Player Matchup

Rama
Rama
Azmla
Rama
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,724 Elo+
Party 2
Baron Samedi
Baron Samedi
Leluntos
Baron Samedi
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,705 Elo+
Party 2
Ganesha
Ganesha
SquidOffPerc
Ganesha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
l Mendin l
Cthulhu
Level 108
God Stats
3W - 0L
1,842 SR
Queue Stats
52W - 50L
1,715 Elo+
Party 2
Zhong Kui
Zhong Kui
natvicjay
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,645 Elo+
Party 2
Team Averages
Level 110
1,568 SR
1,702 Elo+

VS

Team Averages
Level 117
1,575 SR
1,478 Elo+
Yu Huang
Yu Huang
HellSpawn217
Yu Huang
Level 79
God Stats
7W - 5L
1,816 SR
Queue Stats
350W - 344L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
NorthDStrider
Gilgamesh
Level 75
God Stats
1W - 5L
1,516 SR
Queue Stats
229W - 240L
1,510 Elo+
Party 1
Chronos
Chronos
RosaMano
Chronos
Level 124
God Stats
4W - 7L
1,326 SR
Queue Stats
272W - 272L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Treehuggr_
Baron Samedi
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 238L
1,443 Elo+
Solo
Vulcan
Vulcan
babylegdave
Vulcan
Level 156
God Stats
9W - 9L
1,715 SR
Queue Stats
323W - 330L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Azmla
Rama
20
10 / 2 / 9
12,704
794
24,052
18,474
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Leluntos
Baron Samedi
18
7 / 4 / 11
11,260
704
12,598
16,682
13,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SquidOffPerc
Ganesha
19
0 / 2 / 20
11,990
749
8,308
23,170
37,330
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
l Mendin l
Cthulhu
20
3 / 3 / 16
12,210
763
25,036
22,859
35,820
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
natvicjay
Zhong Kui
17
4 / 4 / 11
10,448
653
13,982
17,635
19,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HellSpawn217
Yu Huang
19
2 / 4 / 8
10,888
681
15,887
15,597
8,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NorthDStrider
Gilgamesh
14
1 / 7 / 6
8,821
551
7,629
26,724
25,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
RosaMano
Chronos
17
3 / 6 / 7
10,052
628
18,715
20,794
9,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Treehuggr_
Baron Samedi
19
4 / 4 / 7
10,967
685
16,824
16,447
13,299
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
19
5 / 3 / 6
11,434
715
30,712
13,801
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
24
Kills
15
15
Deaths
24
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Rama
Azmla
Rama
10
2
9
7.25
L
Yu Huang
HellSpawn217
Yu Huang
2
4
8
1.5
W
Baron Samedi
Leluntos
Baron Samedi
7
4
11
3.13
L
Gilgamesh
NorthDStrider
Gilgamesh
1
7
6
0.57
L
Chronos
RosaMano
Chronos
3
6
7
1.08
W
Ganesha
SquidOffPerc
Ganesha
0
2
20
5
L
Baron Samedi
Treehuggr_
Baron Samedi
4
4
7
1.88
L
Vulcan
5
3
6
2.67
W
Cthulhu
l Mendin l
Cthulhu
3
3
16
3.67
W
Zhong Kui
natvicjay
Zhong Kui
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,976
Damage
89,767
98,820
Taken
93,363
117,037
Mitigated
64,152
49,198
Healing
28,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Azmla
Rama
24,052
14,252
2,293
8,235
18,474
10,889
1,346
16,143
2,154
0
54,408
L
Yu Huang
HellSpawn217
Yu Huang
15,887
1,239
899
1,555
15,597
8,278
0
9,887
5,710
34,818
0
W
Baron Samedi
Leluntos
Baron Samedi
12,598
1,303
6,072
4,530
16,682
13,356
199
14,361
2,142
21,900
0
L
Gilgamesh
NorthDStrider
Gilgamesh
7,629
1,404
358
4,481
26,724
25,905
0
11,349
15,375
0
10,788
L
Chronos
RosaMano
Chronos
18,715
6,404
903
2,901
20,794
9,475
0
13,408
7,386
33,645
0
W
Ganesha
SquidOffPerc
Ganesha
8,308
746
3,246
7,815
23,170
37,330
0
18,559
4,313
25,633
298
L
Baron Samedi
Treehuggr_
Baron Samedi
16,824
593
6,892
4,965
16,447
13,299
0
11,668
4,779
28,572
1,065
L
Vulcan
30,712
7,227
2,785
3,126
13,801
7,195
0
8,729
5,072
51,279
686
W
Cthulhu
l Mendin l
Cthulhu
25,036
593
4,613
3,590
22,859
35,820
0
16,439
6,185
46,022
5,988
W
Zhong Kui
natvicjay
Zhong Kui
13,982
1,848
4,073
4,731
17,635
19,642
238
15,402
2,103
21,550
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,612
Gold Earned
52,162
231
Minions Killed
158
0
Camps Cleared
0
1,446,695
Distance Traveled
1,481,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,704
794
70
4
0
281,901
0
L
Yu Huang
10,888
681
47
3
0
291,540
0
W
Baron Samedi
11,260
704
37
2
0
260,844
0
L
Gilgamesh
8,821
551
3
0
0
279,216
0
L
Chronos
10,052
628
38
2
0
285,321
0
W
Ganesha
11,990
749
1
0
0
316,763
0
L
Baron Samedi
10,967
685
19
1
0
275,560
0
L
Vulcan
11,434
715
51
3
0
349,951
0
W
Cthulhu
12,210
763
97
6
0
320,233
0
W
Zhong Kui
10,448
653
26
2
0
266,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role