Player Matchup

Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
 
Xing Tian
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
I Medico I
Baron Samedi
Silver I
Level 188
God Stats
9W - 9L
1,645 SR
Queue Stats
68W - 73L
1,110 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 202
1,548 SR
1,370 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,430 SR
983 MMR
Erlang Shen
Erlang Shen
Bronze I
ImJust Drago
Erlang Shen
Bronze I
Level 64
God Stats
9W - 16L
1,362 SR
Queue Stats
34W - 51L
680 MMR
Solo
Horus
Horus
Bronze III
Persici
Horus
Bronze III
Level 104
God Stats
0W - 4L
1,455 SR
Queue Stats
3W - 9L
1,135 MMR
Party 2
Olorun
Olorun
Bronze III
herowar23
Olorun
Bronze III
Level 99
God Stats
0W - 2L
1,473 SR
Queue Stats
3W - 9L
1,135 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 0 / 4
9,314
776
14,163
9,967
4,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
 
Xing Tian
13
1 / 0 / 8
8,383
699
6,279
13,993
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
I Medico I
Baron Samedi
15
3 / 0 / 6
9,282
774
13,114
7,687
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
Ne ZhaOsirisAchillesKukulkanBake Kujira

VS

Bans
VulcanAh Muzen CabGebBastetKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ImJust Drago
Erlang Shen
12
0 / 4 / 0
7,038
587
6,280
16,460
15,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Persici
Horus
12
0 / 2 / 0
6,878
573
4,009
13,362
16,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
herowar23
Olorun
11
0 / 3 / 0
6,683
557
7,686
8,947
4,185
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
4
7
W
Xing Tian
 
Xing Tian
1
0
8
5
W
Baron Samedi
I Medico I
Baron Samedi
3
0
6
6
L
Erlang Shen
ImJust Drago
Erlang Shen
0
4
0
0
L
Horus
Persici
Horus
0
2
0
0
L
Olorun
herowar23
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,556
Damage
17,975
31,647
Taken
38,769
22,548
Mitigated
36,586
12,618
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,163
6,541
0
3,418
9,967
4,591
1,675
2,468
7,497
0
42,988
W
Xing Tian
 
Xing Tian
6,279
457
0
2,562
13,993
13,998
135
3,382
10,605
17,309
4,514
W
Baron Samedi
I Medico I
Baron Samedi
13,114
1,089
3,635
3,003
7,687
3,959
487
1,702
5,983
45,393
757
L
Erlang Shen
ImJust Drago
Erlang Shen
6,280
2,808
0
1,951
16,460
15,774
0
7,091
9,012
0
28,602
L
Horus
Persici
Horus
4,009
1,347
1,771
4,774
13,362
16,627
0
5,383
7,595
0
11,907
L
Olorun
herowar23
Olorun
7,686
2,286
990
1,030
8,947
4,185
0
4,350
4,446
24,192
694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
20,599
153
Minions Killed
110
0
Camps Cleared
0
649,095
Distance Traveled
592,158
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,314
776
55
5
0
209,450
4
W
Xing Tian
8,383
699
28
2
0
227,242
4
W
Baron Samedi
9,282
774
70
6
0
212,403
2
L
Erlang Shen
7,038
587
46
4
0
201,388
0
L
Horus
6,878
573
15
1
0
219,058
0
L
Olorun
6,683
557
49
4
0
171,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role