674
0
W
Ares
6,855
571
31
3
0
255,409
8
L
Cerberus
6,449
537
48
4
0
254,376
0
W
Da Ji
6,842
570
60
5
0
267,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role