Player Matchup

Aphrodite
Aphrodite
Jetboyaxtreem64
Aphrodite
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,813 Elo+
Party 1
Poseidon
Poseidon
LeonJaramillo
Poseidon
Level 100
God Stats
60W - 51L
1,520 SR
Queue Stats
61W - 51L
1,482 Elo+
Solo
Sol
Sol
XiaoL1ng
Sol
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 78L
1,403 Elo+
Party 1
Mercury
Mercury
anüra
Mercury
Level 68
God Stats
4W - 6L
1,502 SR
Queue Stats
200W - 169L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
pumpedandjacked
Cu Chulainn
Level 51
God Stats
12W - 10L
1,666 SR
Queue Stats
66W - 67L
1,403 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,520 Elo+

VS

Team Averages
Level 101
1,523 SR
1,491 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
M_D_Ace212
Nike
Level 155
God Stats
15W - 17L
1,469 SR
Queue Stats
284W - 295L
1,475 Elo+
Solo
Hel
Hel
Nezuxo
Hel
Level 61
God Stats
3W - 7L
1,448 SR
Queue Stats
141W - 128L
1,511 Elo+
Solo
Nut
Nut
TheMightyDucky
Nut
Level 77
God Stats
2W - 4L
1,700 SR
Queue Stats
32W - 40L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jetboyaxtreem64
Aphrodite
11
2 / 0 / 2
6,104
610
3,272
4,776
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
LeonJaramillo
Poseidon
12
0 / 1 / 2
6,566
657
3,096
6,627
2,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 1
6,967
697
9,961
10,174
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
anüra
Mercury
11
2 / 1 / 2
6,241
624
4,346
7,508
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
pumpedandjacked
Cu Chulainn
12
2 / 1 / 0
6,973
697
3,057
6,047
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 2 / 0
5,582
558
4,890
7,600
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
8
1 / 3 / 2
4,773
477
3,544
9,048
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
6,072
607
2,547
8,536
4,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
Nezuxo
Hel
9
2 / 1 / 0
5,037
504
1,604
6,226
4,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 1
4,923
492
4,517
8,021
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Aphrodite
Jetboyaxtreem64
Aphrodite
2
0
2
3
W
Poseidon
LeonJaramillo
Poseidon
0
1
2
1
L
1
2
1
0.75
L
Hel
Nezuxo
Hel
2
1
0
2
L
0
3
1
0.17
W
5
1
1
5.5
W
Mercury
anüra
Mercury
2
1
2
3
W
Cu Chulainn
pumpedandjacked
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
17,102
35,132
Taken
39,431
14,098
Mitigated
19,531
19,632
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,890
573
0
2,938
7,600
4,114
0
2,805
4,795
40,003
1,201
L
Da Ji
 
Da Ji
3,544
770
0
987
9,048
3,683
0
3,333
5,715
0
23,138
W
Aphrodite
Jetboyaxtreem64
Aphrodite
3,272
283
1,999
3,506
4,776
1,906
108
1,508
3,229
28,757
0
W
Poseidon
LeonJaramillo
Poseidon
3,096
521
0
3,561
6,627
2,292
0
3,280
3,090
58,139
949
L
2,547
390
0
1,449
8,536
4,510
0
0
8,014
0
48,694
L
Hel
Nezuxo
Hel
1,604
143
1,421
2,344
6,226
4,152
0
3,336
2,890
13,981
0
L
4,517
1,806
0
2,280
8,021
3,072
0
6,590
1,431
0
35,801
W
9,961
5,348
0
5,168
10,174
3,473
95
905
9,269
54,833
8,290
W
Mercury
anüra
Mercury
4,346
2,697
0
3,836
7,508
2,415
0
436
6,930
0
34,732
W
Cu Chulainn
pumpedandjacked
Cu Chulainn
3,057
555
0
1,562
6,047
4,012
300
0
5,718
0
48,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
26,387
384
Minions Killed
291
0
Camps Cleared
0
1,072,252
Distance Traveled
1,000,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,582
558
82
8
0
201,538
0
L
Da Ji
4,773
477
37
4
0
222,902
3
W
Aphrodite
6,104
610
48
5
0
203,404
0
W
Poseidon
6,566
657
81
8
0
220,285
4
L
Nike
6,072
607
90
9
0
195,848
0
L
Hel
5,037
504
20
2
0
197,794
3
L
Nut
4,923
492
62
6
0
182,013
0
W
Sol
6,967
697
105
11
0
209,550
0
W
Mercury
6,241
624
67
7
0
266,261
0
W
Cu Chulainn
6,973
697
83
8
0
172,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role