Player Matchup

Nut
Nut
Blank_Marquee
Nut
Level 82
God Stats
1W - 0L
1,367 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 3
Bacchus
Bacchus
GSTOCCO17
Bacchus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 99L
1,452 Elo+
Party 4
Surtr
Surtr
LocalFazbear
Surtr
Level 68
God Stats
6W - 3L
1,232 SR
Queue Stats
326W - 291L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Sza_Pearl
Cliodhna
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 6L
1,700 Elo+
Party 3
Nu Wa
Nu Wa
vinissouza
Nu Wa
Level 101
God Stats
54W - 50L
1,552 SR
Queue Stats
97W - 87L
1,455 Elo+
Party 4
Team Averages
Level 93
1,430 SR
1,544 Elo+

VS

Team Averages
Level 63
1,460 SR
1,394 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
AtlasKiller5
Charon
Level 64
God Stats
5W - 4L
1,500 SR
Queue Stats
420W - 413L
1,436 Elo+
Party 2
Bakasura
Bakasura
Darthoridian
Bakasura
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,502 Elo+
Party 1
Skadi
Skadi
GoddessTwilight
Skadi
Level 59
God Stats
51W - 37L
1,436 SR
Queue Stats
465W - 454L
1,428 Elo+
Party 2
Serqet
Serqet
Peeping_Tom05
Serqet
Level 60
God Stats
3W - 11L
1,362 SR
Queue Stats
14W - 30L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
6,095
610
4,086
7,025
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
GSTOCCO17
Bacchus
9
2 / 1 / 1
5,407
541
3,331
6,822
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 2 / 2
6,502
650
2,066
7,400
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Sza_Pearl
Cliodhna
10
2 / 1 / 0
6,052
605
2,776
4,222
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
11
0 / 1 / 1
6,400
640
1,445
3,464
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
3,465
347
0
326
94
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
8
0 / 4 / 3
4,793
479
3,713
8,860
5,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Darthoridian
Bakasura
1
0 / 0 / 0
3,465
347
0
326
94
9
4 / 3 / 1
5,637
564
4,168
6,849
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,465
347
0
326
94
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
7
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
L
Charon
0
4
3
0.38
W
3
2
2
2
L
Bakasura
Darthoridian
Bakasura
0
0
0
0
W
Bacchus
GSTOCCO17
Bacchus
2
1
1
2.5
L
4
3
1
1.5
W
0
2
2
0.5
L
0
0
0
0
W
Cliodhna
Sza_Pearl
Cliodhna
2
1
0
2
W
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,704
Damage
7,881
28,933
Taken
16,687
14,215
Mitigated
8,131
5,816
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
326
94
0
300
0
0
0
L
Charon
3,713
975
0
914
8,860
5,809
0
1,683
6,709
12,643
611
W
4,086
2,879
0
896
7,025
2,459
944
1,125
5,900
0
27,440
L
Bakasura
Darthoridian
Bakasura
0
0
0
0
326
94
0
300
0
0
0
W
Bacchus
GSTOCCO17
Bacchus
3,331
433
0
1,342
6,822
5,251
0
1,614
5,208
17,491
1,298
L
4,168
1,626
0
366
6,849
2,040
0
1,642
4,967
0
17,728
W
2,066
818
0
1,585
7,400
4,146
651
114
7,286
910
41,557
L
0
0
0
0
326
94
0
300
0
0
0
W
Cliodhna
Sza_Pearl
Cliodhna
2,776
334
16
1,162
4,222
1,404
1,897
748
3,474
0
27,594
W
Nu Wa
1,445
0
0
815
3,464
955
3,356
0
3,464
43,012
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
20,825
263
Minions Killed
38
0
Camps Cleared
0
948,615
Distance Traveled
431,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,465
347
0
0
0
8,311
0
L
Charon
4,793
479
11
1
0
217,579
0
W
Nut
6,095
610
47
5
0
206,854
0
L
Bakasura
3,465
347
0
0
0
0
0
W
Bacchus
5,407
541
18
2
0
206,546
0
L
Skadi
5,637
564
27
3
0
205,342
0
W
Surtr
6,502
650
73
7
0
186,737
0
L
Serqet
3,465
347
0
0
0
0
0
W
Cliodhna
6,052
605
38
4
0
217,662
0
W
Nu Wa
6,400
640
87
9
0
130,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role