Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nu Wa
Nu Wa
Bronze III
azulzys
Nu Wa
Bronze III
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 MMR
Party 4
Tyr
Tyr
Bronze III
gman121212
Tyr
Bronze III
Level 42
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Atlas
Atlas
Bronze III
honestgabe01
Atlas
Bronze III
Level 68
God Stats
2W - 2L
1,872 SR
Queue Stats
5W - 8L
1,500 MMR
Party 3
Chernobog
Chernobog
Bronze III
itsonlymemarvin
Chernobog
Bronze III
Level 87
God Stats
7W - 9L
1,688 SR
Queue Stats
11W - 13L
1,500 MMR
Party 3
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,597 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,632 SR
1,502 MMR
Pele
Pele
Bronze III
 
Pele
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold V
SanginarioPro
Ra
Gold V
Level 152
God Stats
1W - 1L
1,839 SR
Queue Stats
63W - 57L
1,544 MMR
Party 1
Ganesha
Ganesha
Bronze III
SorasKingdom
Ganesha
Bronze III
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 MMR
Party 2
Rama
Rama
Gold III
blasfern
Rama
Gold III
Level 120
God Stats
8W - 5L
1,819 SR
Queue Stats
542W - 512L
1,467 MMR
Party 1
Bellona
Bellona
Bronze III
Şølø
Bellona
Bronze III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
0 / 4 / 0
4,579
458
992
7,314
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
azulzys
Nu Wa
8
0 / 4 / 0
4,693
469
1,227
5,513
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,699
570
3,116
7,209
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
4,974
497
2,301
9,870
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
itsonlymemarvin
Chernobog
9
0 / 2 / 0
5,058
506
2,955
5,591
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HachimanOsirisBake KujiraThanatos

VS

Bans
NoxArachneAthenaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 5
6,732
673
6,150
6,112
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
6 / 0 / 2
6,786
679
4,518
3,310
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SorasKingdom
Ganesha
10
0 / 0 / 9
6,569
657
4,106
6,036
4,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
12
4 / 0 / 2
7,027
703
4,143
5,243
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Şølø
Bellona
12
0 / 0 / 1
6,849
685
5,058
6,548
7,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
0
Kills
14
14
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
0
0
W
Pele
 
Pele
4
1
5
6.5
W
6
0
2
7
W
Ganesha
SorasKingdom
Ganesha
0
0
9
4.5
L
Nu Wa
azulzys
Nu Wa
0
4
0
0
W
Rama
4
0
2
5
L
0
1
0
0
L
0
3
1
0.17
L
Chernobog
itsonlymemarvin
Chernobog
0
2
0
0
W
Bellona
Şølø
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
23,975
35,497
Taken
27,249
17,674
Mitigated
18,316
6,868
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
992
135
0
421
7,314
2,386
0
1,758
5,556
0
22,671
W
Pele
 
Pele
6,150
1,126
0
703
6,112
2,682
106
1,499
4,613
0
54,021
W
4,518
289
1,271
1,400
3,310
1,404
732
1,142
2,168
49,284
1,600
W
Ganesha
SorasKingdom
Ganesha
4,106
354
0
2,667
6,036
4,251
29
759
5,277
13,951
1,925
L
Nu Wa
azulzys
Nu Wa
1,227
653
0
840
5,513
2,006
119
2,278
3,235
23,748
0
W
Rama
4,143
2,991
0
2,393
5,243
2,128
1,456
620
4,623
0
54,754
L
3,116
424
0
2,169
7,209
5,679
0
0
6,564
0
35,917
L
2,301
976
33
3,019
9,870
5,818
0
3,568
6,197
14,614
0
L
Chernobog
itsonlymemarvin
Chernobog
2,955
1,558
0
386
5,591
1,785
0
669
4,922
0
37,612
W
Bellona
Şølø
Bellona
5,058
1,985
0
2,136
6,548
7,851
0
75
6,473
0
46,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
33,963
246
Minions Killed
388
0
Camps Cleared
0
984,113
Distance Traveled
1,090,276
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,579
458
40
4
0
223,835
0
W
Pele
6,732
673
90
9
0
222,627
1
W
Ra
6,786
679
85
9
0
237,480
5
W
Ganesha
6,569
657
0
0
0
227,153
5
L
Nu Wa
4,693
469
33
3
0
162,404
0
W
Rama
7,027
703
117
12
0
199,517
2
L
Tyr
5,699
570
76
8
0
221,131
0
L
Atlas
4,974
497
15
2
0
184,877
1
L
Chernobog
5,058
506
82
8
0
191,866
3
W
Bellona
6,849
685
96
10
0
203,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role