Player Matchup

Morgan Le Fay
Morgan Le Fay
MythDivine
Morgan Le Fay
Level 62
God Stats
2W - 0L
1,499 SR
Queue Stats
3W - 1L
1,662 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NemesisPrime343
Ah Muzen Cab
Level 116
God Stats
5W - 4L
1,500 SR
Queue Stats
108W - 104L
1,568 Elo+
Solo
Chaac
Chaac
lmyxp
Chaac
Level 78
God Stats
18W - 15L
1,363 SR
Queue Stats
29W - 29L
1,405 Elo+
Solo
Team Averages
Level 85
1,454 SR
1,545 Elo+

VS

Team Averages
Level 93
1,455 SR
1,510 Elo+
Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GhilleMane
Ullr
Level 120
God Stats
1W - 3L
1,285 SR
Queue Stats
79W - 75L
1,535 Elo+
Solo
Bacchus
Bacchus
MEELLOW-_-VIBEZ
Bacchus
Level 42
God Stats
1W - 1L
1,581 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MythDivine
Morgan Le Fay
13
6 / 1 / 3
8,250
825
10,331
5,122
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
NemesisPrime343
Ah Muzen Cab
14
0 / 0 / 9
7,678
768
5,907
5,137
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
lmyxp
Chaac
13
5 / 4 / 4
8,106
811
9,675
10,521
10,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 5 / 2
7,153
715
5,486
10,146
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,954
595
2,036
9,218
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 1
7,145
715
3,505
9,492
11,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
5
5
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
2
0.6
L
0
6
1
0.08
L
3
0
1
3.5
W
Morgan Le Fay
MythDivine
Morgan Le Fay
6
1
3
7.5
W
Ah Muzen Cab
NemesisPrime343
Ah Muzen Cab
0
0
9
4.5
W
Chaac
lmyxp
Chaac
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
11,027
20,780
Taken
28,856
14,699
Mitigated
19,693
3,510
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,486
265
41
915
10,146
4,063
0
4,329
5,351
20,728
0
L
2,036
851
0
187
9,218
3,702
0
2,884
6,080
0
13,391
L
3,505
518
0
540
9,492
11,928
0
2,222
7,064
11,451
0
W
Morgan Le Fay
MythDivine
Morgan Le Fay
10,331
675
0
725
5,122
2,244
488
3,052
2,070
31,446
0
W
Ah Muzen Cab
NemesisPrime343
Ah Muzen Cab
5,907
2,195
0
1,060
5,137
2,086
861
1,879
3,258
0
30,382
W
Chaac
lmyxp
Chaac
9,675
1,174
104
1,621
10,521
10,369
280
4,078
6,443
0
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
20,252
154
Minions Killed
89
0
Camps Cleared
0
545,227
Distance Traveled
496,211
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,153
715
44
4
0
167,031
0
L
Ullr
5,954
595
20
2
0
138,351
0
L
Bacchus
7,145
715
25
3
0
190,829
1
W
Morgan Le Fay
8,250
825
48
5
0
174,480
0
W
Ah Muzen Cab
7,678
768
63
6
0
175,909
0
W
Chaac
8,106
811
43
4
0
194,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role